mirror of
https://github.com/Ed94/CrimsonDesert-ReshadePresets.git
synced 2026-08-07 16:18:53 +00:00
v0.3: Thinned down shader to just FXAA, FILMDECK for no grading and PandaFX additionally for grading.
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@@ -1,4 +1,5 @@
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Techniques=FXAA@FXAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,SmartDeNoise@SmartDeNoise.fx,FSR1_2X@FSR1_2X.fx,Information_SD@SuperDepth3D.fx
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Techniques=FXAA@FXAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,Information_SD@SuperDepth3D.fx
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TechniqueSorting=FXAA@FXAA.fx,PandaFX@PandaFX.fx,FILMDECK@FILMDECK.fx,SmartDeNoise@SmartDeNoise.fx,Information_SD@SuperDepth3D.fx,SuperDepth3D@SuperDepth3D.fx
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[FILMDECK.fx]
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AUTO_PUSH=100
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@@ -37,6 +38,7 @@ LIFT=0.494118,0.454902,0.486275
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NEG_EXP=-0.000000
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N_TEMP=-18
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OUT_GAMMA=0.936000
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PreprocessorDefinitions=SWAPCHAIN_PRECISION=3,LET_ME_COOK=0
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PRT_EXP=-0.559000
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PUSH=0.000000
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PUSH_MODE=0
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@@ -58,14 +60,11 @@ _TUT1=0
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_WBMASG=0
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_WVMSG=0
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[FSR1_2X.fx]
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sharpness=1.382000
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[FXAA.fx]
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EdgeThreshold=0.268000
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EdgeThreshold=0.227000
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EdgeThresholdMin=0.000000
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PreprocessorDefinitions=FXAA_EARLY_EXIT=0,FXAA_QUALITY__PRESET=24,FXAA_GREEN_AS_LUMA=0
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Subpix=0.343000
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Subpix=0.252000
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[PandaFX.fx]
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Bleach_Bypass_Amount=0.270000
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@@ -93,11 +92,6 @@ Gamma_B=1.000000
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Gamma_G=0.930000
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Gamma_R=1.010000
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[SmartDeNoise.fx]
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uKSigma=0.524000
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uSigma=2.237000
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uThreshold=0.069000
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[SuperDepth3D.fx]
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Adjust_Vignette=0.000000
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Alpha_Auto_UI=0
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