mirror of
				https://github.com/Ed94/HandmadeHero.git
				synced 2025-10-31 06:50:54 -07:00 
			
		
		
		
	+ some refactoring as what I was doing didn't correlate to platform so I associate it with the engine module proper now.
		
			
				
	
	
		
			631 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			PowerShell
		
	
	
	
	
	
			
		
		
	
	
			631 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			PowerShell
		
	
	
	
	
	
| Clear-Host
 | |
| 
 | |
| $target_arch = Join-Path $PSScriptRoot 'helpers/target_arch.psm1'
 | |
| $devshell    = Join-Path $PSScriptRoot 'helpers/devshell.ps1'
 | |
| $path_root   = git rev-parse --show-toplevel
 | |
| $path_build  = Join-Path $path_root    'build'
 | |
| 
 | |
| Import-Module $target_arch
 | |
| 
 | |
| Push-Location $path_root
 | |
| 
 | |
| #region Arguments
 | |
|        $vendor       = $null
 | |
|        $optimize     = $null
 | |
| 	   $debug 	     = $null
 | |
| 	   $analysis	 = $false
 | |
| 	   $dev          = $false
 | |
| 	   $platform     = $null
 | |
| 	   $engine       = $null
 | |
| 	   $game         = $null
 | |
| 
 | |
| [array] $vendors = @( "clang", "msvc" )
 | |
| 
 | |
| # This is a really lazy way of parsing the args, could use actual params down the line...
 | |
| 
 | |
| if ( $args ) { $args | ForEach-Object {
 | |
| 	switch ($_){
 | |
| 		{ $_ -in $vendors }   { $vendor    = $_; break }
 | |
| 		"optimize"            { $optimize  = $true }
 | |
| 		"debug"               { $debug     = $true }
 | |
| 		"analysis"            { $analysis  = $true }
 | |
| 		"dev"                 { $dev       = $true }
 | |
| 		"platform"            { $platform  = $true }
 | |
| 		"engine"              { $engine    = $true }
 | |
| 		"game"                { $game      = $true }
 | |
| 	}
 | |
| }}
 | |
| #endregion Argument
 | |
| 
 | |
| #region Toolchain Configuration
 | |
| if ($IsWindows) {
 | |
| 	# This HandmadeHero implementation is only designed for 64-bit systems
 | |
|     & $devshell -arch amd64
 | |
| }
 | |
| 
 | |
| if ( $vendor -eq $null ) {
 | |
| 	write-host "No vendor specified, assuming clang available"
 | |
| 	$compiler = "clang"
 | |
| }
 | |
| 
 | |
| write-host "Building HandmadeHero with $vendor"
 | |
| 
 | |
| if ( $dev ) {
 | |
| 	if ( $debug -eq $null ) {
 | |
| 		$debug = $true
 | |
| 	}
 | |
| 
 | |
| 	if ( $optimize -eq $null ) {
 | |
| 		$optimize = $false
 | |
| 	}
 | |
| }
 | |
| 
 | |
| function run-compiler
 | |
| {
 | |
| 	param( $compiler, $unit, $compiler_args )
 | |
| 
 | |
| 	if ( $analysis ) {
 | |
| 		$compiler_args += $flag_syntax_only
 | |
| 	}
 | |
| 
 | |
| 	write-host "`Compiling $unit"
 | |
| 	write-host "Compiler config:"
 | |
| 	$compiler_args | ForEach-Object {
 | |
| 		write-host $_ -ForegroundColor Cyan
 | |
| 	}
 | |
| 
 | |
| 	$time_taken = Measure-Command {
 | |
| 		& $compiler $compiler_args 2>&1 | ForEach-Object {
 | |
| 			$color = 'White'
 | |
| 			switch ($_){
 | |
| 				{ $_ -match "error"   } { $color = 'Red'   ; break }
