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89 lines
1.9 KiB
C++
89 lines
1.9 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "CogWindow.h"
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#include "CogWindowConfig.h"
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#include "Engine/EngineTypes.h"
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#include "CogEngineWindow_CollisionViewer.generated.h"
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class UCogEngineConfig_CollisionViewer;
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class UCogEngineDataAsset;
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//--------------------------------------------------------------------------------------------------------------------------
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class COGENGINE_API FCogEngineWindow_CollisionViewer : public FCogWindow
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{
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typedef FCogWindow Super;
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public:
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virtual void Initialize() override;
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protected:
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virtual void ResetConfig() override;
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virtual void RenderHelp() override;
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virtual void RenderContent() override;
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virtual void SetAsset(const UCogEngineDataAsset* Value);
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struct FChannel
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{
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bool IsValid = false;
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FColor Color;
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};
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FChannel Channels[ECC_MAX];
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TObjectPtr<const UCogEngineDataAsset> Asset = nullptr;
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TObjectPtr<UCogEngineConfig_CollisionViewer> Config = nullptr;
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};
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//--------------------------------------------------------------------------------------------------------------------------
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UCLASS(Config = Cog)
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class UCogEngineConfig_CollisionViewer : public UCogWindowConfig
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{
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GENERATED_BODY()
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public:
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UPROPERTY(Config)
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int32 ObjectTypesToQuery = 0;
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UPROPERTY(Config)
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int32 ProfileIndex = 0;
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UPROPERTY(Config)
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int QueryType = 0;
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UPROPERTY(Config)
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float QueryDistance = 5000.0f;
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UPROPERTY(Config)
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float QueryThickness = 0.0f;
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UPROPERTY(Config)
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bool UseComplexCollisions = false;
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UPROPERTY(Config)
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bool ShowActorsNames = false;
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UPROPERTY(Config)
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bool ShowQuery = false;
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virtual void Reset() override
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{
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Super::Reset();
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ObjectTypesToQuery = 0;
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ProfileIndex = 0;
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QueryType = 0;
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QueryDistance = 5000.0f;
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QueryThickness = 0.0f;
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UseComplexCollisions = false;
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ShowActorsNames = false;
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ShowQuery = false;
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}
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}; |