mirror of
https://github.com/Ed94/HandmadeHero.git
synced 2024-12-22 06:14:45 -08:00
Baseline scripts setup
This commit is contained in:
parent
869107b017
commit
840d794f48
316
scripts/build.ps1
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316
scripts/build.ps1
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@ -0,0 +1,316 @@
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Clear-Host
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Import-Module ./helpers/target_arch.psm1
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$devshell = Join-Path $PSScriptRoot 'helpers/devshell.ps1'
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$path_root = git rev-parse --show-toplevel
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Push-Location $path_root
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#region Arguments
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$vendor = $null
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$release = $null
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[bool] $bootstrap = $false
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[bool] $singleheader = $false
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[bool] $test = $false
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[array] $vendors = @( "clang", "msvc" )
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# This is a really lazy way of parsing the args, could use actual params down the line...
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if ( $args ) { $args | ForEach-Object {
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switch ($_){
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{ $_ -in $vendors } { $vendor = $_; break }
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"release" { $release = $true }
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"debug" { $release = $false }
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}
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}}
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#endregion Arguments
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#region Configuration
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if ($IsWindows) {
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# This library was really designed to only run on 64-bit systems.
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# (Its a development tool after all)
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& $devshell -arch amd64
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}
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if ( $vendor -eq $null ) {
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write-host "No vendor specified, assuming clang available"
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$compiler = "clang"
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}
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if ( $release -eq $null ) {
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write-host "No build type specified, assuming debug"
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$release = $false
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}
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write-host "Building HandmadeHero with $vendor"
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write-host "Build Type: $(if ($release) {"Release"} else {"Debug"} )"
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function run-compiler
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{
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param( $compiler, $unit, $compiler_args )
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write-host "`Compiling $unit"
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write-host "Compiler config:"
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$compiler_args | ForEach-Object {
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write-host $_ -ForegroundColor Cyan
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}
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$time_taken = Measure-Command {
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& $compiler $compiler_args 2>&1 | ForEach-Object {
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$color = 'White'
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switch ($_){
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{ $_ -match "error" } { $color = 'Red' ; break }
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{ $_ -match "warning" } { $color = 'Yellow'; break }
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}
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write-host `t $_ -ForegroundColor $color
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}
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}
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if ( Test-Path($unit) ) {
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write-host "$unit compile finished in $($time_taken.TotalMilliseconds) ms"
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}
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else {
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write-host "Compile failed for $unit" -ForegroundColor Red
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}
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}
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function run-linker
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{
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param( $linker, $binary, $linker_args )
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write-host "`Linking $binary"
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write-host "Linker config:"
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$linker_args | ForEach-Object {
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write-host $_ -ForegroundColor Cyan
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}
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$time_taken = Measure-Command {
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& $linker $linker_args 2>&1 | ForEach-Object {
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$color = 'White'
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switch ($_){
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{ $_ -match "error" } { $color = 'Red' ; break }
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{ $_ -match "warning" } { $color = 'Yellow'; break }
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}
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write-host `t $_ -ForegroundColor $color
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}
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}
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if ( Test-Path($binary) ) {
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write-host "$binary linking finished in $($time_taken.TotalMilliseconds) ms"
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}
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else {
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write-host "Linking failed for $binary" -ForegroundColor Red
