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CogWindow: Rename CreateWindow to AddWindow to prevent name conflict with windows headers
CogSample : Projectile progress
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@@ -57,6 +57,9 @@ public:
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virtual void Activate(bool bReset) override;
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virtual void StopSimulating(const FHitResult& HitResult) override;
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UFUNCTION(BlueprintCallable)
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void ClearHitActors();
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