 | |
| 				{ $_ -match "warning" } { $color = 'Yellow'; break }
 | |
| 			}
 | |
| 			write-host `t $_ -ForegroundColor $color
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if ( Test-Path($unit) ) {
 | |
| 		write-host "$unit compile finished in $($time_taken.TotalMilliseconds) ms"
 | |
| 	}
 | |
| 	else {
 | |
| 		write-host "Compile failed for $unit" -ForegroundColor Red
 | |
| 	}
 | |
| }
 | |
| 
 | |
| function run-linker
 | |
| {
 | |
| 	param( $linker, $binary, $linker_args )
 | |
| 
 | |
| 	write-host "`Linking $binary"
 | |
| 	write-host "Linker config:"
 | |
| 	$linker_args | ForEach-Object {
 | |
| 		write-host $_ -ForegroundColor Cyan
 | |
| 	}
 | |
| 
 | |
| 	$time_taken = Measure-Command {
 | |
| 		& $linker $linker_args 2>&1 | ForEach-Object {
 | |
| 			$color = 'White'
 | |
| 			switch ($_){
 | |
| 				{ $_ -match "error"   } { $color = 'Red'   ; break }
 | |
| 				{ $_ -match "warning" } { $color = 'Yellow'; break }
 | |
| 			}
 | |
| 			write-host `t $_ -ForegroundColor $color
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if ( Test-Path($binary) ) {
 | |
| 		write-host "$binary linking finished in $($time_taken.TotalMilliseconds) ms"
 | |
| 	}
 | |
| 	else {
 | |
| 		write-host "Linking failed for $binary" -ForegroundColor Red
 | |
| 	}
 | |
| }
 | |
| 
 | |
| if ( $vendor -match "clang" )
 | |
| {
 | |
| 	# https://clang.llvm.org/docs/ClangCommandLineReference.html
 | |
| 	$flag_all_c 					   = '/TC'
 | |
| 	$flag_all_cpp                      = '/TP'
 | |
| 	$flag_compile                      = '-c'
 | |
| 	$flag_color_diagnostics            = '-fcolor-diagnostics'
 | |
| 	$flag_no_color_diagnostics         = '-fno-color-diagnostics'
 | |
| 	$flag_debug                        = '-g'
 | |
| 	$flag_debug_codeview               = '-gcodeview'
 | |
| 	$flag_define                       = '-D'
 | |
| 	$flag_exceptions_disabled		   = '-fno-exceptions'
 | |
| 	$flag_preprocess 			       = '-E'
 | |
| 	$flag_include                      = '-I'
 | |
| 	$flag_section_data                 = '-fdata-sections'
 | |
| 	$flag_section_functions            = '-ffunction-sections'
 | |
| 	$flag_library					   = '-l'
 | |
| 	$flag_library_path				   = '-L'
 | |
| 	$flag_linker                       = '-Wl,'
 | |
| 	if ( $IsWindows ) {
 | |
| 		$flag_link_dll                 = '/DLL'
 | |
| 		$flag_link_mapfile 		       = '/MAP:'
 | |
| 		$flag_link_optimize_references = '/OPT:REF'
 | |
| 	}
 | |
| 	if ( $IsLinux ) {
 | |
| 		$flag_link_mapfile              = '--Map='
 | |
| 		$flag_link_optimize_references  = '--gc-sections'
 | |
| 	}
 | |
| 	$flag_link_win_subsystem_console    = '/SUBSYSTEM:CONSOLE'
 | |
| 	$flag_link_win_subsystem_windows    = '/SUBSYSTEM:WINDOWS'
 | |
| 	$flag_link_win_machine_32           = '/MACHINE:X86'
 | |
| 	$flag_link_win_machine_64           = '/MACHINE:X64'
 | |
| 	$flag_link_win_debug                = '/DEBUG'
 | |
| 	$flag_link_win_pdb 			        = '/PDB:'
