From f8b9b85c8490fdabe9d6b0275a2876a3ef3b9ab8 Mon Sep 17 00:00:00 2001 From: Ed_ Date: Fri, 18 Oct 2024 18:08:36 -0400 Subject: [PATCH] Content Migration - Project reoganization --- Actors/Aura/Animations/Abilities/Cast_ArcaneShards.uasset | 3 +++ .../Aura/Animations/Abilities/Cast_ArcaneShards_Short.uasset | 3 +++ Actors/Aura/Animations/Abilities/Cast_FireBolt.uasset | 3 +++ Actors/Aura/Animations/Abilities/Cast_Shock.uasset | 3 +++ Actors/Aura/Animations/Abilities/Cast_Shock_Loop.uasset | 3 +++ Actors/Aura/Animations/Abilities/HitReact.uasset | 3 +++ Actors/Aura/Animations/Abilities/Stun.uasset | 3 +++ Actors/Aura/Animations/AuraPose.uasset | 3 +++ Actors/Aura/Animations/Idle.uasset | 3 +++ Actors/Aura/Animations/IdleWalkRun.uasset | 3 +++ Actors/Aura/Animations/InAir.uasset | 3 +++ Actors/Aura/Animations/Run.uasset | 3 +++ Actors/Aura/Animations/Walk.uasset | 3 +++ Actors/Aura/Materials/Character_low_ArmGuard_BaseColor.uasset | 3 +++ 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| 3 +++ Actors/Aura/Staff/Materials/Staff_low_Top_Normal.uasset | 3 +++ .../Materials/Staff_low_Top_OcclusionRoughnessMetallic.uasset | 3 +++ Actors/Aura/Staff/PA_Staff.uasset | 3 +++ Actors/Aura/Staff/SKM_Staff.uasset | 3 +++ Actors/Aura/Staff/SK_Staff.uasset | 3 +++ Actors/Aura/Staff/SM_Staff.uasset | 3 +++ Actors/Enemies/Demon/Animations/BS_Demon_IdleRun.uasset | 3 +++ Actors/Enemies/Demon/Animations/DemonShockLoop.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Attack_L.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Attack_R.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_HitReact.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Red_Idle.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Red_Run.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Red_Tailspin.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Stun.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Tailspin_left.uasset | 3 +++ Actors/Enemies/Demon/Animations/Demon_Throw.uasset | 3 +++ 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.../Goblin/Materials/Goblin_low_M_Goblin_Normal.uasset | 3 +++ .../Goblin_low_M_Goblin_OcclusionRoughnessMetallic.uasset | 3 +++ Actors/Enemies/Goblin/Materials/MI_GoblinDissolve.uasset | 3 +++ Actors/Enemies/Goblin/Materials/M_Goblin.uasset | 3 +++ Actors/Enemies/Goblin/Materials/M_GoblinDissolve.uasset | 3 +++ Actors/Enemies/Goblin/PA_Goblin.uasset | 3 +++ Actors/Enemies/Goblin/SKM_Goblin.uasset | 3 +++ Actors/Enemies/Goblin/SK_Goblin.uasset | 3 +++ Actors/Enemies/Goblin/Slingshot/Centered/PA_Slingshot.uasset | 3 +++ Actors/Enemies/Goblin/Slingshot/Centered/SKM_Slingshot.uasset | 3 +++ Actors/Enemies/Goblin/Slingshot/Centered/SK_Slingshot.uasset | 3 +++ .../Enemies/Goblin/Slingshot/Centered/Slingshot_Attack.uasset | 0 .../Enemies/Goblin/Slingshot/Centered/Slingshot_Idle.uasset | 0 .../Goblin/Slingshot/Materials/Green/M_Slingshot_Green.uasset | 3 +++ .../Green/Slingshot_low_M_Slingshot_BaseColor.uasset | 3 +++ .../Materials/Green/Slingshot_low_M_Slingshot_Normal.uasset | 3 +++ 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.../Aura/Materials/Character_low_Eyes_BaseColor.uasset | 3 --- .../Aura/Materials/Character_low_Eyes_Normal.uasset | 3 --- .../Character_low_Eyes_OcclusionRoughnessMetallic.uasset | 3 --- .../Aura/Materials/Character_low_Hair_BaseColor.uasset | 3 --- .../Aura/Materials/Character_low_Hair_Normal.uasset | 3 --- .../Character_low_Hair_OcclusionRoughnessMetallic.uasset | 3 --- .../Aura/Materials/Character_low_Tunic_BaseColor.uasset | 3 --- .../Aura/Materials/Character_low_Tunic_Normal.uasset | 3 --- .../Character_low_Tunic_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Characters/Aura/Materials/M_ArmGuard.uasset | 3 --- Assets/Characters/Aura/Materials/M_Belt.uasset | 3 --- Assets/Characters/Aura/Materials/M_Body.uasset | 3 --- Assets/Characters/Aura/Materials/M_Eyes.uasset | 3 --- Assets/Characters/Aura/Materials/M_Hair.uasset | 3 --- Assets/Characters/Aura/Materials/M_Tunic.uasset | 3 --- Assets/Characters/Aura/PA_Aura.uasset | 3 --- Assets/Characters/Aura/SKM_Aura.uasset | 3 --- Assets/Characters/Aura/SK_Aura.uasset | 3 --- Assets/Characters/Aura/Staff/Materials/M_Floaty.uasset | 3 --- Assets/Characters/Aura/Staff/Materials/M_Staff.uasset | 3 --- .../Aura/Staff/Materials/Staff_low_Floaty_BaseColor.uasset | 3 --- .../Aura/Staff/Materials/Staff_low_Floaty_Emissive.uasset | 3 --- .../Aura/Staff/Materials/Staff_low_Floaty_Normal.uasset | 3 --- .../Staff_low_Floaty_OcclusionRoughnessMetallic.uasset | 3 --- .../Aura/Staff/Materials/Staff_low_Top_BaseColor.uasset | 3 --- .../Aura/Staff/Materials/Staff_low_Top_Emissive.uasset | 3 --- .../Aura/Staff/Materials/Staff_low_Top_Normal.uasset | 3 --- .../Materials/Staff_low_Top_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Characters/Aura/Staff/PA_Staff.uasset | 3 --- Assets/Characters/Aura/Staff/SKM_Staff.uasset | 3 --- Assets/Characters/Aura/Staff/SK_Staff.uasset | 3 --- Assets/Characters/Aura/Staff/SM_Staff.uasset | 3 --- .../Material/Beacon_low_DefaultMaterial_BaseColor.uasset | 3 --- 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.../Dungeon/Materials/CornerSmall/T_SmallCorner_Norm.uasset | 3 --- .../T_SmallCorner_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Dungeon/Materials/Stairs/M_Stairs_ColumnsRims.uasset | 3 --- Assets/Dungeon/Materials/Stairs/M_Stairs_Pillars.uasset | 3 --- Assets/Dungeon/Materials/Stairs/M_Stairs_Rail.uasset | 3 --- Assets/Dungeon/Materials/Stairs/M_Stairs_Steps.uasset | 3 --- Assets/Dungeon/Materials/Stairs/columns_rims_BaseColor.uasset | 3 --- Assets/Dungeon/Materials/Stairs/columns_rims_Normal.uasset | 3 --- .../Stairs/columns_rims_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Dungeon/Materials/Stairs/pillars_BaseColor.uasset | 3 --- Assets/Dungeon/Materials/Stairs/pillars_Normal.uasset | 3 --- .../Stairs/pillars_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Dungeon/Materials/Stairs/rail_BaseColor.uasset | 3 --- Assets/Dungeon/Materials/Stairs/rail_Normal.uasset | 3 --- .../Materials/Stairs/rail_OcclusionRoughnessMetallic.uasset | 3 --- 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...Shaman_low_M_Shaman_Body_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Enemies/Shaman/PA_Shaman.uasset | 3 --- Assets/Enemies/Shaman/SKM_Shaman.uasset | 3 --- Assets/Enemies/Shaman/SK_Shaman.uasset | 3 --- Assets/Enemies/Shaman/SM_Shaman.uasset | 3 --- Assets/Enemies/Shaman/ShamanStaff/Materials/M_Staff.uasset | 3 --- .../ShamanStaff/Materials/Staff_low_M_Staff_BaseColor.uasset | 3 --- .../ShamanStaff/Materials/Staff_low_M_Staff_Normal.uasset | 3 --- .../Staff_low_M_Staff_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Enemies/Shaman/ShamanStaff/PA_ShamanStaff.uasset | 3 --- Assets/Enemies/Shaman/ShamanStaff/SKM_ShamanStaff.uasset | 3 --- Assets/Enemies/Shaman/ShamanStaff/SM_ShamanStaff.uasset | 3 --- Assets/Enemies/Shaman/ShamanStaff/SM_Staff_1_25.uasset | 3 --- Assets/Enemies/Shroom/Animations/Attack.uasset | 3 --- Assets/Enemies/Shroom/Animations/Bounce.uasset | 3 --- Assets/Enemies/Shroom/Animations/Idle.uasset | 3 --- Assets/Enemies/Shroom/Materials/M_Shroom.uasset | 3 --- 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.../Pickups/Potions/Bottle/Potion_low_Bottle_Opacity.uasset | 3 --- Assets/Pickups/Potions/Cork/M_Cork.uasset | 3 --- Assets/Pickups/Potions/Cork/T_Cork_BaseColor.uasset | 3 --- Assets/Pickups/Potions/Cork/T_Cork_Normal.uasset | 3 --- .../Potions/Cork/T_Cork_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Pickups/Potions/Liquid/MI_BlueLiquid.uasset | 3 --- Assets/Pickups/Potions/Liquid/MI_RedLiquid.uasset | 3 --- Assets/Pickups/Potions/Liquid/M_WhiteLiquid.uasset | 3 --- Assets/Pickups/Potions/Liquid/T_WhiteLiquid_BaseColor.uasset | 3 --- Assets/Pickups/Potions/Liquid/T_WhiteLiquid_Emissive.uasset | 3 --- Assets/Pickups/Potions/Liquid/T_WhiteLiquid_Normal.uasset | 3 --- .../Liquid/T_WhiteLiquid_OcclusionRoughnessMetallic.uasset | 3 --- Assets/Pickups/Potions/Liquid/T_WhiteLiquid_Opacity.uasset | 3 --- Assets/Pickups/Potions/SM_PotionBottle.uasset | 3 --- Assets/Sounds/Abilities/ArcaneShards/sfx_ArcaneShards.uasset | 3 --- .../Abilities/ArcaneShards/wav/SFX_RockSpikes_01.uasset | 3 --- .../Abilities/ArcaneShards/wav/SFX_RockSpikes_02.uasset | 3 --- .../Abilities/ArcaneShards/wav/SFX_RockSpikes_03.uasset | 3 --- .../Abilities/ArcaneShards/wav/SFX_RockSpikes_04.uasset | 3 --- .../Abilities/ArcaneShards/wav/SFX_RockSpikes_06.uasset | 3 --- Assets/Sounds/Abilities/FireBolt/att_InWorld.uasset | 3 --- Assets/Sounds/Abilities/FireBolt/sfx_FireBolt.uasset | 3 --- Assets/Sounds/Abilities/FireBolt/sfx_FireBoltHiss.uasset | 3 --- Assets/Sounds/Abilities/FireBolt/sfx_FireBoltLow.uasset | 3 --- Assets/Sounds/Abilities/FireBolt/sfx_FireBolt_Impact.uasset | 3 --- .../FireBolt/wav/Hiss/SFX_Drone_Rocket_Booster.uasset | 3 --- .../Abilities/FireBolt/wav/Impact/SFX_Fireball_Hit_01.uasset | 3 --- .../Abilities/FireBolt/wav/Impact/SFX_Fireball_Hit_02.uasset | 3 --- .../Abilities/FireBolt/wav/Impact/SFX_Fireball_Hit_03.uasset | 3 --- .../FireBolt/wav/Impact/SFX_SmallFireball_Hit_01.uasset | 3 --- .../FireBolt/wav/Impact/SFX_SmallFireball_Hit_02.uasset | 3 --- 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Assets/UI/Spells/LightningStorm.uasset | 3 --- Assets/UI/Spells/Locked.uasset | 3 --- Assets/UI/Spells/Locked_sm.uasset | 3 --- Assets/UI/Spells/Locked_sm_white.uasset | 3 --- Assets/UI/Spells/SelectionCircle.uasset | 3 --- Assets/UI/Spells/Shock.uasset | 3 --- Assets/UI/Wide_Button_Red/WideButton.uasset | 3 --- Assets/UI/Wide_Button_Red/WideButton_GrayedOut.uasset | 3 --- Assets/UI/Wide_Button_Red/WideButton_Highlighted.uasset | 3 --- Assets/UI/Wide_Button_Red/WideButton_Pressed.uasset | 3 --- Assets/UI/Wide_Button_Red/WideButton_Pressed_2.uasset | 3 --- Assets/UI/XPBar/XP_Back.uasset | 3 --- Assets/UI/XPBar/XP_Front.uasset | 3 --- Assets/UI/XPBar/XP_Middle.uasset | 3 --- Assets/UI/XPBar/xp_bar.uasset | 3 --- Assets/UI/XPBar/xp_frame.uasset | 3 --- Core/Actors/ABP_PlayerCharacter.uasset | 3 +++ Core/Actors/BP_GoblinSpear.uasset | 4 ++-- Core/Actors/BP_PlayerCharacter.uasset | 4 ++-- .../Material/Beacon_low_DefaultMaterial_BaseColor.uasset | 3 +++ .../Material/Beacon_low_DefaultMaterial_Emissive.uasset | 3 +++ .../Beacon/Material/Beacon_low_DefaultMaterial_Normal.uasset | 3 +++ ...acon_low_DefaultMaterial_OcclusionRoughnessMetallic.uasset | 3 +++ Levels/Common/Dungeon/Beacon/Material/MI_Beacon.uasset | 3 +++ Levels/Common/Dungeon/Beacon/Material/M_Beacon.uasset | 3 +++ Levels/Common/Dungeon/Beacon/SM_Beacon.uasset | 3 +++ Levels/Common/Dungeon/Beacon/SM_Pillar.uasset | 3 +++ .../Material/Checkpoint_low_DefaultMaterial_BaseColor.uasset | 3 +++ .../Material/Checkpoint_low_DefaultMaterial_Emissive.uasset | 3 +++ .../Material/Checkpoint_low_DefaultMaterial_Normal.uasset | 3 +++ ...oint_low_DefaultMaterial_OcclusionRoughnessMetallic.uasset | 3 +++ .../Common/Dungeon/Checkpoint/Material/MI_Checkpoint.uasset | 3 +++ Levels/Common/Dungeon/Checkpoint/Material/M_Checkpoint.uasset | 3 +++ Levels/Common/Dungeon/Checkpoint/SM_Checkpoint.uasset | 3 +++ .../Common/Dungeon/Materials/CornerSmall/M_CornerSmall.uasset | 3 +++ .../Dungeon/Materials/CornerSmall/T_SmallCorner_Base.uasset | 3 +++ .../Dungeon/Materials/CornerSmall/T_SmallCorner_Norm.uasset | 3 +++ .../T_SmallCorner_OcclusionRoughnessMetallic.uasset | 3 +++ .../Dungeon/Materials/Stairs/M_Stairs_ColumnsRims.uasset | 3 +++ .../Common/Dungeon/Materials/Stairs/M_Stairs_Pillars.uasset | 3 +++ Levels/Common/Dungeon/Materials/Stairs/M_Stairs_Rail.uasset | 3 +++ Levels/Common/Dungeon/Materials/Stairs/M_Stairs_Steps.uasset | 3 +++ .../Dungeon/Materials/Stairs/columns_rims_BaseColor.uasset | 3 +++ .../Dungeon/Materials/Stairs/columns_rims_Normal.uasset | 3 +++ .../Stairs/columns_rims_OcclusionRoughnessMetallic.uasset | 3 +++ .../Common/Dungeon/Materials/Stairs/pillars_BaseColor.uasset | 3 +++ Levels/Common/Dungeon/Materials/Stairs/pillars_Normal.uasset | 3 +++ .../Stairs/pillars_OcclusionRoughnessMetallic.uasset | 3 +++ Levels/Common/Dungeon/Materials/Stairs/rail_BaseColor.uasset | 3 +++ Levels/Common/Dungeon/Materials/Stairs/rail_Normal.uasset | 3 +++ .../Materials/Stairs/rail_OcclusionRoughnessMetallic.uasset | 3 +++ .../Dungeon/Materials/Stairs/steps_wall_BaseColor.uasset | 3 +++ .../Common/Dungeon/Materials/Stairs/steps_wall_Normal.uasset | 3 +++ .../Stairs/steps_wall_OcclusionRoughnessMetallic.uasset | 3 +++ Levels/Common/Dungeon/Materials/Tileset1/M_Tileset1.uasset | 3 +++ .../Tileset1/Tileset1_low_DefaultMaterial_BaseColor.uasset | 3 +++ .../Tileset1/Tileset1_low_DefaultMaterial_Normal.uasset | 3 +++ ...set1_low_DefaultMaterial_OcclusionRoughnessMetallic.uasset | 3 +++ .../Materials/Tileset1x1/Tilese1x1_2/M_Tilese1x1_2.uasset | 3 +++ .../Tileset1x1_low_DefaultMaterial_BaseColor.uasset | 3 +++ .../Tilese1x1_2/Tileset1x1_low_DefaultMaterial_Normal.uasset | 3 +++ ...t1x1_low_DefaultMaterial_OcclusionRoughnessMetallic.uasset | 3 +++ .../Materials/Tileset1x1/Tileset1x1_1/M_Tileset1x1_1.uasset | 3 +++ .../Tileset1x1_low_DefaultMaterial_BaseColor.uasset | 3 +++ .../Tileset1x1_1/Tileset1x1_low_DefaultMaterial_Normal.uasset | 3 +++ 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...nerInner_low_M_Balusters_OcclusionRoughnessMetallic.uasset | 3 +++ .../TileCornerInner_low_M_Rail_BaseColor.uasset | 3 +++ .../TileCornerInner_low_M_Rail_Normal.uasset | 3 +++ ...leCornerInner_low_M_Rail_OcclusionRoughnessMetallic.uasset | 3 +++ .../M_TilesetCorner_Balusters.uasset | 3 +++ .../TilesetCorner_fixedlighting/M_TilesetCorner_Base.uasset | 3 +++ .../TilesetCorner_fixedlighting/M_TilesetCorner_Rail.uasset | 3 +++ .../TilesetCorner_fixedlighting/M_TilesetCorner_Step.uasset | 3 +++ .../TilesetCorner_fixedlighting/M_TilesetCorner_Wall.uasset | 3 +++ .../T_Corner_Balusters_BaseColor.uasset | 3 +++ .../T_Corner_Balusters_Normal.uasset | 3 +++ .../T_Corner_Balusters_OcclusionRoughnessMetallic.uasset | 3 +++ .../T_Corner_Base_BaseColor.uasset | 3 +++ .../TilesetCorner_fixedlighting/T_Corner_Base_Normal.uasset | 3 +++ .../T_Corner_Base_OcclusionRoughnessMetallic.uasset | 3 +++ .../T_Corner_Rail_BaseColor.uasset | 3 +++ .../TilesetCorner_fixedlighting/T_Corner_Rail_Normal.uasset | 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.../Common/Dungeon/Materials/TilesetEdge/M_Edge_wall.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_Corner_base_BaseColor.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_Corner_base_Normal.uasset | 3 +++ ...set_Edge_low_Corner_base_OcclusionRoughnessMetallic.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_Corner_step_BaseColor.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_Corner_step_Normal.uasset | 3 +++ ...set_Edge_low_Corner_step_OcclusionRoughnessMetallic.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_Corner_wall_BaseColor.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_Corner_wall_Normal.uasset | 3 +++ ...set_Edge_low_Corner_wall_OcclusionRoughnessMetallic.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_M_Balusters_BaseColor.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_M_Balusters_Normal.uasset | 3 +++ ...set_Edge_low_M_Balusters_OcclusionRoughnessMetallic.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_M_Rail_BaseColor.uasset | 3 +++ .../TilesetEdge/Tileset_Edge_low_M_Rail_Normal.uasset | 3 +++ .../Tileset_Edge_low_M_Rail_OcclusionRoughnessMetallic.uasset | 3 +++ Levels/Common/Dungeon/SM_Block2x2x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Block2x3x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Block3x3x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Block4x3x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Block4x4x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Block_1x1x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Block_1x1x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Block_1x1x3.uasset | 3 +++ Levels/Common/Dungeon/SM_Block_1x1x4.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner.uasset | 3 +++ Levels/Common/Dungeon/SM_CornerInner_norail.uasset | 3 +++ Levels/Common/Dungeon/SM_CornerSmall.uasset | 3 +++ Levels/Common/Dungeon/SM_CornerSmall_nostep.uasset | 3 +++ Levels/Common/Dungeon/SM_CornerSmall_nostep_norail.uasset | 3 +++ Levels/Common/Dungeon/SM_CornerSmall_outer.uasset | 3 +++ Levels/Common/Dungeon/SM_CornerSmall_rail.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_Inner.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_Inner_nobase.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_Outer_norail.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_nobase.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_railing.