Start to add hit impact on the sample

This commit is contained in:
Arnaud Jamin
2023-10-18 17:22:50 -04:00
parent 87e87edc13
commit bbb89f09ff
33 changed files with 295 additions and 44 deletions
@@ -249,4 +249,15 @@ void UCogSampleEffectContextLibrary::EffectContextGetAllFloatValues(FGameplayEff
{
Entries = TypedEffectContext->FloatValues;
}
}
}
//--------------------------------------------------------------------------------------------------------------------------
bool UCogSampleEffectContextLibrary::EffectContextGetGameplayCueIsPredicted(FGameplayEffectContextHandle EffectContext)
{
if (FCogSampleGameplayEffectContext* TypedEffectContext = FCogSampleGameplayEffectContext::ExtractEffectContext(EffectContext))
{
return TypedEffectContext->bGameplayCueIsPredicted;
}
return false;
}