Adding collision tester

This commit is contained in:
Arnaud Jamin
2023-12-17 16:40:59 -05:00
parent 18283d4187
commit 751761d176
9 changed files with 1329 additions and 14 deletions
+5 -2
View File
@@ -23,7 +23,8 @@
#include "CogDebugPlot.h"
#include "CogEngineDataAsset.h"
#include "CogEngineModule.h"
#include "CogEngineWindow_Collisions.h"
#include "CogEngineWindow_CollisionTester.h"
#include "CogEngineWindow_CollisionViewer.h"
#include "CogEngineWindow_CommandBindings.h"
#include "CogEngineWindow_DebugSettings.h"
#include "CogEngineWindow_ImGui.h"
@@ -128,7 +129,9 @@ void ACogSampleGameState::InitializeCog()
//---------------------------------------
// Engine
//---------------------------------------
CogWindowManager->AddWindow<FCogEngineWindow_Collisions>("Engine.Collision");
CogWindowManager->AddWindow<FCogEngineWindow_CollisionTester>("Engine.Collision Tester");
CogWindowManager->AddWindow<FCogEngineWindow_CollisionViewer>("Engine.Collision Viewer");
CogWindowManager->AddWindow<FCogEngineWindow_CommandBindings>("Engine.Command Bindings");