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}
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}
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if ( $vendor -match "clang" )
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{
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# https://clang.llvm.org/docs/ClangCommandLineReference.html
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$flag_compile = '-c'
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$flag_color_diagnostics = '-fcolor-diagnostics'
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$flag_no_color_diagnostics = '-fno-color-diagnostics'
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$flag_debug = '-g'
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$flag_debug_codeview = '-gcodeview'
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$flag_define = '-D'
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$flag_preprocess = '-E'
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$flag_include = '-I'
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$flag_library = '-l'
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$flag_library_path = '-L'
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$flag_link_win = '-Wl,'
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$flag_link_win_subsystem_console = '/SUBSYSTEM:CONSOLE'
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$flag_link_win_machine_32 = '/MACHINE:X86'
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$flag_link_win_machine_64 = '/MACHINE:X64'
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$flag_link_win_debug = '/DEBUG'
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$flag_link_win_pdb = '/PDB:'
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$flag_link_win_path_output = '/OUT:'
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$flag_no_optimization = '-O0'
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$flag_path_output = '-o'
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$flag_preprocess_non_intergrated = '-no-integrated-cpp'
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$flag_profiling_debug = '-fdebug-info-for-profiling'
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$flag_target_arch = '-target'
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$flag_wall = '-Wall'
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$flag_warning = '-W'
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$flag_warning_as_error = '-Werror'
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$flag_win_nologo = '/nologo'
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$ignore_warning_ms_include = 'no-microsoft-include'
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$target_arch = Get-TargetArchClang
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$warning_ignores = @(
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$ignore_warning_ms_include
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)
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# https://learn.microsoft.com/en-us/cpp/c-runtime-library/crt-library-features?view=msvc-170
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$libraries = @(
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'Kernel32' # For Windows API
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# 'msvcrt', # For the C Runtime (Dynamically Linked)
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# 'libucrt',
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'libcmt' # For the C Runtime (Static Linkage)
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)
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function build-simple
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{
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param( $includes, $unit, $executable )
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Write-Host "build-simple: clang"
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$object = $executable -replace '\.exe', '.obj'
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$pdb = $executable -replace '\.exe', '.pdb'
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$compiler_args = @(
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$flag_no_color_diagnostics,
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$flag_target_arch, $target_arch,
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$flag_wall,
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$flag_preprocess_non_intergrated,
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( $flag_define + 'GEN_TIME' ),
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( $flag_path_output + $object ),
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( $flag_include + $includes )
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)
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if ( $release -eq $false ) {
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$compiler_args += ( $flag_define + 'Build_Debug' )
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$compiler_args += $flag_debug, $flag_debug_codeview, $flag_profiling_debug
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$compiler_args += $flag_no_optimization
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}
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$warning_ignores | ForEach-Object {
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$compiler_args += $flag_warning + $_
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}
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# $compiler_args += $flag_preprocess
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$compiler_args += $flag_compile, $unit
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run-compiler $compiler $unit $compiler_args
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$linker_args = @(
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$flag_link_win_subsystem_console,
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$flag_link_win_machine_64,
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$( $flag_link_win_path_output + $executable )
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)
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if ( $release -eq $false ) {
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$linker_args += $flag_link_win_debug
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$linker_args += $flag_link_win_pdb + $pdb
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}
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else {
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}
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$libraries | ForEach-Object {
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$linker_args += $_ + '.lib'
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}
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$linker_args += $object
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run-linker $linker $executable $linker_args
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}
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$compiler = 'clang++'
