mirror of
https://github.com/Ed94/CrimsonDesert-ReshadePresets.git
synced 2026-08-07 16:18:53 +00:00
Adjustments, starting to use RenoDX pyschoV-17 tonemapper. Made increase postive film exposure on filmdeck. Reduced red channel on green mix for Color Grading.
This commit is contained in:
@@ -24,10 +24,10 @@ GREYS=0.501961,0.501961,0.501961
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GREY_CAL=0
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GREY_CAL=0
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HAL_AMT=33
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HAL_AMT=33
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HAL_SEN=85
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HAL_SEN=85
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HAL_WDT=75
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HAL_WDT=78
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HUEBlue=0.247059,0.117647,0.768628
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HUEBlue=0.247059,0.117647,0.768628
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HUECyan=0.039216,0.580392,0.576471
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HUECyan=0.039216,0.580392,0.576471
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HUEGreen=0.325490,0.823529,0.039216
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HUEGreen=0.129412,0.823529,0.039216
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HUEMagenta=0.750000,0.250000,0.750000
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HUEMagenta=0.750000,0.250000,0.750000
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HUEOrange=0.756863,0.513726,0.207843
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HUEOrange=0.756863,0.513726,0.207843
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HUEPurple=0.500000,0.250000,0.750000
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HUEPurple=0.500000,0.250000,0.750000
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@@ -39,13 +39,13 @@ NEG_EXP=-0.000000
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N_TEMP=-9
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N_TEMP=-9
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OUT_GAMMA=0.936000
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OUT_GAMMA=0.936000
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PreprocessorDefinitions=SWAPCHAIN_PRECISION=3,LET_ME_COOK=0
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PreprocessorDefinitions=SWAPCHAIN_PRECISION=3,LET_ME_COOK=0
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PRT_EXP=-0.440000
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PRT_EXP=-0.410000
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PUSH=0.000000
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PUSH=0.000000
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PUSH_MODE=0
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PUSH_MODE=0
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P_TEMP=-4
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P_TEMP=-4
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RESOLUTION=200
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RESOLUTION=200
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SATURATION=89
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SATURATION=89
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WEAVE_AMT=50
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WEAVE_AMT=31
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_CALMSG=0
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_CALMSG=0
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_FLKMSG=0
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_FLKMSG=0
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_HALMSG=0
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_HALMSG=0
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@@ -70,8 +70,8 @@ Subpix=0.252000
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Bleach_Bypass_Amount=0.270000
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Bleach_Bypass_Amount=0.270000
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Blend_Amount=0.280000
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Blend_Amount=0.280000
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Contrast_B=1.100000
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Contrast_B=1.100000
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Contrast_G=0.920000
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Contrast_G=0.990000
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Contrast_R=0.990000
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Contrast_R=0.910000
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Diffusion_1_Amount=0.040000
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Diffusion_1_Amount=0.040000
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Diffusion_1_Gamma=0.850000
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Diffusion_1_Gamma=0.850000
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Diffusion_1_Quality=2.000000
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Diffusion_1_Quality=2.000000
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@@ -89,8 +89,9 @@ Enable_Diffusion=1
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Enable_Dither=0
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Enable_Dither=0
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Enable_Static_Dither=0
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Enable_Static_Dither=0
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Gamma_B=1.000000
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Gamma_B=1.000000
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Gamma_G=0.930000
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Gamma_G=0.980000
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Gamma_R=1.010000
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Gamma_R=0.940000
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[SuperDepth3D.fx]
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[SuperDepth3D.fx]
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Adjust_Vignette=0.000000
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Adjust_Vignette=0.000000
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@@ -166,3 +167,4 @@ ZPD_Boundary_n_Fade=0.750000,0.375000
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ZPD_OverShoot=0.375000
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ZPD_OverShoot=0.375000
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ZPD_Screen_Edge_Avoidance=0
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ZPD_Screen_Edge_Avoidance=0
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+14
-14
@@ -64,24 +64,24 @@ SettingsMode=1
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[renodx-preset1]
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[renodx-preset1]
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AE_DarkExposureLimit=50
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AE_DarkExposureLimit=50
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AE_DarkToLightTime=1
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AE_DarkToLightTime=0.7
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AE_DynamismHigh=34
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AE_DynamismHigh=41
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AE_DynamismLow=50
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AE_DynamismLow=53
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AE_EnvironmentBias=100
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AE_EnvironmentBias=100
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AE_LightToDarkTime=4.3
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AE_LightToDarkTime=2.4
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AE_PerceptualMaxBrightness=5
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AE_PerceptualMaxBrightness=6
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AE_PerceptualMinBrightness=1
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AE_PerceptualMinBrightness=0
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AE_Speed=50
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AE_Speed=17
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AE_TargetSmoothing=13
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AE_TargetSmoothing=13
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BloomStrength=100
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BloomStrength=100
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ColorGradeConeResponse=60
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ColorGradeConeResponse=53
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ColorGradeContrast=50
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ColorGradeContrast=50
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ColorGradeExposure=1
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ColorGradeExposure=1.33
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ColorGradeHighlights=50
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ColorGradeHighlights=34
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ColorGradeSaturation=65
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ColorGradeSaturation=57
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ColorGradeShadows=39
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ColorGradeShadows=52
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ContactShadowQuality=0
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ContactShadowQuality=0
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CustomToneMapMidgrayAdjust=100
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CustomToneMapMidgrayAdjust=60
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DawnDuskImprovements=1
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DawnDuskImprovements=1
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DisableAWB=0
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DisableAWB=0
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FxChromaticAberration=100
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FxChromaticAberration=100
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@@ -108,7 +108,7 @@ TonemapDebugMode=0
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ToneMapGameNits=203
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ToneMapGameNits=203
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ToneMapHueRestore=100
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ToneMapHueRestore=100
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ToneMapPeakNits=1000
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ToneMapPeakNits=1000
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ToneMapType=0
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ToneMapType=1
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[SCREENSHOT]
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[SCREENSHOT]
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ClearAlpha=1
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ClearAlpha=1
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