mirror of
https://github.com/Ed94/HandmadeHero.git
synced 2024-11-14 05:04:51 -08:00
367 lines
11 KiB
C
367 lines
11 KiB
C
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/*
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Copyright (c) Arvid Gerstmann. All rights reserved.
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*/
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#ifndef _WINDOWS_
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#ifndef WINDOWS_IO_H
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#define WINDOWS_IO_H
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/* Disable all warnings */
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#if defined(_MSC_VER)
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#pragma warning(push, 0)
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#endif
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#ifndef WINDOWS_BASE_H
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#include "windows_base.h"
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#endif
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/* GetStdHandle: */
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#define STD_INPUT_HANDLE ((DWORD)-10)
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#define STD_OUTPUT_HANDLE ((DWORD)-11)
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#define STD_ERROR_HANDLE ((DWORD)-12)
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#define INVALID_HANDLE_VALUE ((HANDLE)(LONG_PTR)-1)
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#define ATTACH_PARENT_PROCESS ((DWORD)-1)
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#define HANDLE_FLAG_INHERIT 0x00000001
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#define HANDLE_FLAG_PROTECT_FROM_CLOSE 0x00000002
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/* Console Colors: */
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#define FOREGROUND_BLUE 0x0001
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#define FOREGROUND_GREEN 0x0002
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#define FOREGROUND_RED 0x0004
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#define FOREGROUND_INTENSITY 0x0008
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#define BACKGROUND_BLUE 0x0010
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#define BACKGROUND_GREEN 0x0020
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#define BACKGROUND_RED 0x0040
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#define BACKGROUND_INTENSITY 0x0080
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/* Console Handler */
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#define CTRL_C_EVENT 0x0
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#define CTRL_BREAK_EVENT 0x1
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#define CTRL_CLOSE_EVENT 0x2
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#define CTRL_LOGOFF_EVENT 0x5
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#define CTRL_SHUTDOWN_EVENT 0x6
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/* Console Input Mode flags */
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#define ENABLE_PROCESSED_INPUT 0x0001
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#define ENABLE_LINE_INPUT 0x0002
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#define ENABLE_ECHO_INPUT 0x0004
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#define ENABLE_WINDOW_INPUT 0x0008
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#define ENABLE_MOUSE_INPUT 0x0010
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#define ENABLE_INSERT_MODE 0x0020
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#define ENABLE_QUICK_EDIT_MODE 0x0040
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#define ENABLE_EXTENDED_FLAGS 0x0080
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#define ENABLE_AUTO_POSITION 0x0100
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#define ENABLE_VIRTUAL_TERMINAL_INPUT 0x0200
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/* Console Output Mode flags */
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#define ENABLE_PROCESSED_OUTPUT 0x0001
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#define ENABLE_WRAP_AT_EOL_OUTPUT 0x0002
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#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
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#define DISABLE_NEWLINE_AUTO_RETURN 0x0008
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#define ENABLE_LVB_GRID_WORLDWIDE 0x0010
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/* HeapAlloc, HeapReAlloc, etc: */
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#define HEAP_NO_SERIALIZE 0x00000001
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#define HEAP_ZERO_MEMORY 0x00000008
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#define HEAP_REALLOC_IN_PLACE_ONLY 0x00000010
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/* Heap / Memory: */
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typedef enum _HEAP_INFORMATION_CLASS {
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HeapCompatibilityInformation = 0,
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HeapEneableTerminationOnCorruption = 1,
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HeapOptimizeResources = 3
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} HEAP_INFORMATION_CLASS;
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/* VirtualAlloc.flAllocationType: */
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#define MEM_COMMIT 0x00001000
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#define MEM_RESERVE 0x00002000
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#define MEM_RESET 0x00080000
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#define MEM_RESET_UNDO 0x01000000
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#define MEM_LARGE_PAGES 0x20000000
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#define MEM_PHYSICAL 0x00400000
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#define MEM_TOP_DOWN 0x00100000
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#define MEM_WRITE_WATCH 0x00200000
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/* VirtualAlloc.flProtect: */
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#define PAGE_EXECUTE 0x10
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#define PAGE_EXECUTE_READ 0x20
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#define PAGE_EXECUTE_READWRITE 0x40
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#define PAGE_EXECUTE_WRITECOPY 0x80
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#define PAGE_NOACCESS 0x01
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#define PAGE_READONLY 0x02
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#define PAGE_READWRITE 0x04
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#define PAGE_WRITECOPY 0x08
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#define PAGE_TARGETS_INVALID 0x40000000
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#define PAGE_TARGETS_NO_UPDATE 0x40000000
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#define PAGE_GUARD 0x100
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#define PAGE_NOCACHE 0x200
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#define PAGE_WRITECOMBINE 0x400
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/* VirtualFree.dwFreeType: */
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#define MEM_DECOMMIT 0x4000
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#define MEM_RELEASE 0x8000
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/* VirtualQuery State and Type: */
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#define MEM_FREE 0x10000
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#define MEM_IMAGE 0x1000000
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#define MEM_MAPPED 0x40000
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#define MEM_PRIVATE 0x20000
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/* ========================================================================== */
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/* Structures: */
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typedef struct _COORD {
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SHORT X;
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SHORT Y;
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} COORD, *PCOORD;
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typedef struct _SMALL_RECT {
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SHORT Left;
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SHORT Top;
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SHORT Right;
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SHORT Bottom;