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$linker = 'lld-link'
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}
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if ( $vendor -match "msvc" )
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{
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# https://learn.microsoft.com/en-us/cpp/build/reference/compiler-options-listed-by-category?view=msvc-170
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$flag_compile = '/c'
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$flag_debug = '/Zi'
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$flag_define = '/D'
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$flag_include = '/I'
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$flag_full_src_path = '/FC'
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$flag_nologo = '/nologo'
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$flag_dll = '/LD'
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$flag_dll_debug = '/LDd'
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$flag_linker = '/link'
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$flag_link_debug = '/DEBUG'
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$flag_link_pdb = '/PDB:'
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$flag_link_machine_32 = '/MACHINE:X86'
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$flag_link_machine_64 = '/MACHINE:X64'
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$flag_link_path_output = '/OUT:'
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$flag_link_rt_dll = '/MD'
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$flag_link_rt_dll_debug = '/MDd'
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$flag_link_rt_static = '/MT'
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$flag_link_rt_static_debug = '/MTd'
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$flag_link_subsystem_console = '/SUBSYSTEM:CONSOLE'
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$flag_link_subsystem_windows = '/SUBSYSTEM:WINDOWS'
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$flag_no_optimization = '/Od'
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$flag_out_name = '/OUT:'
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$flag_path_interm = '/Fo'
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$flag_path_debug = '/Fd'
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$flag_path_output = '/Fe'
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$flag_preprocess_conform = '/Zc:preprocessor'
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# This works because this project uses a single unit to build
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function build-simple
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{
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param( [array]$includes, [array]$compiler_args, [string]$unit, [string]$executable )
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Write-Host "build-simple: msvc"
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$object = $executable -replace '\.exe', '.obj'
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$pdb = $executable -replace '\.exe', '.pdb'
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$compiler_args += @(
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$flag_nologo,
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$flag_preprocess_conform,
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$flag_debug,
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$flag_full_src_path,
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( $flag_path_interm + $path_build + '\' ),
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( $flag_path_output + $path_build + '\' )
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)
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if ( $release -eq $false ) {
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$compiler_args += ( $flag_define + 'Build_Debug' )
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$compiler_args += ( $flag_path_debug + $path_build + '\' )
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$compiler_args += $flag_link_rt_static_debug
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$compiler_args += $flag_no_optimization
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}
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else {
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$compiler_args += $flag_link_rt_static
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}
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$compiler_args += $includes | ForEach-Object { $flag_include + $_ }
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$compiler_args += $flag_compile, $unit
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run-compiler $compiler $unit $compiler_args
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$linker_args = @(
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$flag_nologo,
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$flag_link_machine_64,
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$flag_link_subsystem_console,
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( $flag_link_path_output + $executable )
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)
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if ( $release -eq $false ) {
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$linker_args += $flag_link_debug
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$linker_args += $flag_link_pdb + $pdb
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}
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else {
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}
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$linker_args += $object
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run-linker $linker $executable $linker_args
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}
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$compiler = 'cl'
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$linker = 'link'
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}
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#endregion Configuration
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$path_project = Join-Path $path_root 'project'
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$path_build = Join-Path $path_project 'build'
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$path_deps = Join-Path $path_project 'dependencies'
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$update_deps = Join-Path $PSScriptRoot 'update_deps.ps1'
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if ( (Test-Path $path_build) -eq $false ) {
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New-Item $path_build -ItemType Directory
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}
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if ( (Test-Path $path_deps) -eq $false ) {
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& $update_deps
