Day 2 completed.

This commit is contained in:
Edward R. Gonzalez 2023-09-08 21:08:57 -04:00
parent 3ace9435bf
commit e3a4686e2b
9 changed files with 536 additions and 21 deletions

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@ -10,6 +10,7 @@
"UNICODE",
"_UNICODE",
"GEN_TIME",
"Build_Debug",
],
"windowsSdkVersion": "10.0.22621.0",
"compilerPath": "cl.exe",

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@ -38,6 +38,8 @@
<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um</AdditionalIncludePath>
</AdditionalIncludePaths>
<Defines>
<Define>UNICODE</Define>
<Define>_UNICODE</Define>
<Define>GEN_TIME</Define>
</Defines>
<ConfigProperties>

@ -1 +1 @@
Subproject commit 0a6995a2cb6217d01b463bb4416c5d30c075333b
Subproject commit 6b43c05d4800c498eb3c9b24e976f9a7eddf3301

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@ -1,13 +1,172 @@
#include "win32.h"
#if __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-const-variable"
#pragma clang diagnostic ignored "-Wswitch"
#pragma clang diagnostic ignored "-Wunused-variable"
#pragma clang diagnostic ignored "-Wunknown-pragmas"
#pragma clang diagnostic ignored "-Wvarargs"
#pragma clang diagnostic ignored "-Wunused-function"
#endif
int CALLBACK WinMain(
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nShowCmd
#include "grime.h"
#include "macros.h"
#include "types.h"
#include "win32.h"
// using namespace win32;
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nc-winuser-wndproc
// https://learn.microsoft.com/en-us/windows/win32/winmsg/about-messages-and-message-queues#system-defined-messages
LRESULT CALLBACK MainWindowCallback(
HWND handle,
UINT system_messages,
WPARAM w_param,
LPARAM l_param
)
{
MessageBox( 0, L"First message!", L"Handmade Hero", MB_OK | MB_ICONINFORMATION );
LRESULT result;
// https://learn.microsoft.com/en-us/windows/win32/winmsg/window-notifications
switch ( system_messages )
{
case WM_ACTIVATEAPP:
{
OutputDebugStringA( "WM_ACTIVATEAPP\n" );
}
break;
case WM_CLOSE:
{
OutputDebugStringA( "WM_CLOSE\n" );
}
break;
case WM_DESTROY:
{
OutputDebugStringA( "WM_DESTROY\n" );
}
break;
case WM_PAINT:
{
PAINTSTRUCT info;
HDC device_context = BeginPaint( handle, & info );
u32 x = info.rcPaint.left;
u32 y = info.rcPaint.top;
u32 height = info.rcPaint.bottom - info.rcPaint.top;
u32 width = info.rcPaint.right - info.rcPaint.left;
global DWORD operation = RO_Whiteness;
PatBlt( device_context
, x, y
, width, height
, operation );
