Move most modules in the same Cog plugin

This commit is contained in:
Arnaud Jamin
2023-10-13 14:59:53 -04:00
parent 6f50f1d1ce
commit 5b50d97cbd
146 changed files with 52 additions and 187 deletions
@@ -0,0 +1,51 @@
using UnrealBuildTool;
public class CogEngine : ModuleRules
{
public CogEngine(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CogCommon",
"CogImgui",
"CogDebug",
"CogWindow",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"NetCore",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}