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}
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$includes = @(
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$path_project,
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$path_deps
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)
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$unit = Join-Path $path_project 'sanity.cpp'
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$executable = Join-Path $path_build 'sanity.exe'
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$compile_args = @(
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)
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build-simple $includes $compiler_args $unit $executable
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7
scripts/clean.ps1
Normal file
7
scripts/clean.ps1
Normal file
@ -0,0 +1,7 @@
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clear-host
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$path_root = git rev-parse --show-toplevel
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||||||
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$path_project = join-path $path_root "project"
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$path_dependencies = join-path $path_project "dependencies"
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||||||
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||||||
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Remove-Item $path_dependencies -Recurse
|
0
scripts/handmade.natstepfilter
Normal file
0
scripts/handmade.natstepfilter
Normal file
0
scripts/handmade.natvis
Normal file
0
scripts/handmade.natvis
Normal file
27
scripts/helpers/devshell.ps1
Normal file
27
scripts/helpers/devshell.ps1
Normal file
@ -0,0 +1,27 @@
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|
if ($env:VCINSTALLDIR) {
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||||||
|
return
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|
}
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||||||
|
|
||||||
|
$ErrorActionPreference = "Stop"
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||||||
|
|
||||||
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# Use vswhere to find the latest Visual Studio installation
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||||||
|
$vswhere_out = & "C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe" -latest -property installationPath
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||||||
|
if ($null -eq $vswhere_out) {
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||||||
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Write-Host "ERROR: Visual Studio installation not found"
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||||||
|
exit 1
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||||||
|
}
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||||||
|
|
||||||
|
# Find Launch-VsDevShell.ps1 in the Visual Studio installation
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||||||
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$vs_path = $vswhere_out
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$vs_devshell = Join-Path $vs_path "\Common7\Tools\Launch-VsDevShell.ps1"
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||||||
|
|
||||||
|
if ( -not (Test-Path $vs_devshell) ) {
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||||||
|
Write-Host "ERROR: Launch-VsDevShell.ps1 not found in Visual Studio installation"
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||||||
|
Write-Host Tested path: $vs_devshell
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||||||
|
exit 1
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||||||
|
}
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||||||
|
|
||||||
|
# Launch the Visual Studio Developer Shell
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||||||
|
Push-Location
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||||||
|
& $vs_devshell @args
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||||||
|
Pop-Location
|
25
scripts/helpers/target_arch.psm1
Normal file
25
scripts/helpers/target_arch.psm1
Normal file
@ -0,0 +1,25 @@
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|||||||
|
# target_arch.psm1
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||||||
|
|
||||||
|
function Get-TargetArchClang {
|
||||||
|
# Get the target architecture by querying clang itself
|
||||||
|
$output = & clang -v 2>&1
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||||||
|
foreach ($line in $output) {
|
||||||
|
if ($line -like "*Target:*") {
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||||||
|
$clangTarget = ($line -split ':')[1].Trim()
|
||||||
|
return $clangTarget
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||||||
|
}
|
||||||
|
}
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||||||
|
throw "Clang target architecture could not be determined."
|
||||||
|
}
|
||||||
|
|
||||||
|
function Get-TargetArchMSVC {
|
||||||
|
# Assuming you've set the Visual Studio environment variables using `vcvarsall.bat`
|
||||||
|
# This looks for the `VSCMD_ARG_TGT_ARCH` environment variable which Visual Studio sets to indicate the target architecture.
|
||||||
|
$arch = $env:VSCMD_ARG_TGT_ARCH
|
||||||
|
if (-not $arch) {
|
||||||
|
throw "MSVC target architecture could not be determined. Ensure you've initialized the Visual Studio environment."
|
||||||
|
}
|
||||||
|
return $arch
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||||||
|
}
|
||||||
|
|
||||||
|
Export-ModuleMember -Function Get-TargetArchClang, Get-TargetArchMSVC
|
31
scripts/update_deps.ps1
Normal file
31
scripts/update_deps.ps1
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
# For now this just grabs gencpp
|
||||||
|
# Possibly the only thing it will ever grab
|
||||||
|
|
||||||
|
clear-host
|
||||||
|
$path_root = git rev-parse --show-toplevel
|
||||||
|
|
||||||
|
$path_project = join-path $path_root "project"
|
||||||
|
$path_dependencies = join-path $path_project "dependencies"
|
||||||
|
$path_temp = join-path $path_dependencies "temp"
|
||||||
|
|
||||||
|
# Define the URL of the zip file and the destination directory
|
||||||
|
$url = "https://github.com/Ed94/gencpp/releases/download/latest/gencpp_singleheader.zip"
|
||||||
|
$destinationZip = join-path $path_temp "gencpp_singleheader.zip"
|
||||||
|
|
||||||
|
if ( Test-Path $path_dependencies -eq $false ) {
|
||||||
|
New-Item -ItemType Directory -Path $path_dependencies
|
||||||
|
}
|
||||||
|
if ( Test-Path $path_temp -eq $false ) {
|
||||||
|
New-Item -ItemType Directory -Path $path_temp
|
||||||
|
}
|
||||||
|
|
||||||
|
# Download the zip file
|
||||||
|
Invoke-WebRequest -Uri $url -OutFile $destinationZip
|
||||||
|
|
||||||
|
# Extract the zip file to the specified directory
|
||||||
|
Expand-Archive -Path $destinationZip -DestinationPath $path_temp
|
||||||
|
|
||||||
|
# Move gen.hpp to the project directory
|
||||||
|
Move-Item -Path (join-path $path_temp "gen.hpp") -Destination $path_dependencies
|
||||||
|
|
||||||
|
Remove-Item $path_temp -Recurse
|
Loading…
Reference in New Issue
Block a user