operation == RO_Whiteness ?
operation = RO_Blackness
: operation = RO_Whiteness;
EndPaint( handle, & info );
}
break;
case WM_SIZE:
{
OutputDebugStringA( "WM_SIZE\n" );
}
break;
default:
{
OutputDebugStringA( "default\n" );
result = DefWindowProc( handle, system_messages, w_param, l_param );
}
}
return result;
}
int CALLBACK WinMain(
HINSTANCE instance,
HINSTANCE prev_instance,
LPSTR commandline,
int show_command
)
{
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-messagebox
// MessageBox( 0, L"First message!", L"Handmade Hero", MB_Ok_Btn | MB_Icon_Information );
// https://en.wikibooks.org/wiki/Windows_Programming/Window_Creation
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-wndclassa
WNDCLASS window_class {};
// window_class.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
window_class.style = CS_Own_Device_Context | CS_Horizontal_Redraw | CS_Vertical_Redraw;
window_class.lpfnWndProc = MainWindowCallback;
// window_class.cbClsExtra = ;
// window_class.cbWndExtra = ;
window_class.hInstance = instance;
// window_class.hIcon = ;
// window_class.hCursor = ;
// window_class.hbrBackground = ;
window_class.lpszMenuName = L"Handmade Hero!";
window_class.lpszClassName = L"HandmadeHeroWindowClass";
if ( RegisterClassW( &window_class ) )
{
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-createwindowexa
// https://learn.microsoft.com/en-us/windows/win32/winmsg/window-styles
HWND window_handle = CreateWindowExW(
0,
window_class.lpszClassName,
L"Handmade Hero",
// WS_OVERLAPPEDWINDOW | WS_VISIBLE,
WS_Overlapped_Window | WS_Initially_Visible,
CW_USEDEFAULT, CW_USEDEFAULT, // x, y
CW_USEDEFAULT, CW_USEDEFAULT, // width, height
0, 0, // parent, menu
instance, 0 // instance, param
);
if ( window_handle )
{
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow
// ShowWindow( window_handle, show_command );
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-updatewindow
// UpdateWindow( window_handle );
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getmessage
MSG message;
for (;;)
{
BOOL msg_result = GetMessage( & message, 0, 0, 0 );
if ( msg_result > 0 )
{
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-translatemessage
TranslateMessage( & message );
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-dispatchmessage
DispatchMessage( & message );
// break;
}
else
{
// TODO (Ed) : Logging
break;
}
}
}
else
{
// TODO (Ed) : Logging
}
}
else
{
// TODO(Ed) : Logging
}
return 0;
}