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_wall_short.uasset | 3 +++ Levels/Common/Dungeon/SM_Corner_wall_tall.uasset | 3 +++ Levels/Common/Dungeon/SM_Edge_2x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Edge_2x2.uasset | 3 +++ Levels/Common/Dungeon/SM_FloorCorner.uasset | 3 +++ Levels/Common/Dungeon/SM_Stairs.uasset | 3 +++ Levels/Common/Dungeon/SM_Stairs_L.uasset | 3 +++ Levels/Common/Dungeon/SM_Stairs_R.uasset | 3 +++ Levels/Common/Dungeon/SM_Stairs_nobottom.uasset | 3 +++ Levels/Common/Dungeon/SM_Stairs_nobottom_L.uasset | 3 +++ Levels/Common/Dungeon/SM_Stairs_nobottom_R.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile1x1_A.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile1x1_B.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_1x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_1x3.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_1x3a.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_1x4.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_1x4_a.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_1x6.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_2x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_2x2x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_2x4.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_3x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_3x2x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_3x3_A.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_3x3_B.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_3x3x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_3x3x3.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_4x4.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_4x4_a.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_5x5.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_6x3.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_6x6.uasset | 3 +++ Levels/Common/Dungeon/SM_Tile_6x9.uasset | 3 +++ Levels/Common/Dungeon/SM_TilesetEdge.uasset | 3 +++ Levels/Common/Dungeon/SM_TilesetEdge_nobase.uasset | 3 +++ Levels/Common/Dungeon/SM_TilesetEdge_nobase_2.uasset | 3 +++ Levels/Common/Dungeon/SM_TilesetEdge_nobase_4.uasset | 3 +++ Levels/Common/Dungeon/SM_Wall_2x1.uasset | 3 +++ Levels/Common/Dungeon/SM_Wall_2x2.uasset | 3 +++ Levels/Common/Dungeon/SM_Wall_4x2.uasset | 3 +++ Levels/StartupMap.umap | 3 +++ Maps/StartupMap.umap | 3 --- MaterialLibrary/MI_DissolveEffect.uasset | 3 +++ MaterialLibrary/M_DissolveEffect.uasset | 3 +++ MaterialLibrary/PP_Highlight.uasset | 3 +++ .../HealthCrystal/Materials/HealthCrystal_BaseColor.uasset | 3 +++ Pickups/HealthCrystal/Materials/HealthCrystal_Emissive.uasset | 3 +++ Pickups/HealthCrystal/Materials/HealthCrystal_Normal.uasset | 3 +++ .../Materials/HealthCrystal_OcclusionRoughnessMetallic.uasset | 3 +++ Pickups/HealthCrystal/Materials/MI_HealthCrystal.uasset | 3 +++ Pickups/HealthCrystal/Materials/M_HealthCrystal.uasset | 3 +++ Pickups/HealthCrystal/SM_HealthCrystal.uasset | 3 +++ Pickups/Potions/Bottle/MI_Bottle.uasset | 3 +++ Pickups/Potions/Bottle/M_Bottle.uasset | 3 +++ Pickups/Potions/Bottle/Potion_low_Bottle_BaseColor.uasset | 3 +++ Pickups/Potions/Bottle/Potion_low_Bottle_Emissive.uasset | 3 +++ Pickups/Potions/Bottle/Potion_low_Bottle_Normal.uasset | 3 +++ .../Potion_low_Bottle_OcclusionRoughnessMetallic.uasset | 3 +++ Pickups/Potions/Bottle/Potion_low_Bottle_Opacity.uasset | 3 +++ Pickups/Potions/Cork/M_Cork.uasset | 3 +++ Pickups/Potions/Cork/T_Cork_BaseColor.uasset | 3 +++ Pickups/Potions/Cork/T_Cork_Normal.uasset | 3 +++ Pickups/Potions/Cork/T_Cork_OcclusionRoughnessMetallic.uasset | 3 +++ Pickups/Potions/Liquid/MI_BlueLiquid.uasset | 3 +++ Pickups/Potions/Liquid/MI_RedLiquid.uasset | 3 +++ Pickups/Potions/Liquid/M_WhiteLiquid.uasset | 3 +++ Pickups/Potions/Liquid/T_WhiteLiquid_BaseColor.uasset | 3 +++ Pickups/Potions/Liquid/T_WhiteLiquid_Emissive.uasset | 3 +++ Pickups/Potions/Liquid/T_WhiteLiquid_Normal.uasset | 3 +++ .../Liquid/T_WhiteLiquid_OcclusionRoughnessMetallic.uasset | 3 +++ Pickups/Potions/Liquid/T_WhiteLiquid_Opacity.uasset | 3 +++ Pickups/Potions/SM_PotionBottle.uasset | 3 +++ Sounds/Abilities/ArcaneShards/sfx_ArcaneShards.uasset | 3 +++ Sounds/Abilities/ArcaneShards/wav/SFX_RockSpikes_01.uasset | 3 +++ Sounds/Abilities/ArcaneShards/wav/SFX_RockSpikes_02.uasset | 3 +++ Sounds/Abilities/ArcaneShards/wav/SFX_RockSpikes_03.uasset | 3 +++ Sounds/Abilities/ArcaneShards/wav/SFX_RockSpikes_04.uasset | 3 +++ Sounds/Abilities/ArcaneShards/wav/SFX_RockSpikes_05.uasset | 3 +++ Sounds/Abilities/ArcaneShards/wav/SFX_RockSpikes_06.uasset | 3 +++ Sounds/Abilities/FireBolt/att_InWorld.uasset | 3 +++ Sounds/Abilities/FireBolt/sfx_FireBolt.uasset | 3 +++ Sounds/Abilities/FireBolt/sfx_FireBoltHiss.uasset | 3 +++ Sounds/Abilities/FireBolt/sfx_FireBoltLow.uasset | 3 +++ 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Sounds/FootSteps/wav/SFX_Footsteps_Stone_01.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_02.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_03.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_04.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_05.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_06.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_07.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_08.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_09.uasset | 3 +++ Sounds/FootSteps/wav/SFX_Footsteps_Stone_10.uasset | 3 +++ Sounds/LevelUp/SFX_LevelUp.uasset | 3 +++ Sounds/LevelUp/sfx_Template_single.uasset | 3 +++ Sounds/Music/Music_MainMenu.uasset | 3 +++ Sounds/Potions/Consume/SFX_Potion_Consume_01.uasset | 3 +++ Sounds/Potions/Consume/SFX_Potion_Consume_02.uasset | 3 +++ Sounds/Potions/Consume/SFX_Potion_Consume_03.uasset | 3 +++ Sounds/Potions/Consume/sfx_Potion_Consume.uasset | 3 +++ 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Sounds/UI/ButtonClick/SFX_UI_ButtonClick_04.uasset | 3 +++ Sounds/UI/Cancel/SFX_UI_Cancel_01.uasset | 3 +++ Sounds/UI/Cancel/SFX_UI_Cancel_02.uasset | 3 +++ Sounds/UI/Cancel/SFX_UI_Cancel_03.uasset | 3 +++ Sounds/UI/Hover/SFX_UI_Hover_01.uasset | 3 +++ Sounds/UI/Hover/SFX_UI_Hover_02.uasset | 3 +++ Sounds/UI/Hover/SFX_UI_Hover_03.uasset | 3 +++ Sounds/UI/Unlock_Skills/SFX_UI_Unlock_NewSkill.uasset | 3 +++ Sounds/UI/Unlock_Skills/SFX_UI_Unlock_SelectSkill.uasset | 3 +++ Sounds/sfx_Template_multi.uasset | 3 +++ Sounds/sfx_Template_single.uasset | 3 +++ Spells/Shards/Material/M_Shards.uasset | 3 +++ .../Material/Shards_low_DefaultMaterial_BaseColor.uasset | 3 +++ .../Shards/Material/Shards_low_DefaultMaterial_Normal.uasset | 3 +++ ...ards_low_DefaultMaterial_OcclusionRoughnessMetallic.uasset | 3 +++ Spells/Shards/SM_Shard_debris.uasset | 3 +++ Spells/Shards/SM_Shard_large.uasset | 3 +++ Spells/Shards/SM_Shard_small.uasset | 3 +++ UI/Borders/BorderLarge/Border_Large.uasset | 3 +++ UI/Borders/BorderLarge/Border_Large_png.uasset | 3 +++ UI/Borders/BorderLarge_BG/Border_Large_BG.uasset | 3 +++ UI/Borders/BorderLarge_BG/T_Border_Large_BG_png.uasset | 3 +++ UI/Borders/Border_1/Border_1.uasset | 3 +++ UI/Borders/Border_1/Border_1_png.uasset | 3 +++ UI/Borders/Border_1/lrgBorder_1.uasset | 3 +++ UI/Button_Red/Button.uasset | 3 +++ UI/Button_Red/Button_Border.uasset | 3 +++ UI/Button_Red/Button_Grayed_Out.uasset | 3 +++ UI/Button_Red/Button_Highlighted.uasset | 3 +++ UI/Button_Red/Button_Pressed.uasset | 3 +++ UI/CooldownBar/cooldown_bar.uasset | 3 +++ UI/Fonts/Amarante/Amarante-Regular.uasset | 3 +++ UI/Fonts/Amarante/Amarante-Regular_Font.uasset | 3 +++ UI/Fonts/David_Libre/DavidLibre-Bold.uasset | 3 +++ UI/Fonts/David_Libre/DavidLibre-Bold_Font.uasset | 3 +++ UI/Fonts/David_Libre/DavidLibre-Medium.uasset | 3 +++ UI/Fonts/David_Libre/DavidLibre-Medium_Font.uasset | 3 +++ UI/Fonts/David_Libre/DavidLibre-Regular.uasset | 3 +++ UI/Fonts/David_Libre/DavidLibre-Regular_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Black.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Black_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Bold.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Bold_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-ExtraBold.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-ExtraBold_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Light.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Light_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Medium.