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20 lines
329 B
C++
20 lines
329 B
C++
#pragma once
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// GLEW
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#include <glew.h>
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namespace DGL
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{
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// Fundamental Types
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using gChar = GLchar ;
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using gBitfield = GLbitfield;
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using gFloat = GLfloat ;
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using gFloatClamped = GLclampf ;
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using gInt = GLint ;
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using gUInt = GLuint ;
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using gSize = GLsizei ;
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}
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