Fixed bugs with optimized builds

Symbol table for engine module was out of order.
This commit is contained in:
2023-09-28 18:38:06 -04:00
parent 0746cbd504
commit d76163ae84
10 changed files with 72 additions and 51 deletions

View File

@ -299,7 +299,6 @@ void play_input( EngineState* state, InputState* input, platform::ModuleAPI* pla
if ( controller->Keyboard )
{
*controller->Keyboard = new_input.Controllers[idx].Keyboard;
printf("keyboard D key: %d\n", controller->Keyboard->D.EndedDown );
}
if ( controller->Mouse )