Files
Cog/Plugins/CogWindow/Source/CogWindow/CogWindow.Build.cs
T
2023-10-11 14:34:18 -04:00

51 lines
758 B
C#

using UnrealBuildTool;
public class CogWindow : ModuleRules
{
public CogWindow(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CogImgui",
"CogDebug",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"InputCore",
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"NetCore",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}