#pragma once #include "engine/engine.hpp" NS_ENGINE_BEGIN constexpr Str const symbol_on_module_load = str_ascii( "?on_module_reload@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z" ); constexpr Str const symbol_startup = str_ascii( "?startup@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z" ); constexpr Str const symbol_shutdown = str_ascii( "?shutdown@engine@@YAXPEAUMemory@1@PEAUModuleAPI@platform@@@Z" ); constexpr Str const symbol_update_and_render = str_ascii( "?update_and_render@engine@@YAXMPEAUInputState@1@PEAUOffscreenBuffer@1@PEAUMemory@1@PEAUModuleAPI@platform@@PEAUThreadContext@1@@Z" ); constexpr Str const symbol_update_audio = str_ascii( "?update_audio@engine@@YAXMPEAUAudioBuffer@1@PEAUMemory@1@PEAUModuleAPI@platform@@PEAUThreadContext@1@@Z" ); NS_ENGINE_END