using System; using System.Collections.Generic; using UnrealBuildTool; using ModuleRules = UnrealBuildTool.ModuleRules; using ReadOnlyTargetRules = UnrealBuildTool.ReadOnlyTargetRules; using TargetRules = UnrealBuildTool.TargetRules; using UnrealTargetConfiguration = UnrealBuildTool.UnrealTargetConfiguration; public class Gasa : ModuleRules { public Gasa(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = false; bMergeUnityFiles = false; IWYUSupport = IWYUSupport.None; PCHUsage = PCHUsageMode.NoPCHs; OptimizeCode = CodeOptimization.Never; MinCpuArchX64 = MinimumCpuArchitectureX64.AVX512; IncludeOrderVersion = EngineIncludeOrderVersion.Latest; bCodeCoverage = false; bDisableStaticAnalysis = true; bValidateCircularDependencies = true; bValidateFormatStrings = false; bValidateInternalApi = false; bEnableExceptions = false; bEnableBufferSecurityChecks = false; bEnableNonInlinedGenCppWarnings = false; bEnableUndefinedIdentifierWarnings = false; bIgnoreUnresolvedSymbols = false; bEnableObjCAutomaticReferenceCounting = false; bEnableObjCExceptions = false; var Kilobyte = 1024; NumIncludedBytesPerUnityCPPOverride = Kilobyte * 32; MinFilesUsingPrecompiledHeaderOverride = 1; PrivatePCHHeaderFile = "GasaColdHeadersPCH.h"; #region Engine PrivateIncludePathModuleNames.AddRange(new string[] { "Core", "Engine", "EnhancedInput", }); PrivateDependencyModuleNames.AddRange(new string[] { "Core", "AIModule", "CoreOnline", "CoreUObject", "DeveloperSettings", "Engine", "EnhancedInput", "GameplayAbilities", "GameplayTags", "GameplayTasks", "InputCore", "NetCore", "Niagara", "OnlineSubsystem", "SlateCore", "UMG", }); if (Target.bBuildEditor) { PrivateDependencyModuleNames.AddRange( new string[] { "UnrealEd", "UMGEditor", }); } #endregion Engine #region Plugins if (Target.Configuration != UnrealTargetConfiguration.Shipping && Target.Type != TargetRules.TargetType.Server) { PrivateDefinitions.AddRange(new string[] { "ENABLE_COG=true", }); PrivateIncludePathModuleNames.AddRange( new string[] { "CogCommon", "CogAbility", "CogAI", "CogAll", "CogDebug", "CogDebugEditor", "CogEngine", "CogImgui", "CogInput", "CogWindow", }); PrivateDependencyModuleNames.AddRange(new string[] { // "UE_ImGui", "CogCommon", "CogAbility", "CogAI", "CogAll", "CogDebug", "CogEngine", "CogImgui", "CogInput", "CogWindow", }); } #endregion Plugins PublicIncludePaths.Add("Gasa"); PublicIncludePathModuleNames.Add("Gasa"); } }