mirror of
https://github.com/Ed94/Cog.git
synced 2026-06-13 00:01:37 -07:00
Adding collision tester
This commit is contained in:
@@ -23,7 +23,8 @@
|
||||
#include "CogDebugPlot.h"
|
||||
#include "CogEngineDataAsset.h"
|
||||
#include "CogEngineModule.h"
|
||||
#include "CogEngineWindow_Collisions.h"
|
||||
#include "CogEngineWindow_CollisionTester.h"
|
||||
#include "CogEngineWindow_CollisionViewer.h"
|
||||
#include "CogEngineWindow_CommandBindings.h"
|
||||
#include "CogEngineWindow_DebugSettings.h"
|
||||
#include "CogEngineWindow_ImGui.h"
|
||||
@@ -128,7 +129,9 @@ void ACogSampleGameState::InitializeCog()
|
||||
//---------------------------------------
|
||||
// Engine
|
||||
//---------------------------------------
|
||||
CogWindowManager->AddWindow<FCogEngineWindow_Collisions>("Engine.Collision");
|
||||
CogWindowManager->AddWindow<FCogEngineWindow_CollisionTester>("Engine.Collision Tester");
|
||||
|
||||
CogWindowManager->AddWindow<FCogEngineWindow_CollisionViewer>("Engine.Collision Viewer");
|
||||
|
||||
CogWindowManager->AddWindow<FCogEngineWindow_CommandBindings>("Engine.Command Bindings");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user