DuctTaped_GL/DGL_FundamentalTypes.hpp

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2020-02-12 00:29:35 -08:00
#pragma once
// GLEW
#include <glew.h>
namespace GL
{
// Fundamental Types
using gChar = GLchar ;
using gFloat = GLfloat;
using gInt = GLint ;
using gUInt = GLuint ;
using gSize = GLsizei;
}