diff --git a/README.md b/README.md index 24b8d1b..8f1ec8b 100644 --- a/README.md +++ b/README.md @@ -92,10 +92,6 @@ Used to configure the command bindings. ![Command Bindings](https://github.com/arnaud-jamin/Cog/assets/13844285/47179de9-ee28-427f-951f-5773b66cdeb2) - Bindings are used to trigger console commands from a keyboard shortcuts, which are saved in `Saved/Config/WindowEditor/Input.ini` (in editor). -- Can be used to register the shortcuts Cog console commands: - - `Cog.ToggleInput` - - `Cog.LoadLayout ` - - `Cog.ToggleSelectionMode` ### Console Used as a replacement of the Unreal console command. @@ -223,11 +219,13 @@ Used to select an actor either by picking an actor in the world or by selecting - The current selection is used by various debug windows to filter out their content. ### Settings -Configure the settings of Cog Windows. +Configure the settings of Cog. -![Settings](https://github.com/arnaud-jamin/Cog/assets/13844285/edd6a701-9a50-41fa-b7df-90fd11cc2937) -- Can configure the input key to toggle the input focus between the game and imgui -- Can change the DPI Scaling +![Settings](https://github.com/user-attachments/assets/6587d44d-bf40-4ff1-8d26-71f79a3110f2) +- Configure how ImGui behaves +- Change the visibility and ordeing of the widgets appearing in the main menu bar +- Change Cog Shorctuts +- Change the DPI Scaling. Use `[Ctrl][MouseWheel]` to change the DPI. ### Skeleton Display the bone hierarchy and the skeleton debug draw of the selected actor if it has a Skeletal Mesh. @@ -235,7 +233,7 @@ Display the bone hierarchy and the skeleton debug draw of the selected actor if ![Skeleton](https://github.com/arnaud-jamin/Cog/assets/13844285/19648e3d-70dc-45bc-940d-e53eb9a99871) - Mouse over a bone to highlight it. - Right click a bone to access more debug display. -- Use the [Ctrl] key to toggle the bone debug draw recursively. +- Use the `[Ctrl]` key to toggle the bone debug draw recursively. ### Spawn Used to spawn new actors in the world. The spawn list can be configured in a Data Asset. @@ -519,3 +517,7 @@ class ACogSamplePlayerController ![Data Assets](https://github.com/user-attachments/assets/39d0fcc2-1e82-4bb7-aa5e-0661ed9ab58b) +## Screenshots + +Cog integrated in Lyra: +![Lyra](https://github.com/user-attachments/assets/cf432ac3-0fd5-4875-aa29-35161abd8dcc)