 | |
| 	$flag_link_win_path_output          = '/OUT:'
 | |
| 	$flag_no_optimization 		        = '-O0'
 | |
| 	$flag_optimize_fast 		        = '-O2'
 | |
| 	$flag_optimize_size 		        = '-O1'
 | |
| 	$flag_optimize_intrinsics		    = '-Oi'
 | |
| 	$flag_path_output                   = '-o'
 | |
| 	$flag_preprocess_non_intergrated    = '-no-integrated-cpp'
 | |
| 	$flag_profiling_debug               = '-fdebug-info-for-profiling'
 | |
| 	$flag_set_stack_size			    = '-stack='
 | |
| 	$flag_syntax_only				    = '-fsyntax-only'
 | |
| 	$flag_target_arch				    = '-target'
 | |
| 	$flag_wall 					        = '-Wall'
 | |
| 	$flag_warning 					    = '-W'
 | |
| 	$flag_warnings_as_errors            = '-Werror'
 | |
| 	$flag_win_nologo 			        = '/nologo'
 | |
| 
 | |
| 	$ignore_warning_ms_include            = 'no-microsoft-include'
 | |
| 	$ignore_warning_return_type_c_linkage = 'no-return-type-c-linkage'
 | |
| 
 | |
| 	$target_arch = Get-TargetArchClang
 | |
| 
 | |
| 	$warning_ignores = @(
 | |
| 		$ignore_warning_ms_include,
 | |
| 		$ignore_warning_return_type_c_linkage
 | |
| 	)
 | |
| 
 | |
| 	# https://learn.microsoft.com/en-us/cpp/c-runtime-library/crt-library-features?view=msvc-170
 | |
| 	$libraries = @(
 | |
| 		'Kernel32' # For Windows API
 | |
| 		# 'msvcrt', # For the C Runtime (Dynamically Linked)
 | |
| 		# 'libucrt',
 | |
| 		'libcmt'    # For the C Runtime (Static Linkage)
 | |
| 	)
 | |
| 
 | |
| 	function build-simple
 | |
| 	{
 | |
| 		param( [array]$includes, [array]$compiler_args, [array]$linker_args, [string]$unit, [string]$binary )
 | |
| 		Write-Host "build-simple: clang"
 | |
| 
 | |
| 		$object = $unit -replace '\.cpp', '.obj'
 | |
| 		$map    = $unit -replace '\.cpp', '.map'
 | |
| 		$object = join-path $path_build (split-path $object -Leaf)
 | |
| 		$map    = join-path $path_build (split-path $map    -Leaf)
 | |
| 
 | |
| 		# The PDB file has to also be time-stamped so that we can reload the DLL at runtime
 | |
| 		$timestamp = Get-Date -Format "yyyy-MM-dd_HH-mm-ss"
 | |
| 		$pdb       = $binary -replace '\.(exe|dll)$', "_$timestamp.pdb"
 | |
| 
 | |
| 		$compiler_args += @(
 | |
| 			$flag_no_color_diagnostics,
 | |
| 			$flag_exceptions_disabled,
 | |
| 			$flag_target_arch, $target_arch,
 | |
| 			$flag_wall,
 | |
| 			$flag_preprocess_non_intergrated,
 | |
| 			$flag_section_data,
 | |
| 			$flag_section_functions,
 | |
| 			( $flag_path_output + $object )
 | |
| 		)
 | |
| 		if ( $optimize ) {
 | |
| 			$compiler_args += $flag_optimize_fast
 | |
| 		}
 | |
| 		else {
 | |
| 			$compiler_args += $flag_no_optimization
 | |
| 		}
 | |
| 		if ( $debug ) {
 | |
| 			$compiler_args += ( $flag_define + 'Build_Debug=1' )
 | |
| 			$compiler_args += $flag_debug, $flag_debug_codeview, $flag_profiling_debug
 | |
| 		}
 | |
| 		else {
 | |
| 			$compiler_args += ( $flag_define + 'Build_Debug=0' )
 | |
| 		}
 | |
| 
 | |
| 		$warning_ignores | ForEach-Object {
 | |
