DuctTaped_GL/DGL_FundamentalTypes.hpp

20 lines
329 B
C++

#pragma once
// GLEW
#include <glew.h>
namespace DGL
{
// Fundamental Types
using gChar = GLchar ;
using gBitfield = GLbitfield;
using gFloat = GLfloat ;
using gFloatClamped = GLclampf ;
using gInt = GLint ;
using gUInt = GLuint ;
using gSize = GLsizei ;
}