Files
Cog/Plugins/Cog/Source/CogEngine/Private/CogEngineWindow_Inspector.cpp
T

995 lines
32 KiB
C++

#include "CogEngineWindow_Inspector.h"
#include "CogWindowWidgets.h"
#include "Containers/SortedMap.h"
#include "Engine/Engine.h"
#include "imgui_internal.h"
#include "UObject/EnumProperty.h"
#include "UObject/TextProperty.h"
#include "UObject/UnrealType.h"
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::Initialize()
{
Super::Initialize();
bHasMenu = true;
Config = GetConfig<UCogEngineConfig_Inspector>();
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::RenderHelp()
{
ImGui::Text(
"This window can be used to inspect the properties of a UObject. "
);
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::SetInspectedObject(UObject* Value)
{
if (InspectedObject == Value)
{
return;
}
InspectedObject = Value;
if (InspectedObject != GetSelection())
{
Config->bSyncWithSelection = false;
}
if (HistoryIndex != History.Num() - 1)
{
History.SetNum(HistoryIndex + 1);
}
if (History.Num() > 9)
{
History.RemoveAt(0);
}
HistoryIndex = History.Add(Value);
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::AddFavorite(UObject* Object)
{
Favorite& Favorite = Favorites.AddDefaulted_GetRef();
Favorite.Object = Object;
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::AddFavorite(UObject* Object, FCogEngineInspectorApplyFunction ApplyFunction)
{
Favorite& Favorite = Favorites.AddDefaulted_GetRef();
Favorite.Object = Object;
Favorite.ApplyFunction = ApplyFunction;
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::RenderContent()
{
Super::RenderContent();
RenderMenu();
//--------------------------
// Objects to inspect Combo
//--------------------------
if (Config->bSyncWithSelection || InspectedObject == nullptr)
{
SetInspectedObject(GetSelection());
}
if (InspectedObject == nullptr)
{
return;
}
const FCogEngineInspectorApplyFunction ApplyFunction = FindObjectApplyFunction(InspectedObject.Get());
ImGui::BeginChild("Inspector", ImVec2(-1, ApplyFunction != nullptr ? -ImGui::GetFrameHeightWithSpacing() : -1), false);
RenderInspector();
ImGui::EndChild();
if (ApplyFunction != nullptr)
{
if (ImGui::Button("Apply", ImVec2(-1, 0)))
{
ApplyFunction(InspectedObject.Get());
}
}
}
//--------------------------------------------------------------------------------------------------------------------------
FCogEngineInspectorApplyFunction FCogEngineWindow_Inspector::FindObjectApplyFunction(const UObject* Object) const
{
for (const Favorite& Favorite : Favorites)
{
if (Favorite.Object == Object)
{
return Favorite.ApplyFunction;
}
}
return nullptr;
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::RenderMenu()
{
bCollapseAllCategories = false;
bExpandAllCategories = false;
if (ImGui::BeginMenuBar())
{
ImGui::PushStyleColor(ImGuiCol_Button, IM_COL32(0, 0, 0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 0.0f));
int32 NewHistoryIndex = INDEX_NONE;
//-----------------------------------
// Backward / Forward
//-----------------------------------
{
if (ImGui::ArrowButton("##Backward", ImGuiDir_Left))
{
NewHistoryIndex = FMath::Max(0, HistoryIndex - 1);
}
if (ImGui::IsItemHovered(ImGuiHoveredFlags_Stationary))
{
ImGui::SetTooltip("Backward");
}
if (ImGui::ArrowButton("##Forward", ImGuiDir_Right))
{
NewHistoryIndex = FMath::Min(History.Num(), HistoryIndex + 1);
}
if (ImGui::IsItemHovered(ImGuiHoveredFlags_Stationary))
{
ImGui::SetTooltip("Forward");
}
}
//-----------------------------------
// Current Inspected Object
//-----------------------------------
const auto InspectedObjectName = StringCast<ANSICHAR>(*GetNameSafe(InspectedObject.Get()));
const ImVec2 Pos = ImGui::GetCursorScreenPos();
{
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0f, 0.5f));
ImGui::SameLine();
if (ImGui::Button(InspectedObjectName.Get(), ImVec2(FCogWindowWidgets::GetFontWidth() * 20, 0)))
{
ImGui::OpenPopup("SelectionPopup");
}
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("Current Inspected Object: %s", InspectedObjectName.Get());
}
