// This file was generated automatially by gencpp's unreal.cpp (See: https://github.com/Ed94/gencpp) #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-const-variable" #pragma clang diagnostic ignored "-Wunused-but-set-variable" #pragma clang diagnostic ignored "-Wswitch" #pragma clang diagnostic ignored "-Wunused-variable" #pragma clang diagnostic ignored "-Wunknown-pragmas" #pragma clang diagnostic ignored "-Wvarargs" #pragma clang diagnostic ignored "-Wunused-function" #endif #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunknown-pragmas" #pragma GCC diagnostic ignored "-Wcomment" #pragma GCC diagnostic ignored "-Wswitch" #pragma GCC diagnostic ignored "-Wunused-variable" #endif #pragma once #include "gen.hpp" GEN_NS_BEGIN struct Builder { FileInfo File; String Buffer; static Builder open( char const* path ); void pad_lines( s32 num ); void print( Code ); void print_fmt( char const* fmt, ... ); void write(); }; GEN_NS_END #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __GNUC__ #pragma GCC diagnostic pop #endif