Remove debug replicator spawning, now automatically done

This commit is contained in:
Arnaud Jamin
2025-05-15 00:50:23 -04:00
parent 0eb59af1e9
commit 7ba295bdbd
@@ -9,10 +9,7 @@
#include "GameFramework/PlayerState.h" #include "GameFramework/PlayerState.h"
#if ENABLE_COG #if ENABLE_COG
#include "CogAbilityReplicator.h"
#include "CogDebugDraw.h" #include "CogDebugDraw.h"
#include "CogDebugReplicator.h"
#include "CogEngineReplicator.h"
#endif //ENABLE_COG #endif //ENABLE_COG
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------
@@ -24,12 +21,6 @@ ACogSamplePlayerController::ACogSamplePlayerController()
void ACogSamplePlayerController::BeginPlay() void ACogSamplePlayerController::BeginPlay()
{ {
Super::BeginPlay(); Super::BeginPlay();
#if ENABLE_COG
ACogDebugReplicator::Spawn(this);
ACogAbilityReplicator::Spawn(this);
ACogEngineReplicator::Spawn(this);
#endif //ENABLE_COG
} }
//-------------------------------------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------------------------------------