ImGui::PopStyleVar(1);
}
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("%s", InspectedObjectName.Get());
}
ImGui::PopStyleColor(1);
ImGui::PopStyleVar(1);
//-----------------------------------
// Popup
//-----------------------------------
ImGui::SetNextWindowPos(Pos + ImVec2(0, ImGui::GetFrameHeight()));
if (ImGui::BeginPopup("SelectionPopup"))
{
ImGui::BeginChild("Popup", ImVec2(FCogWindowWidgets::GetFontWidth() * 30, FCogWindowWidgets::GetFontWidth() * 40), false);
//-----------------------------------
// FAVORITES
//-----------------------------------
ImGui::SeparatorText("FAVORITES");
if (ImGui::MenuItem("Selection"))
{
SetInspectedObject(GetSelection());
ImGui::CloseCurrentPopup();
}
for (Favorite& Favorite : Favorites)
{
const TWeakObjectPtr<UObject>& Object = Favorite.Object;
if (ImGui::MenuItem(TCHAR_TO_ANSI(*GetNameSafe(Object.Get()))))
{
SetInspectedObject(Object.Get());
ImGui::CloseCurrentPopup();
}
}
//-----------------------------------
// HISTORY
//-----------------------------------
ImGui::Spacing();
ImGui::SeparatorText("HISTORY");
for (int32 i = History.Num() - 1; i >= 0; i--)
{
const TWeakObjectPtr<const UObject>& Object = History[i];
if (ImGui::MenuItem(TCHAR_TO_ANSI(*GetNameSafe(Object.Get())), nullptr, i == HistoryIndex))
{
NewHistoryIndex = i;
ImGui::CloseCurrentPopup();
}
}
ImGui::EndChild();
ImGui::EndPopup();
}
//-----------------------------------
// Apply history selection
//-----------------------------------
if (NewHistoryIndex != INDEX_NONE)
{
if (History.IsValidIndex(NewHistoryIndex))
{
HistoryIndex = NewHistoryIndex;
InspectedObject = History[HistoryIndex];
Config->bSyncWithSelection = false;
}
}
//-----------------------------------
// Search
//-----------------------------------
FCogWindowWidgets::SearchBar(Filter, -FCogWindowWidgets::GetFontWidth() * 9);
//-----------------------------------
// Options
//-----------------------------------
if (ImGui::BeginMenu("Options"))
{
ImGui::Checkbox("Sync With Selection", &Config->bSyncWithSelection);
if (ImGui::IsItemHovered())
{
ImGui::SetTooltip("Should the inspector be synced with the actor selection ?");
}
ImGui::Separator();
ImGui::Checkbox("Sort by Name", &Config->bSortByName);
ImGui::Checkbox("Show Background", &Config->bShowRowBackground);
ImGui::Checkbox("Show Sorders", &Config->bShowBorders);
#if WITH_EDITORONLY_DATA
ImGui::Checkbox("Show Display Name", &Config->bShowDisplayName);
ImGui::Checkbox("Show Categories", &Config->bShowCategories);
ImGui::Separator();
if (ImGui::MenuItem("Collapse All Categories", nullptr, false, Config->bShowCategories))
{
bCollapseAllCategories = true;
}
if (ImGui::MenuItem("Expand All Categories", nullptr, false, Config->bShowCategories))
{
bExpandAllCategories = true;
}
#endif // WITH_EDITORONLY_DATA
ImGui::EndMenu();
}
ImGui::EndMenuBar();
}
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderInspector()
{
const UObject* Object = GetInspectedObject();
if (Object == nullptr)
{
return false;
}
TArray<const FProperty*> Properties;
for (TFieldIterator<FProperty> It(Object->GetClass()); It; ++It)
{
const FProperty* Property = *It;
if (Filter.IsActive() == false || Filter.PassFilter(TCHAR_TO_ANSI(*Property->GetName())))
{
Properties.Add(Property);
}
}
bool HasChanged = false;
bool IsPropertyGridRendered = false;
#if WITH_EDITORONLY_DATA
//----------------------------------------------------------------------
// Render properties with categories
//----------------------------------------------------------------------
if ((Config->bShowCategories) != 0)
{
IsPropertyGridRendered = true;
TSortedMap<FString, TArray<const FProperty*>> PropertiesByCategories;
for (const FProperty* Property : Properties)
{
FString Category = Property->HasMetaData(TEXT("Category")) ? Property->GetMetaData(TEXT("Category")) : TEXT("Default");
TArray<const FProperty*>& PropertiesInCategory = PropertiesByCategories.FindOrAdd(Category);
PropertiesInCategory.Add(Property);
}
int TableIndex = 0;
for (auto& Entry : PropertiesByCategories)
