mirror of
https://github.com/Ed94/HandmadeHero.git
synced 2024-12-21 22:14:43 -08:00
126 lines
7.3 KiB
XML
126 lines
7.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E1CF01B8-BB9F-42F4-9EDB-9F1274D3685A}</ProjectGuid>
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<RootNamespace>HandmadeHero</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>HandmadeHero</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<!-- Development Configuration for x64 -->
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Development|x64">
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<Configuration>Development</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'">
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<IncludePath>$(ProjectDir)project;$(ProjectDir)project\engine;$(ProjectDir)project\platform;$(IncludePath);$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.38.33130\include</IncludePath>
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<LibraryPath>$(ProjectDir)data;$(windir)System32;$(LibraryPath)</LibraryPath>
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<NMakeBuildCommandLine>pwsh -ExecutionPolicy Bypass -NoProfile -NonInteractive -File $(ProjectDir)scripts\build.ps1 msvc dev engine</NMakeBuildCommandLine>
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<NMakeCleanCommandLine>pwsh -ExecutionPolicy Bypass -NoProfile -NonInteractive -File $(ProjectDir)scripts\clean.ps1</NMakeCleanCommandLine>
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<NMakePreprocessorDefinitions>GEN_TIME;INTELLISENSE_DIRECTIVES;Build_Development;Build_Debug;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<ExternalIncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.38.33130\include</ExternalIncludePath>
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<NMakeReBuildCommandLine>
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</NMakeReBuildCommandLine>
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<AllProjectIncludesArePublic>true</AllProjectIncludesArePublic>
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<AllProjectBMIsArePublic>true</AllProjectBMIsArePublic>
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</PropertyGroup>
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<ItemGroup>
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<ClInclude Include="project\dependencies\gen.hpp" />
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<ClInclude Include="project\engine\engine.hpp" />
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<ClInclude Include="project\engine\engine_module.hpp" />
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<ClInclude Include="project\engine\engine_to_platform_api.hpp" />
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<ClInclude Include="project\engine\gen\engine_symbols.gen.hpp" />
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<ClInclude Include="project\engine\gen\physics.hpp" />
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<ClInclude Include="project\engine\gen\vectors.hpp" />
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<ClInclude Include="project\engine\input.hpp" />
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<ClInclude Include="project\engine\state_and_replay.hpp" />
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<ClInclude Include="project\engine\tile_map.hpp" />
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<ClInclude Include="project\handmade.hpp" />
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<ClInclude Include="project\platform\compiler_ignores.hpp" />
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<ClInclude Include="project\platform\context.hpp" />
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<ClInclude Include="project\platform\float_ops.hpp" />
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<ClInclude Include="project\platform\generics.hpp" />
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<ClInclude Include="project\platform\gen\context.gen.hpp" />
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<ClInclude Include="project\platform\grime.hpp" />
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<ClInclude Include="project\platform\intrinsics.hpp" />
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<ClInclude Include="project\platform\jsl.hpp" />
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<ClInclude Include="project\platform\macros.hpp" />
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<ClInclude Include="project\platform\math_constants.hpp" />
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<ClInclude Include="project\platform\platform.hpp" />
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<ClInclude Include="project\platform\platform_module.hpp" />
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<ClInclude Include="project\platform\strings.hpp" />
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<ClInclude Include="project\platform\types.hpp" />
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<ClInclude Include="project\platform\win32\win32.hpp" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="project\codegen\engine_gen.cpp" />
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<ClCompile Include="project\codegen\engine_postbuild_gen.cpp" />
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<ClCompile Include="project\codegen\platform_gen.cpp" />
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<ClCompile Include="project\engine\engine.cpp" />
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<ClCompile Include="project\engine\input.cpp" />
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<ClCompile Include="project\engine\random.cpp" />
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<ClCompile Include="project\engine\state_and_replay.cpp" />
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<ClCompile Include="project\engine\test_samples.cpp" />
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<ClCompile Include="project\engine\tile_map.cpp" />
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<ClCompile Include="project\handmade.cpp" />
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<ClCompile Include="project\handmade_engine.cpp" />
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<ClCompile Include="project\handmade_win32.cpp" />
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<ClCompile Include="project\platform\win32\win32_audio.cpp" />
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<ClCompile Include="project\platform\win32\win32_input.cpp" />
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<ClCompile Include="project\platform\win32\win32_platform.cpp" />
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<ClCompile Include="project\platform\win32\win32_platform_api.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="docs\Day 001.md" />
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<None Include="docs\Day 002.md" />
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<None Include="docs\Day 003.md" />
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<None Include="docs\Day 024.md" />
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<None Include="docs\Day 025.md" />
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<None Include="docs\Day 027.md" />
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<None Include="docs\Day 030.md" />
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<None Include="docs\Day 031.md" />
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<None Include="scripts\.clang-format" />
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<None Include="scripts\build.ps1" />
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<None Include="scripts\clean.ps1" />
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<None Include="scripts\genccp.natstepfilter" />
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<None Include="scripts\handmade.natstepfilter" />
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<None Include="scripts\helpers\devshell.ps1" />
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<None Include="scripts\helpers\format_cpp.psm1" />
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<None Include="scripts\helpers\target_arch.psm1" />
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<None Include="scripts\rebuild.ps1" />
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<None Include="scripts\update_deps.ps1" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="project\codegen\Readme.md" />
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<Content Include="scripts\helpers\incremental_checks.ps1" />
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<Content Include="scripts\helpers\vendor_toolchain.ps1" />
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<Content Include="scripts\rebuild.ps1" />
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="scripts\gencpp.natvis" />
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<Natvis Include="scripts\handmade.natvis" />
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Targets" />
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</Project> |