#include "CogDebugHelper.h" //-------------------------------------------------------------------------------------------------------------------------- FColor FCogDebugHelper::GetAutoColor(FName Name, const FColor& UserColor) { if (UserColor != FColor::Transparent) { return UserColor; } else { const uint32 Hash = GetTypeHash(Name.ToString()); FMath::RandInit(Hash); const uint8 Hue = (uint8)(FMath::FRand() * 255); const uint8 Saturation = 255; const uint8 Value = FMath::Rand() > 0.5f ? 200 : 255; return FLinearColor::MakeFromHSV8(Hue, Saturation, Value).ToFColor(true); } } //-------------------------------------------------------------------------------------------------------------------------- const char* FCogDebugHelper::VerbosityToString(ELogVerbosity::Type Verbosity) { switch (Verbosity & ELogVerbosity::VerbosityMask) { case ELogVerbosity::NoLogging: return "No Logging"; case ELogVerbosity::Fatal: return "Fatal"; case ELogVerbosity::Error: return "Error"; case ELogVerbosity::Warning: return "Warning"; case ELogVerbosity::Display: return "Display"; case ELogVerbosity::Log: return "Log"; case ELogVerbosity::Verbose: return "Verbose"; case ELogVerbosity::VeryVerbose: return "Very Verbose"; } return "None"; } //-------------------------------------------------------------------------------------------------------------------------- FString FCogDebugHelper::ShortenEnumName(FString EnumNameString) { const int32 ScopeIndex = EnumNameString.Find(TEXT("::"), ESearchCase::CaseSensitive); if (ScopeIndex != INDEX_NONE) { return EnumNameString.Mid(ScopeIndex + 2); } return EnumNameString; }