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Medium_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Regular.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-Regular_Font.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-SemiBold.uasset | 3 +++ UI/Fonts/Inkut/InknutAntiqua-SemiBold_Font.uasset | 3 +++ UI/Fonts/Nanum_Brush/NanumBrushScript-Regular.uasset | 3 +++ UI/Fonts/Nanum_Brush/NanumBrushScript-Regular_Font.uasset | 3 +++ UI/Fonts/Pirata_One/PirataOne-Regular.uasset | 3 +++ UI/Fonts/Pirata_One/PirataOne-Regular_Font.uasset | 3 +++ UI/Globes/MI_ArcaneSkillBG.uasset | 3 +++ UI/Globes/MI_EmptyGlobe.uasset | 3 +++ UI/Globes/MI_FireSkillBG.uasset | 3 +++ UI/Globes/MI_FlowingUIBG.uasset | 3 +++ UI/Globes/MI_Flowing_Red.uasset | 3 +++ UI/Globes/MI_GhostHealthGlobe.uasset | 3 +++ UI/Globes/MI_GhostManaGlobe.uasset | 3 +++ UI/Globes/MI_HealthGlobe.uasset | 3 +++ UI/Globes/MI_LockedBG.uasset | 3 +++ UI/Globes/MI_ManaGlobe.uasset | 3 +++ UI/Globes/MI_ShockSkillBG.uasset | 3 +++ UI/Globes/M_EmptyGlobe.uasset | 3 +++ UI/Globes/M_FlowingGlobe.uasset | 3 +++ UI/Globes/M_FlowingUIBG.uasset | 3 +++ UI/Globes/M_GlobeReversed.uasset | 3 +++ UI/Globes/TilingNoise05.uasset | 3 +++ UI/HealthBar/MediumEnemy/Medium_Enemy_Back.uasset | 3 +++ UI/HealthBar/MediumEnemy/Medium_Enemy_Front.uasset | 3 +++ UI/HealthBar/MediumEnemy/Medium_Health_Fill.uasset | 3 +++ UI/HealthBar/Player/HealthBar.uasset | 3 +++ UI/HealthBar/Player/HealthBarAtt.uasset | 3 +++ UI/HealthBar/Player/HealthBarBG.uasset | 3 +++ UI/HealthBar/Player/HealthBarFill.uasset | 3 +++ UI/HealthMana/AuraRender.uasset | 3 +++ UI/HealthMana/HealthMana.uasset | 3 +++ UI/LoadScreen/PlusIcon_clearBG.uasset | 3 +++ UI/ManaBar/ManaBar.uasset | 3 +++ .../AuraRender.uasset => UI/ManaBar/ManaBarAtt.uasset | 4 ++-- UI/Overlay/OverlayUI.uasset | 3 +++ UI/Pickups/T_HealthCrystal.uasset | 3 +++ UI/Pickups/T_ManaCrystal.uasset | 3 +++ UI/Pickups/T_Potion_Blue.uasset | 3 +++ UI/Pickups/T_Potion_Red.uasset | 3 +++ UI/Rings/GlobeRing/GlobeRing.uasset | 3 +++ UI/Rings/GlobeRing/GlobeRing2.uasset | 3 +++ UI/Rings/GlobeRing/RingBlueGlow.uasset | 3 +++ UI/Rings/SkillRing/SkillRing_1.uasset | 3 +++ UI/Rings/SkillRing/SkillRing_1a.uasset | 3 +++ UI/Rings/SkillRing/SkillRing_2.uasset | 3 +++ UI/Rings/SkillRing/SkillRing_2a.uasset | 3 +++ UI/Rings/SkillRingGlow/SkillRing_1_Glow.uasset | 3 +++ UI/Rings/SkillRingGlow/SkillRing_1a_Glow.uasset | 3 +++ UI/Rings/SkillRingGlow/SkillRing_2_Glow.uasset | 3 +++ UI/Rings/SkillRingGlow/SkillRing_2a_Glow.uasset | 3 +++ UI/SpellTree/EquippedSpellsRowOutline.uasset | 3 +++ UI/SpellTree/Line.uasset | 3 +++ UI/SpellTree/Line_Yellow.uasset | 3 +++ UI/SpellTree/OffensiveSelectionBox.uasset | 3 +++ UI/SpellTree/PassiveSelectionBox.uasset | 3 +++ UI/SpellTree/Ring1.uasset | 3 +++ UI/SpellTree/Ring1_active.uasset | 3 +++ UI/SpellTree/Ring2.uasset | 3 +++ UI/SpellTree/Ring2_active.uasset | 3 +++ UI/SpellTree/Ring3.uasset | 3 +++ UI/SpellTree/Ring3_active.uasset | 3 +++ .../LevelUp/SFX_LevelUp.uasset => UI/SpellTree/Ring4.uasset | 4 ++-- UI/SpellTree/Ring4_active.uasset | 3 +++ UI/SpellTree/connector.uasset | 3 +++ UI/SpellTree/connector_active.uasset | 3 +++ UI/Spells/ArcaneBlast.uasset | 3 +++ UI/Spells/ArcaneShards.uasset | 3 +++ UI/Spells/ArcaneShards2.uasset | 3 +++ UI/Spells/ArcaneStorm.uasset | 3 +++ UI/Spells/BallLightning.uasset | 3 +++ UI/Spells/FireBlast.uasset | 3 +++ UI/Spells/FireBolt.uasset | 3 +++ UI/Spells/FireBolt_white.uasset | 3 +++ UI/Spells/FireNado.uasset | 3 +++ UI/Spells/Halo.uasset | 3 +++ UI/Spells/LifeSiphon.uasset | 3 +++ UI/Spells/LightningStorm.uasset | 3 +++ UI/Spells/Locked.uasset | 3 +++ UI/Spells/Locked_sm.uasset | 3 +++ UI/Spells/Locked_sm_white.uasset | 3 +++ UI/Spells/SelectionCircle.uasset | 3 +++ UI/Spells/Shock.uasset | 3 +++ UI/Wide_Button_Red/WideButton.uasset | 3 +++ UI/Wide_Button_Red/WideButton_GrayedOut.uasset | 3 +++ UI/Wide_Button_Red/WideButton_Highlighted.uasset | 3 +++ UI/Wide_Button_Red/WideButton_Pressed.uasset | 3 +++ UI/Wide_Button_Red/WideButton_Pressed_2.uasset | 3 +++ UI/XPBar/XP_Back.uasset | 3 +++ UI/XPBar/XP_Front.uasset | 3 +++ UI/XPBar/XP_Middle.uasset | 3 +++ UI/XPBar/xp_bar.uasset | 3 +++ UI/XPBar/xp_frame.uasset | 3 +++ VFX/ArcaneShards/NS_ArcaneShards.uasset | 3 +++ VFX/Combat/NS_BloodImpact.uasset | 3 +++ VFX/Combat/NS_CombatImpact.uasset | 3 +++ VFX/Combat/NS_GroundSummon.uasset | 3 +++ VFX/Combat/NS_SlingshotImpact.uasset | 3 +++ VFX/Combat/Trail/Materials/MI_Refraction.uasset | 3 +++ VFX/Combat/Trail/Materials/M_Refraction.uasset | 3 +++ VFX/Combat/Trail/NE_Refract.uasset | 3 +++ VFX/Combat/Trail/NS_CombatTrail.uasset | 3 +++ VFX/Cursor/FX_Cursor.uasset | 3 +++ VFX/Cursor/M_Cursor.uasset | 3 +++ VFX/Cursor/SM_CursorMesh.uasset | 3 +++ VFX/Cursor/T_Arrow.uasset | 3 +++ VFX/Cursor/T_Crystal.uasset | 3 +++ VFX/Cursor/T_Crystal2.uasset | 3 +++ VFX/Cursor/T_Crystal3.uasset | 3 +++ VFX/Cursor/T_Crystal4.uasset | 3 +++ VFX/Fire/MI_Fire.uasset | 3 +++ VFX/Fire/M_Distortion.uasset | 3 +++ VFX/Fire/M_Distortion2.uasset | 3 +++ VFX/Fire/M_Fire.uasset | 3 +++ VFX/Fire/NS_Fire.uasset | 3 +++ VFX/Firenado/Gradient_Radial_trans.uasset | 3 +++ VFX/Firenado/LowResBlurredNoise.uasset | 3 +++ VFX/Firenado/M_Swirl.uasset | 3 +++ VFX/Firenado/M_radial_ramp.uasset | 3 +++ VFX/Firenado/M_smoke_subUV.uasset | 3 +++ VFX/Firenado/NS_Tornado.uasset | 3 +++ VFX/Firenado/OffsetNoiseDistanceFields_ForNormals.uasset | 3 +++ VFX/Firenado/SM_Tornado.uasset | 3 +++ VFX/Firenado/T_Smoke_SubUV.uasset | 3 +++ VFX/Firenado/T_Smoke_SubUV_2.uasset | 3 +++ VFX/Firenado/T_Smoke_Tiled_D.uasset | 3 +++ VFX/Firenado/T_Smoke_Tiled_D_2.uasset | 3 +++ VFX/Firenado/Tornado.uasset | 3 +++ VFX/LevelUp/Materials/M_PanningNoise.uasset | 3 +++ .../Materials/OffsetNoiseDistanceFields_ForNormals.uasset | 3 +++ VFX/LevelUp/NS_LevelUp.uasset | 3 +++ VFX/MagicCircles/M_MagicCircle_1.uasset | 3 +++ VFX/MagicCircles/MagicCircle_1.uasset | 3 +++ VFX/ManaDrain/M_ManaDrain.uasset | 3 +++ VFX/ManaDrain/NS_ManaDrain.uasset | 3 +++ VFX/Projectiles/FireBolt/Materials/M_Fire.uasset | 3 +++ VFX/Projectiles/FireBolt/Materials/M_Fireball.uasset | 3 +++ .../FireBolt/Materials/Textures/Noise_blur_1.uasset | 3 +++ .../FireBolt/Materials/Textures/Noise_cell_1.uasset | 3 +++ VFX/Projectiles/FireBolt/NS_Fire_1.uasset | 3 +++ VFX/Projectiles/FireBolt/NS_Fire_2.uasset | 3 +++ VFX/Projectiles/FireBolt/NS_Fire_3.uasset | 3 +++ VFX/Projectiles/FireBolt/NS_Fire_4.uasset | 3 +++ VFX/Projectiles/FireBolt/NS_Fireball.uasset | 3 +++ VFX/Projectiles/FireExplosion/M_ExplosionSphere.uasset | 3 +++ VFX/Projectiles/FireExplosion/M_ExplosionSphere1.uasset | 3 +++ VFX/Projectiles/FireExplosion/NS_FireExplosion.uasset | 3 +++ VFX/Projectiles/FireExplosion/NS_FireExplosion1.uasset | 3 +++ VFX/Shared/M_Crescent.uasset | 3 +++ VFX/Shared/M_DefaultSprite.uasset | 3 +++ VFX/Shared/M_DefaultSprite_trans.uasset | 3 +++ VFX/Shared/M_Ring.uasset | 3 +++ VFX/Shared/M_Spark.uasset | 3 +++ VFX/Shared/Sphere.uasset | 3 +++ VFX/Shared/noise_blur_min.uasset | 3 +++ VFX/Shared/sparkle_01.uasset | 3 +++ VFX/Shared/water_n.uasset | 3 +++ VFX/Shock/Material/DefaultSpriteMaterial_Trans.uasset | 3 +++ VFX/Shock/Material/M_ElectricRibbon_Add.uasset | 3 +++ VFX/Shock/Material/M_ElectricRibbon_Trans.uasset | 3 +++ VFX/Shock/Material/T_Noise01.uasset | 3 +++ VFX/Shock/NS_ElectricBeam.uasset | 3 +++ VFX/Shock/NS_Sparks.uasset | 3 +++ VFX/Soul/M_SoulGlow.uasset | 3 +++ VFX/Soul/NS_Embers.uasset | 3 +++ VFX/Soul/NS_Glow.uasset | 3 +++ VFX/Soul/NS_Soul.uasset | 3 +++ VFX/Soul/NS_SoulPickup.uasset | 3 +++ VFX/Stun/M_Star.uasset | 3 +++ VFX/Stun/NS_Halo.uasset | 3 +++ VFX/Stun/NS_LifeSiphon.uasset | 3 +++ VFX/Stun/NS_ManaSiphon.uasset | 3 +++ VFX/Stun/NS_Stars.uasset | 3 +++ VFX/Stun/star.uasset | 3 +++ 1524 files changed, 2288 insertions(+), 2285 deletions(-) create mode 100644 Actors/Aura/Animations/Abilities/Cast_ArcaneShards.uasset create mode 100644 Actors/Aura/Animations/Abilities/Cast_ArcaneShards_Short.uasset create mode 100644 Actors/Aura/Animations/Abilities/Cast_FireBolt.uasset create mode 100644 Actors/Aura/Animations/Abilities/Cast_Shock.uasset create mode 100644 Actors/Aura/Animations/Abilities/Cast_Shock_Loop.uasset create mode 100644 Actors/Aura/Animations/Abilities/HitReact.uasset create mode 100644 Actors/Aura/Animations/Abilities/Stun.uasset create mode 100644 Actors/Aura/Animations/AuraPose.uasset 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