| 			$compiler_args += $flag_warning + $_
 | |
| 		}
 | |
| 		$compiler_args += $includes | ForEach-Object { $flag_include + $_ }
 | |
| 
 | |
| 		$compiler_args += $flag_compile, $unit
 | |
| 		run-compiler $compiler $unit $compiler_args
 | |
| 
 | |
| 		$linker_args += @(
 | |
| 			$flag_link_win_machine_64,
 | |
| 			$( $flag_link_win_path_output + $binary )
 | |
| 		)
 | |
| 		if ( $debug ) {
 | |
| 			$linker_args += $flag_link_win_debug
 | |
| 			$linker_args += $flag_link_win_pdb + $pdb
 | |
| 			$linker_args += $flag_link_mapfile + $map
 | |
| 		}
 | |
| 
 | |
| 		$libraries | ForEach-Object {
 | |
| 			$linker_args += $_ + '.lib'
 | |
| 		}
 | |
| 
 | |
| 		$linker_args += $object
 | |
| 		run-linker $linker $binary $linker_args
 | |
| 
 | |
| 		# $compiler_args += $unit
 | |
| 		# $linker_args | ForEach-Object {
 | |
| 		# 	$compiler_args += $flag_linker + $_
 | |
| 		# }
 | |
| 		# run-compiler $compiler $unit $compiler_args
 | |
| 	}
 | |
| 
 | |
| 	$compiler = 'clang++'
 | |
| 	$linker   = 'lld-link'
 | |
| }
 | |
| 
 | |
| if ( $vendor -match "msvc" )
 | |
| {
 | |
| 	# https://learn.microsoft.com/en-us/cpp/build/reference/compiler-options-listed-by-category?view=msvc-170
 | |
| 	$flag_all_c 					 = '/TC'
 | |
| 	$flag_all_cpp                    = '/TP'
 | |
| 	$flag_compile			         = '/c'
 | |
| 	$flag_debug                      = '/Zi'
 | |
| 	$flag_define		             = '/D'
 | |
| 	$flag_exceptions_disabled		 = '/EHsc-'
 | |
| 	$flag_RTTI_disabled				 = '/GR-'
 | |
| 	$flag_include                    = '/I'
 | |
| 	$flag_full_src_path              = '/FC'
 | |
| 	$flag_nologo                     = '/nologo'
 | |
| 	$flag_dll 				         = '/LD'
 | |
| 	$flag_dll_debug 			     = '/LDd'
 | |
| 	$flag_linker 		             = '/link'
 | |
| 	$flag_link_dll                   = '/DLL'
 | |
| 	$flag_link_no_incremental 	     = '/INCREMENTAL:NO'
 | |
| 	$flag_link_mapfile 				 = '/MAP:'
 | |
| 	$flag_link_optimize_references   = '/OPT:REF'
 | |
| 	$flag_link_win_debug 	         = '/DEBUG'
 | |
| 	$flag_link_win_pdb 		         = '/PDB:'
 | |
| 	$flag_link_win_machine_32        = '/MACHINE:X86'
 | |
| 	$flag_link_win_machine_64        = '/MACHINE:X64'
 | |
| 	$flag_link_win_path_output       = '/OUT:'
 | |
| 	$flag_link_win_rt_dll            = '/MD'
 | |
| 	$flag_link_win_rt_dll_debug      = '/MDd'
 | |
| 	$flag_link_win_rt_static         = '/MT'
 | |
| 	$flag_link_win_rt_static_debug   = '/MTd'
 | |
| 	$flag_link_win_subsystem_console = '/SUBSYSTEM:CONSOLE'
 | |
| 	$flag_link_win_subsystem_windows = '/SUBSYSTEM:WINDOWS'
 | |
| 	$flag_no_optimization		     = '/Od'
 | |
| 	$flag_optimize_fast 		     = '/O2'
 | |
| 	$flag_optimize_size 		     = '/O1'
 | |
| 	$flag_optimize_intrinsics		 = '/Oi'
 | |
| 	$flag_optimized_debug			 = '/Zo'
 | |
| 	$flag_out_name                   = '/OUT:'
 | |
| 	$flag_path_interm                = '/Fo'
 | |
| 	$flag_path_debug                 = '/Fd'
 | |
| 	$flag_path_output                = '/Fe'
