fix shipping target

This commit is contained in:
Arnaud Jamin
2023-10-09 02:24:03 -04:00
parent ad7cbb1667
commit b3a230343b
@@ -209,17 +209,17 @@ void UCogSampleCharacterMovementComponent::BeginPlay()
{ {
Super::BeginPlay(); Super::BeginPlay();
#if ENABLE_COG #if USE_COG
const ACharacter* Character = GetCharacterOwner(); const ACharacter* Character = GetCharacterOwner();
const UCapsuleComponent* CapsuleComponent = Character->GetCapsuleComponent(); const UCapsuleComponent* CapsuleComponent = Character->GetCapsuleComponent();
DebugLastBottomLocation = Character->GetActorLocation() - FVector::UpVector * CapsuleComponent->GetScaledCapsuleHalfHeight(); DebugLastBottomLocation = Character->GetActorLocation() - FVector::UpVector * CapsuleComponent->GetScaledCapsuleHalfHeight();
#endif //ENABLE_COG #endif //USE_COG
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
void UCogSampleCharacterMovementComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) void UCogSampleCharacterMovementComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{ {
#if ENABLE_COG #if USE_COG
const ACharacter* Character = GetCharacterOwner(); const ACharacter* Character = GetCharacterOwner();
const UCapsuleComponent* CapsuleComponent = Character->GetCapsuleComponent(); const UCapsuleComponent* CapsuleComponent = Character->GetCapsuleComponent();
@@ -231,11 +231,12 @@ void UCogSampleCharacterMovementComponent::TickComponent(float DeltaTime, enum E
FCogDebugPlot::PlotValue(GetPawnOwner(), "Move Input Local X", FVector::DotProduct(GetPawnOwner()->GetActorRightVector(), GetPendingInputVector())); FCogDebugPlot::PlotValue(GetPawnOwner(), "Move Input Local X", FVector::DotProduct(GetPawnOwner()->GetActorRightVector(), GetPendingInputVector()));
FCogDebugPlot::PlotValue(GetPawnOwner(), "Move Input Local Y", FVector::DotProduct(GetPawnOwner()->GetActorForwardVector(), GetPendingInputVector())); FCogDebugPlot::PlotValue(GetPawnOwner(), "Move Input Local Y", FVector::DotProduct(GetPawnOwner()->GetActorForwardVector(), GetPendingInputVector()));
} }
#endif //ENABLE_COG
#endif //USE_COG
Super::TickComponent(DeltaTime, TickType, ThisTickFunction); Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
#if ENABLE_COG #if USE_COG
const FVector DebugLocation = Character->GetActorLocation(); const FVector DebugLocation = Character->GetActorLocation();
const FVector DebugBottomLocation = DebugLocation - FVector::UpVector * CapsuleComponent->GetScaledCapsuleHalfHeight(); const FVector DebugBottomLocation = DebugLocation - FVector::UpVector * CapsuleComponent->GetScaledCapsuleHalfHeight();
@@ -293,7 +294,7 @@ void UCogSampleCharacterMovementComponent::TickComponent(float DeltaTime, enum E
DebugLastVelocity = Velocity; DebugLastVelocity = Velocity;
DebugIsPositionCorrected = false; DebugIsPositionCorrected = false;
#endif //ENABLE_COG #endif //USE_COG
} }
@@ -302,9 +303,9 @@ bool UCogSampleCharacterMovementComponent::ClientUpdatePositionAfterServerUpdate
{ {
bool Result = Super::ClientUpdatePositionAfterServerUpdate(); bool Result = Super::ClientUpdatePositionAfterServerUpdate();
#if ENABLE_COG #if USE_COG
DebugIsPositionCorrected = true; DebugIsPositionCorrected = true;
#endif //ENABLE_COG #endif //USE_COG
return Result; return Result;
} }