CogWindow: Move Registering of default command bindings to WindowManager

This commit is contained in:
Arnaud Jamin
2023-10-19 23:31:42 -04:00
parent e4ad41601e
commit 804f7c6ba5
7 changed files with 140 additions and 120 deletions
@@ -172,6 +172,8 @@ void UCogSampleFunctionLibrary_Damage::ExecuteDamageGameplayCue(
GameplayCueParameters.Location = HitResult.Location;
GameplayCueParameters.Normal = HitResult.ImpactNormal;
FGameplayTagContainer SpecAssetTags;
EffectSpec.GetAllAssetTags(SpecAssetTags);
TArray<FGameplayTag> Tags;
SpecAssetTags.GetGameplayTagArray(Tags);