{
if ((bExpandAllCategories) != 0)
{
ImGui::SetNextItemOpen(true);
}
else if ((bCollapseAllCategories) != 0)
{
ImGui::SetNextItemOpen(false);
}
if (ImGui::CollapsingHeader(TCHAR_TO_ANSI(*Entry.Key), nullptr, ImGuiTreeNodeFlags_DefaultOpen))
{
if (RenderBegin())
{
HasChanged |= RenderPropertyList(Entry.Value, (uint8*)Object);
RenderEnd();
}
}
TableIndex++;
}
}
#endif // WITH_EDITORONLY_DATA
//----------------------------------------------------------------------
// Render properties without categories
//----------------------------------------------------------------------
if (IsPropertyGridRendered == false)
{
if (RenderBegin())
{
HasChanged = RenderPropertyList(Properties, (uint8*)Object);
RenderEnd();
}
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderBegin()
{
FCogWindowWidgets::PushStyleCompact();
ImGuiTableFlags TableFlags = ImGuiTableFlags_Resizable;
if ((Config->bShowBorders) != 0)
{
TableFlags |= ImGuiTableFlags_Borders;
}
else
{
TableFlags |= ImGuiTableFlags_NoBordersInBodyUntilResize;
}
if ((Config->bShowRowBackground) != 0)
{
TableFlags |= ImGuiTableFlags_RowBg;
}
if (ImGui::BeginTable("PropertyGridTable", 2, TableFlags))
{
ImGui::TableSetupColumn("Setting");
ImGui::TableSetupColumn("Value");
return true;
}
return false;
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogEngineWindow_Inspector::RenderEnd()
{
ImGui::EndTable();
FCogWindowWidgets::PopStyleCompact();
}
//--------------------------------------------------------------------------------------------------------------------------
FString FCogEngineWindow_Inspector::GetPropertyName(const FProperty& Property)
{
#if WITH_EDITORONLY_DATA
if (Config->bShowDisplayName && Property.GetDisplayNameText().IsEmpty() == false)
{
return Property.GetDisplayNameText().ToString();
}
return Property.GetAuthoredName();
#else
return Property.GetAuthoredName();
#endif
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderPropertyList(TArray<const FProperty*>& Properties, uint8* PointerToValue)
{
if (Config->bSortByName)
{
Properties.Sort([this](const FProperty& Lhs, const FProperty& Rhs) { return GetPropertyName(Lhs) < GetPropertyName(Rhs); });
}
bool HasChanged = false;
int index = 0;
for (const FProperty* Property : Properties)
{
ImGui::PushID(index++);
uint8* InnerPointerToValue = Property->ContainerPtrToValuePtr<uint8>(PointerToValue);
HasChanged |= RenderProperty(Property, InnerPointerToValue, -1);
ImGui::PopID();
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderProperty(const FProperty* Property, uint8* PointerToValue, int IndexInArray)
{
bool HasChanged = false;
ImGui::PushID(PointerToValue);
//--------------------------------------------------------------------------------------
// Render Property Name
//--------------------------------------------------------------------------------------
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::AlignTextToFramePadding();
FString PropertyName;
if (IndexInArray != -1)
{
PropertyName = FString::Printf(TEXT("[%d]"), IndexInArray);
}
else
{
PropertyName = GetPropertyName(*Property);
}
bool ShowChildren = false;
if (HasPropertyAnyChildren(Property, PointerToValue))
{
ShowChildren = ImGui::TreeNodeEx(TCHAR_TO_ANSI(*PropertyName), ImGuiTreeNodeFlags_SpanFullWidth);
}
else
{
ImGui::TreeNodeEx(TCHAR_TO_ANSI(*PropertyName), ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
}
//--------------------------------------------------------------------------------------
// Render Property Tooltip
//--------------------------------------------------------------------------------------
if (ImGui::IsItemHovered() && ImGui::GetIO().KeyCtrl)
{
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
if (ImGui::BeginTable("Infos", 2, ImGuiTableFlags_RowBg))
{
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("Type:");
ImGui::TableNextColumn();
ImGui::Text("%s", TCHAR_TO_ANSI(*Property->GetClass()->GetName()));
#if WITH_EDITORONLY_DATA
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("DisplayName:");
