Files
Cog/Source/CogSample/CogSampleProgressionLevelInterface.h
T
Arnaud Jamin 42ca1afc6a Cog Sample: Adding more gameplay
Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
2023-10-26 12:33:50 -04:00

23 lines
661 B
C++

#pragma once
#include "CoreMinimal.h"
#include "CogSampleProgressionLevelInterface.generated.h"
//--------------------------------------------------------------------------------------------------------------------------
UINTERFACE(MinimalAPI, Blueprintable)
class UCogSampleProgressionLevelInterface : public UInterface
{
GENERATED_BODY()
};
//--------------------------------------------------------------------------------------------------------------------------
class ICogSampleProgressionLevelInterface
{
GENERATED_BODY()
public:
virtual int32 GetProgressionLevel() const { return 0; }
virtual void SetProgressionLevel(int32) { }
};