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https://github.com/Ed94/DuctTaped_GL.git
synced 2025-07-01 09:21:02 -07:00
Added half cut tape.
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@ -1,5 +1,7 @@
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#version 330 core
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out vec4 FragColor;
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in vec3 FragPosition ;
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@ -1,9 +1,13 @@
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#version 330 core
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#define VertexIndex 0
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#define NormalIndex 1
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#define TextureIndex 2
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layout (location = VertexIndex ) in vec3 VertPosition;
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layout (location = NormalIndex ) in vec3 VertNormal ;
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layout (location = TextureIndex) in vec3 VertTexture ;
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