111
project/platform/grime.h Normal file
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@ -0,0 +1,111 @@
#pragma region Platform Detection
/* Platform architecture */
#if defined( _WIN64 ) || defined( __x86_64__ ) || defined( _M_X64 ) || defined( __64BIT__ ) || defined( __powerpc64__ ) || defined( __ppc64__ ) || defined( __aarch64__ )
# ifndef GEN_ARCH_64_BIT
# define GEN_ARCH_64_BIT 1
# endif
#else
# ifndef GEN_ARCH_32_BItxt_StrCaT
# define GEN_ARCH_32_BIT 1
# endif
#endif
/* Platform OS */
#if defined( _WIN32 ) || defined( _WIN64 )
# ifndef GEN_SYSTEM_WINDOWS
# define GEN_SYSTEM_WINDOWS 1
# endif
#elif defined( __APPLE__ ) && defined( __MACH__ )
# ifndef GEN_SYSTEM_OSX
# define GEN_SYSTEM_OSX 1
# endif
# ifndef GEN_SYSTEM_MACOS
# define GEN_SYSTEM_MACOS 1
# endif
# include <TargetConditionals.h>
# if TARGET_IPHONE_SIMULATOR == 1 || TARGET_OS_IPHONE == 1
# ifndef GEN_SYSTEM_IOS
# define GEN_SYSTEM_IOS 1
# endif
# endif
#elif defined( __unix__ )
# ifndef GEN_SYSTEM_UNIX
# define GEN_SYSTEM_UNIX 1
# endif
# if defined( ANDROID ) || defined( __ANDROID__ )
# ifndef GEN_SYSTEM_ANDROID
# define GEN_SYSTEM_ANDROID 1
# endif
# ifndef GEN_SYSTEM_LINUX
# define GEN_SYSTEM_LINUX 1
# endif
# elif defined( __linux__ )
# ifndef GEN_SYSTEM_LINUX
# define GEN_SYSTEM_LINUX 1
# endif
# elif defined( __FreeBSD__ ) || defined( __FreeBSD_kernel__ )
# ifndef GEN_SYSTEM_FREEBSD
# define GEN_SYSTEM_FREEBSD 1
# endif
# elif defined( __OpenBSD__ )
# ifndef GEN_SYSTEM_OPENBSD
# define GEN_SYSTEM_OPENBSD 1
# endif
# elif defined( __EMSCRIPTEN__ )
# ifndef GEN_SYSTEM_EMSCRIPTEN
# define GEN_SYSTEM_EMSCRIPTEN 1
# endif
# elif defined( __CYGWIN__ )
# ifndef GEN_SYSTEM_CYGWIN
# define GEN_SYSTEM_CYGWIN 1
# endif
# else
# error This UNIX operating system is not supported
# endif
#else
# error This operating system is not supported
#endif
/* Platform compiler */
#if defined( _MSC_VER )
# define GEN_COMPILER_MSVC 1
#elif defined( __GNUC__ )
# define GEN_COMPILER_GCC 1
#elif defined( __clang__ )
# define GEN_COMPILER_CLANG 1
#elif defined( __MINGW32__ )
# define GEN_COMPILER_MINGW 1
# error Unknown compiler
#endif
#if defined( __has_attribute )
# define GEN_HAS_ATTRIBUTE( attribute ) __has_attribute( attribute )
#else
# define GEN_HAS_ATTRIBUTE( attribute ) ( 0 )
#endif
#if defined(GEN_GCC_VERSION_CHECK)
# undef GEN_GCC_VERSION_CHECK
#endif
#if defined(GEN_GCC_VERSION)
# define GEN_GCC_VERSION_CHECK(major,minor,patch) (GEN_GCC_VERSION >= GEN_VERSION_ENCODE(major, minor, patch))
#else
# define GEN_GCC_VERSION_CHECK(major,minor,patch) (0)
#endif
#pragma endregion Platform Detection
#pragma region Mandatory Includes
# include <stdarg.h>
# include <stddef.h>
# if defined( GEN_SYSTEM_WINDOWS )
# include <intrin.h>
# endif
#pragma endregion Mandatory Includes

