Files
Cog/Plugins/Cog/Source/CogCommon/CogCommon.Build.cs
T
2024-03-01 11:12:02 -05:00

46 lines
661 B
C#

using UnrealBuildTool;
public class CogCommon : ModuleRules
{
public CogCommon(ReadOnlyTargetRules Target) : base(Target)
{
bUseUnity = false;
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}