CogPackage: fix Gameplay Cues not cooked

CogSample: Add area of effect
CogSample: Add "Easy" cheat
CogWindow: Fix some tooltips
CogEngine: Spawns now spawn the default controller
CogDebug: Early out on DebugDraw if WorldContextObject is null
This commit is contained in:
Arnaud Jamin
2023-10-20 15:47:57 -04:00
parent 812f4fa91f
commit ac90ba6ab6
31 changed files with 1277 additions and 347 deletions
+4
View File
@@ -141,6 +141,8 @@ public:
virtual void HandleDamageDealt(const FCogSampleDamageEventParams& Params) override;
virtual bool IsDead() const override;
//----------------------------------------------------------------------------------------------------------------------
// Team
//----------------------------------------------------------------------------------------------------------------------
@@ -334,6 +336,8 @@ private:
bool bIsInGhostMode = false;
bool bIsDead = false;
//----------------------------------------------------------------------------------------------------------------------
// Root Motion
//----------------------------------------------------------------------------------------------------------------------