 | |
| 	$flag_preprocess_conform         = '/Zc:preprocessor'
 | |
| 	$flag_set_stack_size			 = '/F'
 | |
| 	$flag_syntax_only				 = '/Zs'
 | |
| 	$flag_wall 					     = '/Wall'
 | |
| 	$flag_warnings_as_errors 		 = '/WX'
 | |
| 
 | |
| 	# This works because this project uses a single unit to build
 | |
| 	function build-simple
 | |
| 	{
 | |
| 		param( [array]$includes, [array]$compiler_args, [array]$linker_args, [string]$unit, [string]$binary )
 | |
| 		Write-Host "build-simple: msvc"
 | |
| 
 | |
| 		$object = $unit -replace '\.(cpp)$', '.obj'
 | |
| 		$map    = $unit -replace '\.(cpp)$', '.map'
 | |
| 		$object = join-path $path_build (split-path $object -Leaf)
 | |
| 		$map    = join-path $path_build (split-path $map    -Leaf)
 | |
| 
 | |
| 		# The PDB file has to also be time-stamped so that we can reload the DLL at runtime
 | |
| 		$timestamp = Get-Date -Format "yyyy-MM-dd_HH-mm-ss"
 | |
| 		$pdb       = $binary -replace '\.(exe|dll)$', "_$timestamp.pdb"
 | |
| 
 | |
| 		$compiler_args += @(
 | |
| 			$flag_nologo,
 | |
| 			# $flag_all_cpp,
 | |
| 			$flag_exceptions_disabled,
 | |
| 			( $flag_define + '_HAS_EXCEPTIONS=0' ),
 | |
| 			$flag_RTTI_disabled,
 | |
| 			$flag_preprocess_conform,
 | |
| 			$flag_full_src_path,
 | |
| 			( $flag_path_interm + $path_build + '\' ),
 | |
| 			( $flag_path_output + $path_build + '\' )
 | |
| 		)
 | |
| 
 | |
| 		if ( $optimize ) {
 | |
| 			$compiler_args += $flag_optimize_fast
 | |
| 		}
 | |
| 		else {
 | |
| 			$compiler_args += $flag_no_optimization
 | |
| 		}
 | |
| 
 | |
| 		if ( $debug )
 | |
| 		{
 | |
| 			$compiler_args += $flag_debug
 | |
| 			$compiler_args += ( $flag_define + 'Build_Debug=1' )
 | |
| 			$compiler_args += ( $flag_path_debug + $path_build + '\' )
 | |
| 			$compiler_args += $flag_link_win_rt_static_debug
 | |
| 
 | |
| 			if ( $optimize ) {
 | |
| 				$compiler_args += $flag_optimized_debug
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			$compiler_args += ( $flag_define + 'Build_Debug=0' )
 | |
| 			$compiler_args += $flag_link_win_rt_static
 | |
| 		}
 | |
| 		$compiler_args += $includes | ForEach-Object { $flag_include + $_ }
 | |
| 
 | |
| 		$compiler_args += $flag_compile, $unit
 | |
| 		run-compiler $compiler $unit $compiler_args
 | |
| 
 | |
| 		$linker_args += @(
 | |
| 			$flag_nologo,
 | |
| 			$flag_link_win_machine_64,
 | |
| 			$flag_link_no_incremental,
 | |
| 			( $flag_link_win_path_output + $binary )
 | |
| 		)
 | |
| 		if ( $debug ) {
 | |
| 			$linker_args += $flag_link_win_debug
 | |
| 			$linker_args += $flag_link_win_pdb + $pdb
 | |
| 			$linker_args += $flag_link_mapfile + $map
 | |
| 		}
 | |
| 		else {
 | |
| 		}
 | |
| 
 | |
| 		$linker_args += $object
 | |
| 		run-linker $linker $binary $linker_args
 | |
| 
 | |
| 		# $compiler_args += $unit
 | |
| 		# $compiler_args += $flag_linker
 | |
| 		# $compiler_args += $linker_args
 | |
| 		# run-compiler $compiler $unit $compiler_args
 | |
| 	}
 | |
