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e72504b47a
CogWindows are now normal object because we want to be able to Ifdef them, and UObject cannot be ifdef. CogWindows were UObject mainly for saving their config. The configs have been moved in separated class, which are UObject.
21 lines
292 B
C++
21 lines
292 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "CogWindow.h"
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class COGENGINE_API FCogEngineWindow_CommandBindings : public FCogWindow
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{
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typedef FCogWindow Super;
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public:
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protected:
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virtual void RenderHelp() override;
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virtual void RenderContent() override;
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private:
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};
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