Files
Cog/Plugins/Cog/Source/CogEngine/CogEngine.Build.cs
T
2025-02-07 23:54:06 -05:00

43 lines
965 B
C#

using UnrealBuildTool;
public class CogEngine : ModuleRules
{
public CogEngine(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new []
{
"CogDebug",
});
PrivateDependencyModuleNames.AddRange(
new []
{
"ApplicationCore",
"CogCommon",
"CogImgui",
"CogWindow",
"Core",
"CoreUObject",
"Engine",
"InputCore",
"NetCore",
"Slate",
"SlateCore",
"BuildSettings",
});
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new []
{
"AssetTools"
});
}
}
}