| 
 | |
| 	$compiler = 'cl'
 | |
| 	$linker   = 'link'
 | |
| }
 | |
| #endregion Configuration
 | |
| 
 | |
| #region Building
 | |
| $path_project  = Join-Path $path_root    'project'
 | |
| $path_data     = Join-Path $path_root	 'data'
 | |
| $path_binaries = Join-Path $path_data    'binaries'
 | |
| $path_deps     = Join-Path $path_project 'dependencies'
 | |
| $path_codegen  = Join-Path $path_project 'codegen'
 | |
| $path_gen      = Join-Path $path_project 'gen'
 | |
| $path_platform = Join-Path $path_project 'platform'
 | |
| $path_engine   = Join-Path $path_project 'engine'
 | |
| 
 | |
| $update_deps = Join-Path $PSScriptRoot 'update_deps.ps1'
 | |
| 
 | |
| $handmade_process_active = Get-Process | Where-Object {$_.Name -like 'handmade_win32*'}
 | |
| 
 | |
| if ( (Test-Path $path_build) -eq $false ) {
 | |
| 	New-Item $path_build -ItemType Directory
 | |
| }
 | |
| 
 | |
| if ( (Test-Path $path_deps) -eq $false ) {
 | |
| 	& $update_deps
 | |
| }
 | |
| 
 | |
| if ( (Test-Path $path_binaries) -eq $false ) {
 | |
| 	New-Item $path_binaries -ItemType Directory
 | |
| }
 | |
| 
 | |
| #region Handmade Runtime
 | |
| $includes = @(
 | |
| 	$path_project
 | |
| )
 | |
| 
 | |
| # Microsoft
 | |
| $lib_gdi32  = 'Gdi32.lib'
 | |
| $lib_xinput = 'Xinput.lib'
 | |
| $lib_user32 = 'User32.lib'
 | |
| $lib_winmm  = 'Winmm.lib'
 | |
| 
 | |
| # Github
 | |
| $lib_jsl = Join-Path $path_deps 'JoyShockLibrary/x64/JoyShockLibrary.lib'
 | |
| 
 | |
| $stack_size = 1024 * 1024 * 4
 | |
| 
 | |
| $compiler_args = @(
 | |
| 	($flag_define + 'UNICODE'),
 | |
| 	($flag_define + '_UNICODE')
 | |
| 	# ($flag_set_stack_size + $stack_size)
 | |
| 	$flag_wall
 | |
| 	$flag_warnings_as_errors
 | |
| 	$flag_optimize_intrinsics
 | |
| 
 | |
| 	($flag_define + 'Build_Unity=1' )
 | |
| )
 | |
| 
 | |
| if ( $dev ) {
 | |
| 	$compiler_args += ( $flag_define + 'Build_Development=1' )
 | |
| }
 | |
| else {
 | |
| 	$compiler_args += ( $flag_define + 'Build_Development=0' )
 | |
| }
 | |
| 
 | |
| if ( $engine )
 | |
| {
 | |
| 	$path_pdb_lock = Join-Path $path_binaries 'handmade_engine.pdb.lock'
 | |
| 	New-Item $path_pdb_lock -ItemType File -Force -Verbose
 | |
| 
 | |
| 	# Delete old PDBs
 | |
| 	[Array]$pdb_files = Get-ChildItem -Path $path_binaries -Filter "handmade_engine_*.pdb"
 | |
| 	foreach ($file in $pdb_files) {
 | |
| 		Remove-Item -Path $file.FullName -Force
 | |
| 		Write-Host "Deleted $file" -ForegroundColor Green
 | |
| 	}
 | |
| 
 | |
| 	$engine_compiler_args = $compiler_args
 | |
| 	$engine_compiler_args += ($flag_define + 'Build_DLL=1' )
 | |
| 
 | |
| 	if ( $vendor -eq 'msvc' )
 | |
| 	{
 | |
| 		$engine_compiler_args += ($flag_define + 'Engine_API=__declspec(dllexport)')
 | |
| 	}
 | |
| 	if ( $vendor -eq 'clang' )
 | |
| 	{
 | |
| 		$engine_compiler_args += ($flag_define + 'Engine_API=__attribute__((visibility("default")))')
 | |
| 	}
 | |
| 
 | |
| 	$linker_args = @(
 | |
| 		$flag_link_dll,
 | |
| 		$flag_link_optimize_references