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@ -0,0 +1,5 @@
// Keywords
#define global static // Global variables
#define internal static // Internal linkage
#define local_persist static // Local Persisting variables

120
project/platform/types.h Normal file
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@ -0,0 +1,120 @@
#pragma region Basic Types
#define U8_MIN 0u
#define U8_MAX 0xffu
#define I8_MIN ( -0x7f - 1 )
#define I8_MAX 0x7f
#define U16_MIN 0u
#define U16_MAX 0xffffu
#define I16_MIN ( -0x7fff - 1 )
#define I16_MAX 0x7fff
#define U32_MIN 0u
#define U32_MAX 0xffffffffu
#define I32_MIN ( -0x7fffffff - 1 )
#define I32_MAX 0x7fffffff
#define U64_MIN 0ull
#define U64_MAX 0xffffffffffffffffull
#define I64_MIN ( -0x7fffffffffffffffll - 1 )
#define I64_MAX 0x7fffffffffffffffll
#if defined( GEN_ARCH_32_BIT )
# define USIZE_MIN GEN_U32_MIN
# define USIZE_MAX GEN_U32_MAX
# define ISIZE_MIN GEN_S32_MIN
# define ISIZE_MAX GEN_S32_MAX
#elif defined( GEN_ARCH_64_BIT )
# define USIZE_MIN GEN_U64_MIN
# define USIZE_MAX GEN_U64_MAX
# define ISIZE_MIN GEN_I64_MIN
# define ISIZE_MAX GEN_I64_MAX
#else
# error Unknown architecture size. This library only supports 32 bit and 64 bit architectures.
#endif
#define F32_MIN 1.17549435e-38f
#define F32_MAX 3.40282347e+38f
#define F64_MIN 2.2250738585072014e-308
#define F64_MAX 1.7976931348623157e+308
#if defined( GEN_COMPILER_MSVC )
# if _MSC_VER < 1300
typedef unsigned char u8;
typedef signed char s8;
typedef unsigned short u16;
typedef signed short s16;
typedef unsigned int u32;
typedef signed int s32;
# else
typedef unsigned __int8 u8;
typedef signed __int8 s8;
typedef unsigned __int16 u16;
typedef signed __int16 s16;
typedef unsigned __int32 u32;
typedef signed __int32 s32;
# endif
typedef unsigned __int64 u64;
typedef signed __int64 s64;
#else
# include <stdint.h>
typedef uint8_t u8;
typedef int8_t s8;
typedef uint16_t u16;
typedef int16_t s16;
typedef uint32_t u32;
typedef int32_t s32;
typedef uint64_t u64;
typedef int64_t s64;
#endif
static_assert( sizeof( u8 ) == sizeof( s8 ), "sizeof(u8) != sizeof(s8)" );
static_assert( sizeof( u16 ) == sizeof( s16 ), "sizeof(u16) != sizeof(s16)" );
static_assert( sizeof( u32 ) == sizeof( s32 ), "sizeof(u32) != sizeof(s32)" );
static_assert( sizeof( u64 ) == sizeof( s64 ), "sizeof(u64) != sizeof(s64)" );
static_assert( sizeof( u8 ) == 1, "sizeof(u8) != 1" );
static_assert( sizeof( u16 ) == 2, "sizeof(u16) != 2" );
static_assert( sizeof( u32 ) == 4, "sizeof(u32) != 4" );
static_assert( sizeof( u64 ) == 8, "sizeof(u64) != 8" );
typedef size_t uw;
typedef ptrdiff_t sw;
static_assert( sizeof( uw ) == sizeof( sw ), "sizeof(uw) != sizeof(sw)" );
// NOTE: (u)zpl_intptr is only here for semantic reasons really as this library will only support 32/64 bit OSes.
#if defined( _WIN64 )
typedef signed __int64 sptr;
typedef unsigned __int64 uptr;
#elif defined( _WIN32 )
// NOTE; To mark types changing their size, e.g. zpl_intptr
# ifndef _W64
# if ! defined( __midl ) && ( defined( _X86_ ) || defined( _M_IX86 ) ) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
# endif
# endif
typedef _W64 signed int sptr;
typedef _W64 unsigned int uptr;
#else
typedef uintptr_t uptr;
typedef intptr_t sptr;
#endif
static_assert( sizeof( uptr ) == sizeof( sptr ), "sizeof(uptr) != sizeof(sptr)" );
typedef float f32;
typedef double f64;
static_assert( sizeof( f32 ) == 4, "sizeof(f32) != 4" );
static_assert( sizeof( f64 ) == 8, "sizeof(f64) != 8" );
typedef s8 b8;
typedef s16 b16;
typedef s32 b32;
#pragma endregion Basic Types

