Files
Cog/Plugins/Cog/Source/CogEngine/Private/CogEngineWindow_NetImGui.cpp
T
2025-01-07 13:57:21 -05:00

402 lines
13 KiB
C++

#include "CogEngineWindow_NetImGui.h"
#include "CogImguiContext.h"
#include "CogImguiHelper.h"
#include "CogWindowConsoleCommandManager.h"
#include "CogWindowManager.h"
#include "CogWindowWidgets.h"
#include "Engine/EngineBaseTypes.h"
#include "Engine/World.h"
#include "imgui.h"
#include "Misc/CoreMisc.h"
#include "NetImgui_Api.h"
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::Initialize()
{
Super::Initialize();
Config = GetConfig<UCogEngineWindowConfig_NetImgui>();
FCogWindowConsoleCommandManager::RegisterWorldConsoleCommand(
TEXT("Cog.NetImgui.Connect"),
TEXT("Connect to NetImgui server"),
GetWorld(),
FCogWindowConsoleCommandDelegate::CreateLambda([this](const TArray<FString>& InArgs, UWorld* InWorld)
{
ConnectTo();
}));
FCogWindowConsoleCommandManager::RegisterWorldConsoleCommand(
TEXT("Cog.NetImgui.Listen"),
TEXT("Listen for NetImgui server connection"),
GetWorld(),
FCogWindowConsoleCommandDelegate::CreateLambda([this](const TArray<FString>& InArgs, UWorld* InWorld)
{
ConnectFrom();
}));
FCogWindowConsoleCommandManager::RegisterWorldConsoleCommand(
TEXT("Cog.NetImgui.Disconnect"),
TEXT("Disconnect from NetImgui server"),
GetWorld(),
FCogWindowConsoleCommandDelegate::CreateLambda([this](const TArray<FString>& InArgs, UWorld* InWorld)
{
Disconnect();
}));
FCogWindowConsoleCommandManager::RegisterWorldConsoleCommand(
TEXT("Cog.NetImgui.RunServer"),
TEXT("Run NetImgui server application"),
GetWorld(),
FCogWindowConsoleCommandDelegate::CreateLambda([this](const TArray<FString>& InArgs, UWorld* InWorld)
{
RunServer();
}));
FCogWindowConsoleCommandManager::RegisterWorldConsoleCommand(
TEXT("Cog.NetImgui.CloseServer"),
TEXT("Close NetImgui server application"),
GetWorld(),
FCogWindowConsoleCommandDelegate::CreateLambda([this](const TArray<FString>& InArgs, UWorld* InWorld)
{
CloseServer();
}));
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::Shutdown()
{
if (NetImgui::IsConnected() || NetImgui::IsConnectionPending())
{
NetImgui::Disconnect();
}
CloseServer();
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::ResetConfig()
{
Super::ResetConfig();
Config->Reset();
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::RenderHelp()
{
ImGui::Text("This window manage the connection to the NetImgui server."
"See https://github.com/sammyfreg/netImgui for more info.");
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::RenderTick(float DeltaTime)
{
//------------------------------------------------------
// Before auto connecting, wait for NetImgui startup,
// which require imgui context to be initialized
//------------------------------------------------------
if (HasStartedAutoConnection == false && FCogImguiContext::GetIsNetImguiInitialized())
{
HasStartedAutoConnection = true;
if (Config->AutoRunServer && GetWorld()->IsPlayInEditor())
{
RunServer();
}
ECogNetImguiAutoConnectionMode AutoConnectMode = ECogNetImguiAutoConnectionMode::NoAutoConnect;
switch (GetWorld()->GetNetMode())
{
case NM_Client: AutoConnectMode = Config->AutoConnectOnClient; break;
case NM_ListenServer: AutoConnectMode = Config->AutoConnectOnListenServer; break;
case NM_Standalone: AutoConnectMode = Config->AutoConnectOnStandalone; break;
case NM_DedicatedServer: AutoConnectMode = Config->AutoConnectOnDedicatedServer; break;
default: AutoConnectMode = ECogNetImguiAutoConnectionMode::NoAutoConnect;
}
if (AutoConnectMode == ECogNetImguiAutoConnectionMode::AutoListen)
{
ConnectFrom();
}
else if (AutoConnectMode == ECogNetImguiAutoConnectionMode::AutoConnect)
{
ConnectTo();
}
}
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::RenderContent()
{
Super::RenderContent();
#if NETIMGUI_ENABLED
//----------------------------------------
// Status
//----------------------------------------
if (NetImgui::IsConnected())
{
ImGui::TextColored(ImVec4(0.5f, 1.0f, 0.6f, 1.0f), "Connected");
}
else if (NetImgui::IsConnectionPending())
{
ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Waiting Server");