ImGui::TableNextColumn();
ImGui::Text(TCHAR_TO_ANSI(*Property->GetDisplayNameText().ToString()));
#endif // WITH_EDITORONLY_DATA
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("FullName:");
ImGui::TableNextColumn();
ImGui::Text("%s", TCHAR_TO_ANSI(*Property->GetFullName()));
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("Address:");
ImGui::TableNextColumn();
ImGui::Text("#%p", PointerToValue);
#if WITH_EDITORONLY_DATA
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("Tooltip:");
ImGui::TableNextColumn();
if (Property->HasMetaData("Tooltip"))
{
ImGui::Text(TCHAR_TO_ANSI(*Property->GetToolTipText(false).ToString()));
}
#endif // WITH_EDITORONLY_DATA
ImGui::EndTable();
}
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
#if WITH_EDITORONLY_DATA
else if (Property->HasMetaData("Tooltip"))
{
if (ImGui::IsItemHovered(ImGuiHoveredFlags_Stationary))
{
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
ImGui::Text(TCHAR_TO_ANSI(*Property->GetToolTipText(false).ToString()));
ImGui::Text("Details [CTRL]");
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
}
#endif // WITH_EDITORONLY_DATA
//--------------------------------------------------------------------------------------
// Render Property Value
//--------------------------------------------------------------------------------------
ImGui::TableSetColumnIndex(1);
ImGui::SetNextItemWidth(-FLT_MIN);
if (const FBoolProperty* BoolProperty = CastField<FBoolProperty>(Property))
{
HasChanged = RenderBool(BoolProperty, PointerToValue);
}
else if (const FByteProperty* ByteProperty = CastField<FByteProperty>(Property))
{
HasChanged = RenderByte(ByteProperty, PointerToValue);
}
else if (const FInt8Property* Int8Property = CastField<FInt8Property>(Property))
{
HasChanged = RenderInt8(Int8Property, PointerToValue);
}
else if (const FIntProperty* IntProperty = CastField<FIntProperty>(Property))
{
HasChanged = RenderInt(IntProperty, PointerToValue);
}
else if (const FUInt32Property* UInt32Property = CastField<FUInt32Property>(Property))
{
HasChanged = RenderUInt32(UInt32Property, PointerToValue);
}
else if (const FInt64Property* Int64Property = CastField<FInt64Property>(Property))
{
HasChanged = RenderInt64(Int64Property, PointerToValue);
}
else if (const FFloatProperty* FloatProperty = CastField<FFloatProperty>(Property))
{
HasChanged = RenderFloat(FloatProperty, PointerToValue);
}
else if (const FDoubleProperty* DoubleProperty = CastField<FDoubleProperty>(Property))
{
HasChanged = RenderDouble(DoubleProperty, PointerToValue);
}
else if (const FEnumProperty* EnumProperty = CastField<FEnumProperty>(Property))
{
HasChanged = RenderEnum(EnumProperty, PointerToValue);
}
else if (const FStrProperty* StrProperty = CastField<FStrProperty>(Property))
{
HasChanged = RenderString(StrProperty, PointerToValue);
}
else if (const FNameProperty* NameProperty = CastField<FNameProperty>(Property))
{
HasChanged = RenderName(NameProperty, PointerToValue);
}
else if (const FTextProperty* TextProperty = CastField<FTextProperty>(Property))
{
HasChanged = RenderText(TextProperty, PointerToValue);
}
else if (const FClassProperty* ClassProperty = CastField<FClassProperty>(Property))
{
HasChanged = RenderClass(ClassProperty);
}
else if (const FInterfaceProperty* InterfaceProperty = CastField<FInterfaceProperty>(Property))
{
HasChanged = RenderInterface(InterfaceProperty);
}
else if (const FStructProperty* StructProperty = CastField<FStructProperty>(Property))
{
HasChanged = RenderStruct(StructProperty, PointerToValue, ShowChildren);
}
else if (const FObjectProperty* ObjectProperty = CastField<FObjectProperty>(Property))
{
UObject* ReferencedObject = ObjectProperty->GetObjectPropertyValue(PointerToValue);
HasChanged = RenderObject(ReferencedObject, ShowChildren);
}
else if (const FArrayProperty* ArrayProperty = CastField<FArrayProperty>(Property))
{
HasChanged = RenderArray(ArrayProperty, PointerToValue, ShowChildren);
}
else if (const FDelegateProperty* DelegateProperty = CastField<FDelegateProperty>(Property))
