sample UI ability cooldown

This commit is contained in:
Arnaud Jamin
2023-10-09 02:20:52 -04:00
parent 02b402023a
commit ad7cbb1667
82 changed files with 810 additions and 78 deletions
@@ -1,7 +1,7 @@
#pragma once
#include "CoreMinimal.h"
#include "CogDefines.h"
#include "CogSampleDefines.h"
#include "CogSampleFunctionLibrary_Gameplay.generated.h"
class UAbilitySystemComponent;
@@ -82,4 +82,7 @@ public:
static bool IsActorMatchingTags(const AActor* Actor, const FGameplayTagContainer& RequiredTags, const FGameplayTagContainer& IgnoredTags);
static bool MatchCooldownTag(const FGameplayTagContainer& TagContainer);
};