#pragma once #if INTELLISENSE_DIRECTIVES #include #include "grime.hpp" #endif // TODO(Ed) : Convert all of these to platform-efficient versions //inline //s32 abs( s32 value ) //{ // return ; //} inline s32 floor( f32 value ) { s32 result = scast(s32, floorf( value )); return result; } inline s32 round( f32 value ) { s32 result = scast(s32, roundf( value )); return result; } inline s32 truncate( f32 value ) { s32 result = scast(s32, value); return result; } inline f32 sine( f32 angle ) { f32 result = sinf( angle ); return result; } inline f32 cosine( f32 angle ) { f32 result = cosf( angle ); return result; } inline f32 arc_tangent( f32 Y, f32 X ) { f32 result = atan2f( Y, X ); return result; } inline b32 bitscan_forward( u32* index, u32 value ) { b32 found = false; // TODO(Ed) : This file can technically be generated with a metaprogram or via the preprocessor.. // We can keep The definitions for each of these based on the platform and // Choose which one gets added to te project that way (keeps the runtime definition clean) #if Compiler_MSVC found = _BitScanForward( rcast(unsigned long*, index), value ); #elif Compiler_Clang *index = __builtin_ctz( value ); found = index; #else for ( u32 test = 0; test < 32; ++ test ) { if ( value & (1 << test )) { *index = test; found = true; break; } } #endif return found; }