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https://github.com/Ed94/Cog.git
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add possession in selection window
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@@ -13,8 +13,11 @@ class ACogSampleGameState : public AGameStateBase
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GENERATED_BODY()
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ACogSampleGameState(const FObjectInitializer& ObjectInitializer);
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virtual void BeginPlay() override;
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virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
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virtual void Tick(float DeltaSeconds) override;
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private:
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@@ -23,10 +26,18 @@ private:
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TObjectPtr<UObject> CogWindowManagerRef = nullptr;
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#if USE_COG
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void InitializeCog();
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void TickCog(float DeltaTime);
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void RenderCog(float DeltaTime);
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void RegisterCommand(const TCHAR* Name, const TCHAR* Help, const FConsoleCommandWithArgsDelegate& Command);
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void CogToggleInput(const TArray<FString>& Args);
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TObjectPtr<UCogWindowManager> CogWindowManager = nullptr;
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#endif //USE_COG
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};
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