 | |
| 	)
 | |
| 
 | |
| 	$unit            = Join-Path $path_project  'handmade_engine.cpp'
 | |
| 	$dynamic_library = Join-Path $path_binaries 'handmade_engine.dll'
 | |
| 
 | |
| 	build-simple $includes $engine_compiler_args $linker_args $unit $dynamic_library
 | |
| 
 | |
| 	if ( Test-Path $dynamic_library )
 | |
| 	{
 | |
| 		# $data_path = Join-Path $path_data 'handmade_engine.dll'
 | |
| 		# move-item $dynamic_library $data_path -Force
 | |
| 		$path_lib = $dynamic_library -replace '\.dll', '.lib'
 | |
| 		$path_exp = $dynamic_library -replace '\.dll', '.exp'
 | |
| 		Remove-Item $path_lib -Force
 | |
| 		Remove-Item $path_exp -Force
 | |
| 
 | |
| 		# We need to generate the symbol table so that we can lookup the symbols we need when loading/reloading the library at runtime.
 | |
| 		# This is done by sifting through the emitter.map file from the linker for the base symbol names
 | |
| 		# and mapping them to their found decorated name
 | |
| 
 | |
| 		# Initialize the hashtable with the desired order of symbols
 | |
| 		$engine_symbols = [ordered]@{
 | |
| 			'on_module_reload'   = $null
 | |
| 			'startup'            = $null
 | |
| 			'shutdown'           = $null
 | |
| 			'update_and_render'  = $null
 | |
| 			'update_audio'       = $null
 | |
| 		}
 | |
| 
 | |
| 		$path_engine_obj = Join-Path $path_build 'handmade_engine.obj'
 | |
| 		$path_engine_map = Join-Path $path_build 'handmade_engine.map'
 | |
| 		$maxNameLength   = ($engine_symbols.Keys | Measure-Object -Property Length -Maximum).Maximum
 | |
| 
 | |
| 		Get-Content -Path $path_engine_map | ForEach-Object {
 | |
| 			# If all symbols are found, exit the loop
 | |
| 			if ($engine_symbols.Values -notcontains $null) {
 | |
| 				return
 | |
| 			}
 | |
| 			# Split the line into tokens
 | |
| 			$tokens = $_ -split '\s+', 4
 | |
| 			# Extract only the decorated name using regex for both MSVC and Clang conventions
 | |
| 			$decoratedName = ($tokens[2] -match '(\?[\w@]+|_Z[\w@]+)') ? $matches[1] : $null
 | |
| 
 | |
| 			# Check the origin of the symbol
 | |
| 			# If the origin matches 'handmade_engine.obj', then process the symbol
 | |
| 			$originParts = $tokens[3] -split '\s+'
 | |
| 			$origin = if ($originParts.Count -eq 3) { $originParts[2] } else { $originParts[1] }
 | |
| 
 | |
| 			# Diagnostic output
 | |
| 			if ( $false -and $decoratedName) {
 | |
| 				write-host "Found decorated name: $decoratedName" -ForegroundColor Yellow
 | |
| 				write-host "Origin              : $origin" -ForegroundColor Yellow
 | |
| 			}
 | |
| 
 | |
| 			if ($origin -like 'handmade_engine.obj') {
 | |
| 				# Check each regular name against the current line
 | |
| 				$engine_symbols.Keys | Where-Object { $engine_symbols[$_] -eq $null } | ForEach-Object {
 | |
| 					if ($decoratedName -like "*$_*") {
 | |
| 						$engine_symbols[$_] = $decoratedName
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		write-host "Engine Symbol Table:" -ForegroundColor Green