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@ -5,8 +5,121 @@ Alternative header for windows.h
#include "windows/windows_base.h"
#include "windows/window.h"
#ifdef UNICODE
constexpr auto MessageBox = MessageBoxW;
// #ifdef Build_Debug
# include "windows/dbghelp.h"
// #endif
#if Build_DLL
# define WIN_LIBRARY_API extern "C" __declspec(dllexport)
#else
constexpr auto MessageBox = MessageBoxA;
# define WIN_LIBRARY_API extern "C"
#endif
#ifndef CONST
# define CONST const
#endif
#define WM_ACTIVATEAPP 0x001C
// namespace win32 {
#ifdef UNICODE
constexpr auto CreateWindowEx = CreateWindowExW;
#else
constexpr auto CreateWindowEx = CreateWindowExA;
#endif // !UNICODE
#ifdef UNICODE
constexpr auto DefWindowProc = DefWindowProcW;
#else
constexpr auto DefWindowProc = DefWindowProcA;
#endif // !UNICODE
#ifdef UNICODE
constexpr auto DispatchMessage = DispatchMessageW;
#else
constexpr auto DispatchMessage = DispatchMessageA;
#endif // !UNICODE
#pragma region Message Function Templates
// From WinUser.h, modular headers lib doesn't have.
WIN_LIBRARY_API BOOL WINAPI GetMessageA(
LPMSG lpMsg,
HWND hWnd,
UINT wMsgFilterMin,
UINT wMsgFilterMax);
WIN_LIBRARY_API BOOL WINAPI GetMessageW(
LPMSG lpMsg,
HWND hWnd,
UINT wMsgFilterMin,
UINT wMsgFilterMax);
#ifdef UNICODE
constexpr auto GetMessage = GetMessageW;
#else
constexpr auto GetMessage = GetMessageA;
#endif // !UNICODE
#ifdef UNICODE
constexpr auto MessageBox = MessageBoxW;
#else
constexpr auto MessageBox = MessageBoxA;
#endif // !UNICODE
#ifdef UNICODE
constexpr auto RegisterClass = RegisterClassW;
#else
constexpr auto RegisterClass = RegisterClassA;
#endif // !UNICODE
#pragma endregion Message Function Templates
#pragma region Window PAINT
typedef struct tagPAINTSTRUCT {
HDC hdc;
BOOL fErase;
RECT rcPaint;
BOOL fRestore;
BOOL fIncUpdate;
BYTE rgbReserved[32];
} PAINTSTRUCT, *PPAINTSTRUCT, *NPPAINTSTRUCT, *LPPAINTSTRUCT;
WIN_LIBRARY_API HDC WINAPI
BeginPaint( HWND hWnd, LPPAINTSTRUCT lpPaint );
WIN_LIBRARY_API BOOL WINAPI
EndPaint( HWND hWnd, CONST PAINTSTRUCT *lpPaint );
WIN_LIBRARY_API BOOL WINAPI PatBlt( HDC hdc, int x, int y, int w, int h, DWORD rop );
#pragma endregion Window PAINT
// Class Style Constants
// https://learn.microsoft.com/en-us/windows/win32/winmsg/about-window-classes
// https://learn.microsoft.com/en-us/windows/win32/winmsg/window-class-styles
enum CS : UINT
{
CS_Own_Device_Context = CS_OWNDC,
CS_Horizontal_Redraw = CS_HREDRAW,
CS_Vertical_Redraw = CS_VREDRAW,
};
enum MB : UINT
{
MB_Ok_Btn = MB_OK,
MB_Icon_Information = MB_ICONINFORMATION,
};
enum WS : UINT
{
WS_Overlapped_Window = WS_OVERLAPPEDWINDOW,
WS_Initially_Visible = WS_VISIBLE,
};
enum RasterOps : DWORD
{
RO_Blackness = (DWORD)0x00000042,
RO_Whiteness = (DWORD)0x00FF0062,
};
// }

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@ -319,23 +319,26 @@ $linker_args = @(
)
#region Handmade Generate
$unit = Join-Path $path_gen 'handmade_gen.cpp'
$executable = Join-Path $path_build 'handmade_gen.exe'
build-simple $includes $compiler_args $linker_args $unit $executable
write-host
& $executable
write-host
if ( $false ) {
$unit = Join-Path $path_gen 'handmade_gen.cpp'
$executable = Join-Path $path_build 'handmade_gen.exe'
build-simple $includes $compiler_args $linker_args $unit $executable
write-host
& $executable
write-host
if ( $false ) {
Remove-Item (Get-ChildItem -Path $path_build -Recurse -Force)
}
}
#endregion Handmade Generate
#region Handmade Runtime
$lib_user32 = 'User32.lib'
$lib_gdi32 = 'Gdi32.lib'
$unit = Join-Path $path_project 'handmade_win32.cpp'
$executable = Join-Path $path_build 'handmade_win32.exe'
@ -343,6 +346,7 @@ $executable = Join-Path $path_build 'handmade_win32.exe'
$compiler_args = @()
$linker_args = @(
$lib_gdi32,
$lib_user32,
$flag_link_win_subsystem_windows
)