}
else
{
ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.3f, 1.0f), "Not Connected");
}
//----------------------------------------
// Connection buttons
//----------------------------------------
if (NetImgui::IsConnected())
{
if (ImGui::Button("Disconnect", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
{
NetImgui::Disconnect();
}
}
else if (NetImgui::IsConnectionPending())
{
if (ImGui::Button("Cancel Connection", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
{
NetImgui::Disconnect();
}
}
else
{
if (ImGui::Button("Connect", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
{
ConnectTo();
}
ImGui::SetItemTooltip("Attempt a connection to a remote netImgui server at the provided address.");
if (ImGui::Button("Listen", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
{
ConnectFrom();
}
ImGui::SetItemTooltip("Start listening for a connection request by a remote netImgui server, on the provided Port.");
}
//----------------------------------------
// Run/Close server button
//----------------------------------------
if (FPlatformProcess::IsProcRunning(ServerProcess))
{
if (ImGui::Button("Close Server", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
{
CloseServer();
}
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("Close the NetImgui server executable.");
}
}
else
{
if (NetImgui::IsConnected() == false)
{
if (ImGui::Button("Run Server", ImVec2(ImGui::GetContentRegionAvail().x, 0)))
{
RunServer();
}
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("Run the NetImgui server executable.");
}
}
}
ImGui::Spacing();
//----------------------------------------
// Settings
//----------------------------------------
if (ImGui::CollapsingHeader("Settings"))
{
ImGui::SeparatorText("Connection");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::InputText("Server Address", Config->ServerAddress);
ImGui::SetItemTooltip("NetImgui server application address.");
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::InputInt("Server Port", &Config->ServerPort);
ImGui::SetItemTooltip("Port of the NetImgui Server application to connect to.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::InputText("Client Name", Config->ClientName);
ImGui::SetItemTooltip("Client name displayed in the server's clients list.");
FCogWindowWidgets::SetNextItemToShortWidth();
ImGui::InputInt("Client Port", &Config->ClientPort);
ImGui::SetItemTooltip("Port this client should wait for connection from server application.");
ImGui::SeparatorText("Auto-Connect");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::ComboboxEnum("Dedicated Server", Config->AutoConnectOnDedicatedServer);
ImGui::SetItemTooltip("Auto-connect mode to the NetImgui server when launching on dedicated server mode.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::ComboboxEnum("Listen Server", Config->AutoConnectOnListenServer);
ImGui::SetItemTooltip("Auto-connect mode to the NetImgui server when launching on listen server mode.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::ComboboxEnum("Client", Config->AutoConnectOnClient);
ImGui::SetItemTooltip("Auto-connect mode to the NetImgui server when launching on client mode.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::ComboboxEnum("Standalone", Config->AutoConnectOnStandalone);
ImGui::SetItemTooltip("Auto-connect mode to the NetImgui server when launching on standalone mode.");
ImGui::SeparatorText("Server App");
ImGui::Checkbox("Auto Run Server", &Config->AutoRunServer);
ImGui::SetItemTooltip("Automatically run the NetImgui server executable at startup.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::InputText("Server Executable", Config->ServerExecutable);
ImGui::SetItemTooltip("Filename of the NetImgui server executable.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::InputText("Server Directory", Config->ServerDirectory);
ImGui::SetItemTooltip("Directory of the NetImgui server executable.");
FCogWindowWidgets::SetNextItemToShortWidth();
FCogWindowWidgets::InputText("Server Arguments", Config->ServerArguments);
