diff --git a/Content/Characters/(Shared)/Abilities/Death/GA_Character_Death.uasset b/Content/Characters/(Shared)/Abilities/Death/GA_Character_Death.uasset index 71ed587..e33ff8a 100644 Binary files a/Content/Characters/(Shared)/Abilities/Death/GA_Character_Death.uasset and b/Content/Characters/(Shared)/Abilities/Death/GA_Character_Death.uasset differ diff --git a/Content/Characters/(Shared)/Abilities/Revive/GA_Character_Revive.uasset b/Content/Characters/(Shared)/Abilities/Revive/GA_Character_Revive.uasset index 8b628eb..9e57aa9 100644 Binary files a/Content/Characters/(Shared)/Abilities/Revive/GA_Character_Revive.uasset and b/Content/Characters/(Shared)/Abilities/Revive/GA_Character_Revive.uasset differ diff --git a/enc_temp_folder/e9eeee3bc52c60c2fd471b6099456168/CogSample.Target.cs b/enc_temp_folder/e9eeee3bc52c60c2fd471b6099456168/CogSample.Target.cs deleted file mode 100644 index 6baa101..0000000 --- a/enc_temp_folder/e9eeee3bc52c60c2fd471b6099456168/CogSample.Target.cs +++ /dev/null @@ -1,15 +0,0 @@ -using UnrealBuildTool; -using System.Collections.Generic; - -public class CogSampleTarget : TargetRules -{ - public CogSampleTarget(TargetInfo Target) : base(Target) - { - Type = TargetType.Game; - DefaultBuildSettings = BuildSettingsVersion.V2; - IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1; - ExtraModuleNames.Add("CogSample"); - bUseUnityBuild = false; - bUsePCHFiles = false; - } -}