mirror of
https://github.com/Ed94/Cog.git
synced 2026-07-16 06:21:26 -07:00
49 lines
751 B
C#
49 lines
751 B
C#
using UnrealBuildTool;
|
|
|
|
public class CogAI : ModuleRules
|
|
{
|
|
public CogAI(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[] {
|
|
}
|
|
);
|
|
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[] {
|
|
}
|
|
);
|
|
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CogImgui",
|
|
"CogDebug",
|
|
"CogWindow",
|
|
}
|
|
);
|
|
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"CoreUObject",
|
|
"Engine",
|
|
"AIModule",
|
|
}
|
|
);
|
|
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
}
|
|
);
|
|
}
|
|
}
|