{
}
else if (const FMulticastDelegateProperty* MulticastDelegateProperty = CastField<FMulticastDelegateProperty>(Property))
{
}
else if (const FWeakObjectProperty* WeakObjectProperty = CastField<FWeakObjectProperty>(Property))
{
}
else
{
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(255, 0, 0, 128));
ImGui::Text("Unmanaged Type: %s", TCHAR_TO_ANSI(*Property->GetClass()->GetName()));
ImGui::PopStyleColor();
}
ImGui::PopID();
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderBool(const FBoolProperty* BoolProperty, uint8* PointerToValue)
{
bool HasChanged = false;
bool Value = BoolProperty->GetPropertyValue(PointerToValue);
if (ImGui::Checkbox("##Bool", &Value))
{
HasChanged = true;
BoolProperty->SetPropertyValue(PointerToValue, Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderByte(const FByteProperty* ByteProperty, uint8* PointerToValue)
{
bool HasChanged = false;
int Value = (int)ByteProperty->GetPropertyValue(PointerToValue);
if (ImGui::InputInt("##Byte", &Value))
{
HasChanged = true;
ByteProperty->SetPropertyValue(PointerToValue, (uint8)Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderInt8(const FInt8Property* Int8Property, uint8* PointerToValue)
{
bool HasChanged = false;
int Value = (int)Int8Property->GetPropertyValue(PointerToValue);
if (ImGui::InputInt("##Int8", &Value))
{
HasChanged = true;
Int8Property->SetPropertyValue(PointerToValue, (int8)Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderInt(const FIntProperty* IntProperty, uint8* PointerToValue)
{
bool HasChanged = false;
int Value = IntProperty->GetPropertyValue(PointerToValue);
if (ImGui::InputInt("##Int", &Value))
{
HasChanged = true;
IntProperty->SetPropertyValue(PointerToValue, Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderInt64(const FInt64Property* Int64Property, uint8* PointerToValue)
{
bool HasChanged = false;
int Value = (int)Int64Property->GetPropertyValue(PointerToValue);
if (ImGui::InputInt("##UInt64", &Value))
{
HasChanged = true;
Int64Property->SetPropertyValue(PointerToValue, (uint64)Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderUInt32(const FUInt32Property* UInt32Property, uint8* PointerToValue)
{
bool HasChanged = false;
int Value = (int)UInt32Property->GetPropertyValue(PointerToValue);
if (ImGui::InputInt("##UInt32", &Value))
{
HasChanged = true;
UInt32Property->SetPropertyValue(PointerToValue, (uint32)Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderFloat(const FFloatProperty* FloatProperty, uint8* PointerToValue)
{
bool HasChanged = false;
float Value = FloatProperty->GetPropertyValue(PointerToValue);
if (ImGui::InputFloat("##Float", &Value))
{
HasChanged = true;
FloatProperty->SetPropertyValue(PointerToValue, Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderDouble(const FDoubleProperty* DoubleProperty, uint8* PointerToValue)
{
bool HasChanged = false;
double Value = DoubleProperty->GetPropertyValue(PointerToValue);
if (ImGui::InputDouble("##Double", &Value))
{
HasChanged = true;
DoubleProperty->SetPropertyValue(PointerToValue, Value);
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderEnum(const FEnumProperty* EnumProperty, uint8* PointerToValue)
{
return FCogWindowWidgets::ComboboxEnum("##Enum", EnumProperty, PointerToValue);
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderString(const FStrProperty* StrProperty, uint8* PointerToValue)
{
FString Text;
StrProperty->ExportTextItem_Direct(Text, PointerToValue, nullptr, nullptr, PPF_None, nullptr);
static char Buffer[256] = "";
const auto Str = StringCast<ANSICHAR>(*Text);
ImStrncpy(Buffer, Str.Get(), IM_ARRAYSIZE(Buffer));
if (ImGui::InputText("##String", Buffer, IM_ARRAYSIZE(Buffer)))
{
StrProperty->SetPropertyValue(PointerToValue, FString(Buffer));
}
return false;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderName(const FNameProperty* NameProperty, uint8* PointerToValue)
{
FString NameValue;
NameProperty->ExportTextItem_Direct(NameValue, PointerToValue, nullptr, nullptr, PPF_None, nullptr);
