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add possession in selection window
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@@ -26,13 +26,17 @@ public:
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TSharedPtr<SCogImguiWidget> CreateImGuiViewport(UGameViewportClient* GameViewport, FCogImguiRenderFunction Render, ImFontAtlas* FontAtlas = nullptr);
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FCogImguiTextureManager& GetTextureManager() { return TextureManager; }
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ImFontAtlas& GetDefaultFontAtlas() { return DefaultFontAtlas; }
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bool GetEnableInput() const { return bEnabledInput; }
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void SetEnableInput(bool Value) { bEnabledInput = Value; }
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void ToggleEnableInput() { bEnabledInput = !bEnabledInput; }
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const FCogImGuiKeyInfo& GetToggleInputKey() const { return ToggleInputKey; }
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void SetToggleInputKey(const FCogImGuiKeyInfo& Value) { ToggleInputKey = Value; }
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private:
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