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} SMALL_RECT;
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typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
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COORD dwSize;
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COORD dwCursorPosition;
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WORD wAttributes;
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SMALL_RECT srWindow;
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COORD dwMaximumWindowSize;
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} CONSOLE_SCREEN_BUFFER_INFO, *PCONSOLE_SCREEN_BUFFER_INFO;
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typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
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typedef struct _MEMORY_BASIC_INFORMATION32 {
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DWORD BaseAddress;
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DWORD AllocationBase;
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DWORD AllocationProtect;
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DWORD RegionSize;
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DWORD State;
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DWORD Protect;
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DWORD Type;
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} MEMORY_BASIC_INFORMATION32, *PMEMORY_BASIC_INFORMATION32;
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typedef struct __declspec(align(16)) _MEMORY_BASIC_INFORMATION64 {
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ULONGLONG BaseAddress;
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ULONGLONG AllocationBase;
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DWORD AllocationProtect;
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DWORD __alignment1;
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ULONGLONG RegionSize;
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DWORD State;
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DWORD Protect;
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DWORD Type;
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DWORD __alignment2;
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} MEMORY_BASIC_INFORMATION64, *PMEMORY_BASIC_INFORMATION64;
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#if defined(_WIN64)
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typedef MEMORY_BASIC_INFORMATION64 MEMORY_BASIC_INFORMATION;
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typedef PMEMORY_BASIC_INFORMATION64 PMEMORY_BASIC_INFORMATION;
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#else
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typedef MEMORY_BASIC_INFORMATION32 MEMORY_BASIC_INFORMATION;
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typedef PMEMORY_BASIC_INFORMATION32 PMEMORY_BASIC_INFORMATION;
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#endif
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/* ========================================================================== */
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/* I/O Functions: */
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HANDLE WINAPI GetStdHandle(
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DWORD nStdHandle);
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BOOL WINAPI GetConsoleScreenBufferInfo(
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HANDLE hConsoleOutput,
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PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
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BOOL WINAPI SetConsoleTextAttribute(
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HANDLE hConsoleOutput,
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WORD wAttributes);
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BOOL WINAPI GetConsoleMode(
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HANDLE hConsoleHandle,
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LPDWORD lpMode);
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BOOL WINAPI SetConsoleMode(
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HANDLE hConsoleHandle,
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DWORD dwMode);
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BOOL WINAPI CloseHandle(
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HANDLE hObject);
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BOOL WINAPI SetHandleInformation(
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HANDLE hObject,
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DWORD dwMask,
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DWORD dwFlags);
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BOOL WINAPI DuplicateHandle(
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HANDLE hSourceProcessHandle,
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HANDLE hSourceHandle,
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HANDLE hTargetProcessHandle,
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LPHANDLE lpTargetHandle,
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DWORD dwDesiredAccess,
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BOOL bInheritHandle,
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DWORD dwOptions);
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LPSTR WINAPI GetCommandLineA(void);
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LPWSTR WINAPI GetCommandLineW(void);
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#ifdef UNICODE
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#define GetCommandLine GetCommandLineW
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#else
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#define GetCommandLine GetCommandLineA
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#endif
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/* ========================================================================== */
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/* Console Functions: */
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BOOL WINAPI AllocConsole(void);
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BOOL WINAPI FreeConsole(void);
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BOOL WINAPI AttachConsole(
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DWORD dwProcessId);
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BOOL WINAPI WriteConsoleA(
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HANDLE hConsoleOutput,
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const void *lpBuffer,
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DWORD nNumberOfCharsToWrite,
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LPDWORD lpNumberOfCHarsWritten,
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LPVOID lpReserved);
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BOOL WINAPI WriteConsoleW(
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HANDLE hConsoleOutput,
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const void *lpBuffer,
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DWORD nNumberOfCharsToWrite,
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LPDWORD lpNumberOfCHarsWritten,
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LPVOID lpReserved);
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BOOL WINAPI SetConsoleCtrlHandler(
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PHANDLER_ROUTINE HandlerRoutine,
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BOOL Add);
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HWND WINAPI GetConsoleWindow(void);
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BOOL WINAPI SetConsoleOutputCP(
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UINT wCodePageID);
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UINT WINAPI GetConsoleOutputCP(void);
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/* ========================================================================== */
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/* Heap Functions: */
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HANDLE WINAPI GetProcessHeap(void);
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LPVOID WINAPI HeapAlloc(
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HANDLE hHeap,
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DWORD dwFlags,
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SIZE_T dwBytes);
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LPVOID WINAPI HeapReAlloc(
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HANDLE hHeap,
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DWORD dwFlags,
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LPVOID lpMem,
