mirror of
https://github.com/Ed94/HandmadeHero.git
synced 2024-11-10 03:44:53 -08:00
70 lines
3.5 KiB
XML
70 lines
3.5 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E1CF01B8-BB9F-42F4-9EDB-9F1274D3685A}</ProjectGuid>
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<RootNamespace>HandmadeHero</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>HandmadeHero</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<!-- Development Configuration for x64 -->
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Development|x64">
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<Configuration>Development</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'">
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<IncludePath>$(ProjectDir)project;$(IncludePath)</IncludePath>
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<LibraryPath>$(ProjectDir)data;$(windir)System32;$(LibraryPath)</LibraryPath>
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<NMakeBuildCommandLine>pwsh -ExecutionPolicy Bypass -NoProfile -NonInteractive -File $(ProjectDir)scripts\build.ps1 msvc dev</NMakeBuildCommandLine>
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<NMakeCleanCommandLine>pwsh ExecutionPolicy Bypass -NoProfile -NonInteractive -File $(ProjectDir)scripts\clean.ps1</NMakeCleanCommandLine>
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<NMakePreprocessorDefinitions>GEN_TIME;Build_Development;Build_Debug;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<ExternalIncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</ExternalIncludePath>
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</PropertyGroup>
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<ItemGroup>
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<ClInclude Include="project\engine.h" />
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<ClInclude Include="project\platform\generics.h" />
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<ClInclude Include="project\platform\grime.h" />
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<ClInclude Include="project\platform\jsl.h" />
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<ClInclude Include="project\platform\macros.h" />
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<ClInclude Include="project\platform\math_constants.h" />
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<ClInclude Include="project\platform\platform.h" />
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<ClInclude Include="project\platform\platform_engine_api.h" />
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<ClInclude Include="project\platform\types.h" />
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<ClInclude Include="project\platform\win32.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="project\engine.cpp" />
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<ClCompile Include="project\handmade.cpp" />
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<ClCompile Include="project\handmade_win32.cpp" />
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<ClCompile Include="project\platform\platform_win32.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="docs\Day 001.md" />
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<None Include="docs\Day 002.md" />
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<None Include="docs\Day 003.md" />
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<None Include="docs\Day 004.md" />
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<None Include="docs\Day 011.md" />
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<None Include="docs\Day 012.md" />
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<None Include="docs\Day 013.md" />
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<None Include="docs\Day 014.md" />
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<None Include="docs\Day 015.md" />
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<None Include="docs\Day 016.md" />
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<None Include="docs\Day 017.md" />
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<None Include="docs\Day 019.md" />
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<None Include="scripts\build.ps1" />
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<None Include="scripts\clean.ps1" />
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<None Include="scripts\helpers\devshell.ps1" />
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<None Include="scripts\helpers\target_arch.psm1" />
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<None Include="scripts\update_deps.ps1" />
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Development|x64'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Targets" />
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</Project>
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