ImGui::BeginDisabled();
ImGui::Text("%s", TCHAR_TO_ANSI(*NameValue));
ImGui::EndDisabled();
return false;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderText(const FTextProperty* TextProperty, uint8* PointerToValue)
{
FString Text;
TextProperty->ExportTextItem_Direct(Text, PointerToValue, nullptr, nullptr, PPF_None, nullptr);
ImGui::BeginDisabled();
ImGui::Text("%s", TCHAR_TO_ANSI(*Text));
ImGui::EndDisabled();
return false;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderObject(UObject* Object, bool ShowChildren)
{
if (Object == nullptr)
{
ImGui::BeginDisabled();
ImGui::Text("NULL");
ImGui::EndDisabled();
return false;
}
ImGui::BeginDisabled();
ImGui::Text("%s", TCHAR_TO_ANSI(*Object->GetClass()->GetName()));
ImGui::EndDisabled();
ImGui::SameLine();
if (ImGui::Button("...", ImVec2(0, 0)))
{
SetInspectedObject(Object);
}
bool HasChanged = false;
if (ShowChildren)
{
TArray<const FProperty*> Properties;
for (TFieldIterator<FProperty> It(Object->GetClass()); It; ++It)
{
Properties.AddUnique(*It);
}
HasChanged |= RenderPropertyList(Properties, (uint8*)Object);
ImGui::TreePop();
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderStruct(const FStructProperty* StructProperty, uint8* PointerToValue, bool ShowChildren)
{
ImGui::BeginDisabled();
ImGui::Text("%s", TCHAR_TO_ANSI(*StructProperty->Struct->GetClass()->GetName()));
ImGui::EndDisabled();
bool HasChanged = false;
if (ShowChildren)
{
TArray<const FProperty*> Properties;
for (TFieldIterator<FProperty> It(StructProperty->Struct); It; ++It)
{
Properties.AddUnique(*It);
}
HasChanged |= RenderPropertyList(Properties, PointerToValue);
ImGui::TreePop();
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderClass(const FClassProperty* ClassProperty)
{
if (ClassProperty->MetaClass == nullptr)
{
ImGui::BeginDisabled();
ImGui::Text("NULL");
ImGui::EndDisabled();
}
else
{
ImGui::BeginDisabled();
ImGui::Text("%s", TCHAR_TO_ANSI(*ClassProperty->MetaClass->GetName()));
ImGui::EndDisabled();
}
return false;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderInterface(const FInterfaceProperty* InterfaceProperty)
{
const UClass* Class = InterfaceProperty->InterfaceClass;
if (Class == nullptr)
{
ImGui::BeginDisabled();
ImGui::Text("NULL");
ImGui::EndDisabled();
}
else
{
ImGui::BeginDisabled();
ImGui::Text("%s", TCHAR_TO_ANSI(*Class->GetName()));
ImGui::EndDisabled();
}
return false;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::RenderArray(const FArrayProperty* ArrayProperty, uint8* PointerToValue, bool ShowChildren)
{
FScriptArrayHelper Helper(ArrayProperty, PointerToValue);
const int32 Num = Helper.Num();
ImGui::BeginDisabled();
ImGui::Text("%s [%d]", TCHAR_TO_ANSI(*ArrayProperty->Inner->GetClass()->GetName()), Num);
ImGui::EndDisabled();
bool HasChanged = false;
if (ShowChildren)
{
for (int32 i = 0; i < Num; ++i)
{
ImGui::PushID(i);
HasChanged |= RenderProperty(ArrayProperty->Inner, Helper.GetRawPtr(i), i);
ImGui::PopID();
}
ImGui::TreePop();
}
return HasChanged;
}
//--------------------------------------------------------------------------------------------------------------------------
bool FCogEngineWindow_Inspector::HasPropertyAnyChildren(const FProperty* Property, uint8* PointerToValue)
{
if (const FStructProperty* StructProperty = CastField<FStructProperty>(Property))
{
for (TFieldIterator<FProperty> It(StructProperty->Struct); It; ++It)
{
return true;
}
return false;
}
else if (const FArrayProperty* ArrayProperty = CastField<FArrayProperty>(Property))
{
const FScriptArrayHelper Helper(ArrayProperty, PointerToValue);
const int32 Num = Helper.Num();
if (Num == 0)
{
return false;
}
return true;
}
else if (const FClassProperty* ClassProperty = CastField<FClassProperty>(Property))
{
return false;
}
else if (const FObjectProperty* ObjectProperty = CastField<FObjectProperty>(Property))
{
const UObject* ReferencedObject = ObjectProperty->GetObjectPropertyValue(PointerToValue);
if (ReferencedObject == nullptr)
{
return false;
}
return true;
}
return false;
}