CogSample: const and typo fix

This commit is contained in:
Arnaud Jamin
2025-01-25 21:37:29 -05:00
parent 9fecf82663
commit c345235e96
2 changed files with 6 additions and 7 deletions
@@ -7,7 +7,6 @@
#include "CogSampleProjectileComponent.h" #include "CogSampleProjectileComponent.h"
#include "CogSampleTargetAcquisition.h" #include "CogSampleTargetAcquisition.h"
#include "GameFramework/PlayerState.h" #include "GameFramework/PlayerState.h"
#include "Net/UnrealNetwork.h"
#if ENABLE_COG #if ENABLE_COG
#include "CogAbilityReplicator.h" #include "CogAbilityReplicator.h"
@@ -164,9 +163,9 @@ void ACogSamplePlayerController::TickTargeting(float DeltaSeconds)
return; return;
} }
TArray<AActor*> TagretToIgnore; TArray<AActor*> TargetToIgnore;
FCogSampleTargetAcquisitionResult Result; FCogSampleTargetAcquisitionResult Result;
TargetAcquisition->FindBestTarget(this, TagretToIgnore, nullptr, true, FVector2D::ZeroVector, false, Result); TargetAcquisition->FindBestTarget(this, TargetToIgnore, nullptr, true, FVector2D::ZeroVector, false, Result);
SetTarget(Result.Target); SetTarget(Result.Target);
} }
@@ -205,14 +204,14 @@ void ACogSamplePlayerController::Server_SetTarget_Implementation(AActor* Value)
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
const ACogSamplePlayerController* ACogSamplePlayerController::GetFirstLocalPlayerControllerConst(UObject* WorldContextObject) const ACogSamplePlayerController* ACogSamplePlayerController::GetFirstLocalPlayerControllerConst(const UObject* WorldContextObject)
{ {
const ACogSamplePlayerController* PlayerController = GetFirstLocalPlayerController(WorldContextObject); const ACogSamplePlayerController* PlayerController = GetFirstLocalPlayerController(WorldContextObject);
return PlayerController; return PlayerController;
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
ACogSamplePlayerController* ACogSamplePlayerController::GetFirstLocalPlayerController(UObject* WorldContextObject) ACogSamplePlayerController* ACogSamplePlayerController::GetFirstLocalPlayerController(const UObject* WorldContextObject)
{ {
UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::ReturnNull); UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject, EGetWorldErrorMode::ReturnNull);
if (World == nullptr) if (World == nullptr)
+2 -2
View File
@@ -25,9 +25,9 @@ class ACogSamplePlayerController
public: public:
static const ACogSamplePlayerController* GetFirstLocalPlayerControllerConst(UObject* WorldContextObject); static const ACogSamplePlayerController* GetFirstLocalPlayerControllerConst(const UObject* WorldContextObject);
static ACogSamplePlayerController* GetFirstLocalPlayerController(UObject* WorldContextObject); static ACogSamplePlayerController* GetFirstLocalPlayerController(const UObject* WorldContextObject);
ACogSamplePlayerController(); ACogSamplePlayerController();