ImGui::SetItemTooltip("Argument used when launching the NetImgui server executable.");
}
#endif // #if NETIMGUI_ENABLED
}
//--------------------------------------------------------------------------------------------------------------------------
FString FCogEngineWindow_NetImgui::GetClientName() const
{
switch (GetWorld()->GetNetMode())
{
case NM_Standalone: return FString::Printf(TEXT("%s_%s"), *Config->ClientName, TEXT("Standalone"));
case NM_DedicatedServer: return FString::Printf(TEXT("%s_%s"), *Config->ClientName, TEXT("DedicatedServer"));
case NM_ListenServer: return FString::Printf(TEXT("%s_%s"), *Config->ClientName, TEXT("ListenServer"));
case NM_Client: return FString::Printf(TEXT("%s_%s"), *Config->ClientName, TEXT("Client"));
default:;
}
return Config->ClientName;
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::ConnectTo()
{
FCogImGuiContextScope ImGuiContextScope(GetOwner()->GetContext());
const FString ClientName = GetClientName();
UE_LOG(LogCogImGui, Verbose, TEXT("FCogEngineWindow_NetImgui::ConnectTo | ClientName:%s | ServerAddress:%s | ServerPort:%d"),
*ClientName,
*Config->ServerAddress,
Config->ServerPort);
const auto clientName = StringCast<ANSICHAR>(*ClientName);
const auto serverAddress = StringCast<ANSICHAR>(*Config->ServerAddress);
NetImgui::ConnectToApp(clientName.Get(), serverAddress.Get(), Config->ServerPort, nullptr, nullptr);
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::ConnectFrom()
{
FCogImGuiContextScope ImGuiContextScope(GetOwner()->GetContext());
const FString ClientName = GetClientName();
UE_LOG(LogCogImGui, Verbose, TEXT("FCogEngineWindow_NetImgui::ConnectFrom | ClientName:%s | ClientPort:%d"),
*ClientName,
Config->ClientPort);
const auto clientName = StringCast<ANSICHAR>(*ClientName);
NetImgui::ConnectFromApp(clientName.Get(), Config->ClientPort, nullptr, nullptr);
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::Disconnect()
{
FCogImGuiContextScope ImGuiContextScope(GetOwner()->GetContext());
UE_LOG(LogCogImGui, Verbose, TEXT("FCogEngineWindow_NetImgui::Disconnect"));
NetImgui::Disconnect();
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::RunServer()
{
if (FPlatformProcess::IsProcRunning(ServerProcess))
{
UE_LOG(LogCogImGui, Verbose, TEXT("FCogEngineWindow_NetImgui::RunServer | Already running"));
return;
}
const FString ServerPath = FPaths::Combine(Config->ServerDirectory, Config->ServerExecutable);
if (IPlatformFile::GetPlatformPhysical().FileExists(*ServerPath) == false)
{
UE_LOG(LogCogImGui, Verbose, TEXT("FCogEngineWindow_NetImgui::RunServer | Invalid Server Path:%s"), *ServerPath);
return;
}
UE_LOG(LogCogImGui, Verbose, TEXT("FCogEngineWindow_NetImgui::RunServer | Server Path:%s"), *ServerPath);
ServerProcess = FPlatformProcess::CreateProc(
*ServerPath,
*Config->ServerArguments,
false,
false,
false,
nullptr,
0,
*Config->ServerDirectory,
nullptr
);
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_NetImgui::CloseServer()
{
if (FPlatformProcess::IsProcRunning(ServerProcess) == false)
{
return;
}
FPlatformProcess::TerminateProc(ServerProcess);
}
//--------------------------------------------------------------------------------------------------------------------------
// Config
//--------------------------------------------------------------------------------------------------------------------------
void UCogEngineWindowConfig_NetImgui::Reset()
{
Super::Reset();
#if NETIMGUI_ENABLED
ClientName = FString("Cog");
ClientPort = NetImgui::kDefaultClientPort;
AutoConnectOnDedicatedServer = ECogNetImguiAutoConnectionMode::AutoConnect;
AutoConnectOnListenServer = ECogNetImguiAutoConnectionMode::NoAutoConnect;
AutoConnectOnClient = ECogNetImguiAutoConnectionMode::NoAutoConnect;
AutoConnectOnStandalone = ECogNetImguiAutoConnectionMode::NoAutoConnect;
ServerAddress = FString("127.0.0.1");
ServerPort = NetImgui::kDefaultServerPort;
ServerDirectory = FString("C:\\NetImgui\\Server_Exe");
ServerExecutable = FString("NetImguiServer.exe");
ServerArguments = FString("");
AutoRunServer = false;
#endif
}