add possession in selection window

This commit is contained in:
Arnaud Jamin
2023-10-10 17:24:27 -04:00
parent 87acfc5a94
commit 83d756252a
43 changed files with 374 additions and 276 deletions
+11
View File
@@ -13,8 +13,11 @@ class ACogSampleGameState : public AGameStateBase
GENERATED_BODY()
ACogSampleGameState(const FObjectInitializer& ObjectInitializer);
virtual void BeginPlay() override;
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
virtual void Tick(float DeltaSeconds) override;
private:
@@ -23,10 +26,18 @@ private:
TObjectPtr<UObject> CogWindowManagerRef = nullptr;
#if USE_COG
void InitializeCog();
void TickCog(float DeltaTime);
void RenderCog(float DeltaTime);
void RegisterCommand(const TCHAR* Name, const TCHAR* Help, const FConsoleCommandWithArgsDelegate& Command);
void CogToggleInput(const TArray<FString>& Args);
TObjectPtr<UCogWindowManager> CogWindowManager = nullptr;
#endif //USE_COG
};