 | |
| 		$engine_symbols.GetEnumerator() | ForEach-Object {
 | |
| 			$paddedName    = $_.Key.PadRight($maxNameLength)
 | |
| 			$decoratedName = $_.Value
 | |
| 			write-host "`t$paddedName, $decoratedName" -ForegroundColor Green
 | |
| 		}
 | |
| 
 | |
| 		# Write the symbol table to a file
 | |
| 		$path_engine_symbols = Join-Path $path_build 'handmade_engine.symbols'
 | |
| 		$engine_symbols.Values | Out-File -Path $path_engine_symbols
 | |
| 	}
 | |
| 
 | |
| 	Remove-Item $path_pdb_lock -Force -Verbose
 | |
| 
 | |
| 	#region CodeGen
 | |
| 	if ( $handmade_process_active -eq $null ) {
 | |
| 		$engine_codegen_compiler_args = @()
 | |
| 		$engine_codegen_compiler_args += ( $flag_define + 'GEN_TIME' )
 | |
| 
 | |
| 		$engine_codegen_linker_args = @(
 | |
| 			$flag_link_win_subsystem_console
 | |
| 		)
 | |
| 
 | |
| 		$unit       = Join-Path $path_codegen 'engine_postbuild_gen.cpp'
 | |
| 		$executable = Join-Path $path_build   'engine_postbuild_gen.exe'
 | |
| 
 | |
| 		build-simple $includes $engine_codegen_compiler_args $engine_codegen_linker_args $unit $executable
 | |
| 		write-host
 | |
| 
 | |
| 		Push-Location $path_build
 | |
| 		& $executable
 | |
| 		Pop-Location
 | |
| 
 | |
| 		$path_generated_file = Join-Path $path_build 'engine_symbol_table.hpp'
 | |
| 		move-item $path_generated_file (join-path $path_gen (split-path $path_generated_file -leaf)) -Force
 | |
| 	}
 | |
| 	#endregion CodeGen
 | |
| }
 | |
| 
 | |
| if ( $platform )
 | |
| {
 | |
| 	# Delete old PDBs
 | |
| 	$pdb_files = Get-ChildItem -Path $path_binaries -Filter "handmade_win32_*.pdb"
 | |
| 	foreach ($file in $pdb_files) {
 | |
| 		Remove-Item -Path $file.FullName -Force
 | |
| 		Write-Host "Deleted $file" -ForegroundColor Green
 | |
| 	}
 | |
| 
 | |
| 	$platform_compiler_args  = $compiler_args
 | |
| 	$platform_compiler_args += ($flag_define + 'Build_DLL=0' )
 | |
| 
 | |
| 	$linker_args = @(
 | |
| 		$lib_gdi32,
 | |
| 		# $lib_xinput,
 | |
| 		$lib_user32,
 | |
| 		$lib_winmm,
 | |
| 
 | |
| 		$lib_jsl,
 | |
| 
 | |
| 		$flag_link_win_subsystem_windows
 | |
| 		$flag_link_optimize_references
 | |
| 	)
 | |
| 
 | |
| 	$unit       = Join-Path $path_project  'handmade_win32.cpp'
 | |
| 	$executable = Join-Path $path_binaries 'handmade_win32.exe'
 | |
| 
 | |
| 	build-simple $includes $platform_compiler_args $linker_args $unit $executable
 | |
| 
 | |
| 	# if ( Test-Path $executable )
 | |
| 	# {
 | |
| 	# 	$data_path = Join-Path $path_data 'handmade_win32.exe'
 | |
| 	# 	move-item $executable $data_path -Force
 | |
| 	# }
 | |
| }
 | |
| 
 | |
| $path_jsl_dll = Join-Path $path_binaries 'JoyShockLibrary.dll'
 | |
| if ( (Test-Path $path_jsl_dll) -eq $false )
 | |
| {
 | |
| 	$path_jsl_dep_dll = Join-Path $path_deps 'JoyShockLibrary/x64/JoyShockLibrary.dll'
 | |
| 	Copy-Item $path_jsl_dep_dll $path_jsl_dll
 | |
| }
 | |
| #endregion Handmade Runtime
 | |
| 
 | |
| Pop-Location
 | |
| #endregion Building
 |