Files
Cog/Plugins/CogAI/Source/CogAI/CogAI.Build.cs
T
2023-10-20 09:02:11 -04:00

50 lines
1.0 KiB
C#

using UnrealBuildTool;
public class CogAI : ModuleRules
{
public CogAI(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CogCommon",
"CogImgui",
"CogDebug",
"CogWindow",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"AIModule",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}