Files
Cog/Source/CogSample/CogSampleSpawnableInterface.h
T
Arnaud Jamin 42ca1afc6a Cog Sample: Adding more gameplay
Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00

23 lines
390 B
C++

#pragma once
#include "CoreMinimal.h"
#include "CogSampleSpawnableInterface.generated.h"
UINTERFACE(MinimalAPI, Blueprintable)
class UCogSampleSpawnableInterface : public UInterface
{
GENERATED_BODY()
};
class ICogSampleSpawnableInterface
{
GENERATED_BODY()
public:
virtual AActor* GetCreator() const { return nullptr; }
virtual void SetCreator(AActor* Value) { }
};