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Remove debug replicator spawning, now automatically done
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@@ -9,10 +9,7 @@
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#include "GameFramework/PlayerState.h"
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#include "GameFramework/PlayerState.h"
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#if ENABLE_COG
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#if ENABLE_COG
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#include "CogAbilityReplicator.h"
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#include "CogDebugDraw.h"
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#include "CogDebugDraw.h"
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#include "CogDebugReplicator.h"
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#include "CogEngineReplicator.h"
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#endif //ENABLE_COG
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#endif //ENABLE_COG
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//--------------------------------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -24,12 +21,6 @@ ACogSamplePlayerController::ACogSamplePlayerController()
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void ACogSamplePlayerController::BeginPlay()
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void ACogSamplePlayerController::BeginPlay()
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{
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{
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Super::BeginPlay();
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Super::BeginPlay();
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#if ENABLE_COG
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ACogDebugReplicator::Spawn(this);
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ACogAbilityReplicator::Spawn(this);
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ACogEngineReplicator::Spawn(this);
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#endif //ENABLE_COG
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}
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}
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//--------------------------------------------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------------------------------------------
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