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SIZE_T dwBytes);
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BOOL WINAPI HeapFree(
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HANDLE hHeap,
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DWORD dwFlags,
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LPVOID lpMem);
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BOOL WINAPI HeapsetInformation(
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HANDLE HeapHandle,
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HEAP_INFORMATION_CLASS HeapInformationClass,
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PVOID HeapInformation,
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SIZE_T HeapInformationLength);
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LPVOID WINAPI VirtualAlloc(
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LPVOID lpAddress,
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SIZE_T dwSize,
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DWORD flAllocationType,
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DWORD flProtect);
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SIZE_T WINAPI VirtualQuery(
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LPCVOID lpAddress,
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PMEMORY_BASIC_INFORMATION lpBuffer,
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SIZE_T dwLength);
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BOOL WINAPI VirtualFree(
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LPVOID lpAddress,
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SIZE_T dwSize,
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DWORD dwFreeType);
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BOOL WINAPI VirtualProtect(
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LPVOID lpAddress,
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SIZE_T dwSize,
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DWORD flNewProtect,
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PDWORD lpflOldProtect);
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BOOL WINAPI FlushInstructionCache(
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HANDLE hProcess,
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LPCVOID lpBaseAddress,
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SIZE_T dwSize);
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/* ========================================================================== */
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/* Pipe Functions: */
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#define PIPE_WAIT 0x00000000
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#define PIPE_NOWAIT 0x00000001
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#define PIPE_READMODE_BYTE 0x00000000
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#define PIPE_READMODE_MESSAGE 0x00000002
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#define PIPE_TYPE_BYTE 0x00000000
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#define PIPE_TYPE_MESSAGE 0x00000004
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#define PIPE_ACCEPT_REMOTE_CLIENTS 0x00000000
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#define PIPE_REJECT_REMOTE_CLIENTS 0x00000008
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#define PIPE_ACCESS_INBOUND 0x00000001
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#define PIPE_ACCESS_OUTBOUND 0x00000002
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#define PIPE_ACCESS_DUPLEX 0x00000003
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#define PIPE_UNLIMITED_INSTANCES 255
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#define ERROR_PIPE_BUSY 231L
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HANDLE WINAPI CreateNamedPipeA(
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LPCSTR lpName,
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DWORD dwOpenMode,
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DWORD dwPipeMode,
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DWORD nMaxInstances,
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DWORD nOutBufferSize,
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DWORD nInBufferSize,
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DWORD nDefaultTimeOut,
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LPSECURITY_ATTRIBUTES lpSecurityAttributes);
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HANDLE WINAPI CreateNamedPipeW(
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LPCWSTR lpName,
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DWORD dwOpenMode,
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DWORD dwPipeMode,
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DWORD nMaxInstances,
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DWORD nOutBufferSize,
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DWORD nInBufferSize,
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DWORD nDefaultTimeOut,
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LPSECURITY_ATTRIBUTES lpSecurityAttributes);
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BOOL WINAPI CreatePipe(
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PHANDLE hReadPipe,
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PHANDLE hWritePipe,
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LPSECURITY_ATTRIBUTES lpPipeAttributes,
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DWORD nSize);
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BOOL WINAPI ConnectNamedPipe(HANDLE hNamedPipe, LPOVERLAPPED lpOverlapped);
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BOOL WINAPI PeekNamedPipe(
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HANDLE hNamedPipe,
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LPVOID lpBuffer,
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DWORD nBufferSize,
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LPDWORD lpBytesRead,
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LPDWORD lpTotalBytesAvail,
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LPDWORD lpBytesLeftThisMessage);
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BOOL WINAPI WaitNamedPipeA(LPCSTR lpNamedPipeName, DWORD nTimeOut);
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BOOL WINAPI WaitNamedPipeW(LPCWSTR lpNamedPipeName, DWORD nTimeOut);
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/* ========================================================================== */
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/* Path Functions: */
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DWORD WINAPI GetFullPathNameA(
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LPCSTR lpFileName,
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DWORD nBufferLength,
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LPSTR lpBuffer,
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LPSTR *lpFilePart);
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DWORD WINAPI GetFullPathNameW(
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LPCWSTR lpFileName,
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DWORD nBufferLength,
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LPWSTR lpBuffer,
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LPWSTR *lpFilePart);
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BOOL WINAPI SetCurrentDirectoryA(
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LPCSTR lpPathName);
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BOOL WINAPI SetCurrentDirectoryW(
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LPCWSTR lpPathName);
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DWORD WINAPI GetCurrentDirectoryA(
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DWORD nBufferLength,
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LPSTR lpBuffer);
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DWORD WINAPI GetCurrentDirectoryW(
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DWORD nBufferLength,
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LPWSTR lpBuffer);
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#if defined(__cplusplus)
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}
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#endif
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/* Enable all warnings */
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#if defined(_MSC_VER)
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#pragma warning(pop)
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#endif
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#endif /* WINDOWS_IO_H */
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#endif /* _WINDOWS_ */
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