#pragma once #include "IDetailCustomization.h" class FGlobeProgressBarDetails : public IDetailCustomization { public: static TSharedRef<IDetailCustomization> MakeInstance() { return MakeShareable(new FGlobeProgressBarDetails); } void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override; static bool CheckAsset(FAssetData const& Asset); TSharedPtr<FAssetThumbnail> Thumbnail; };