mirror of
https://github.com/Ed94/Cog.git
synced 2026-07-10 20:01:38 -07:00
fix build
This commit is contained in:
@@ -15,7 +15,7 @@ void UCogInputWindow_Actions::RenderHelp()
|
||||
"This window display the current state of each Input Action. "
|
||||
"It can also be used to inject inputs to help debugging. "
|
||||
"The input action are read from a Input Mapping Context defined in '%s' data asset. "
|
||||
, TCHAR_TO_ANSI(*GetNameSafe(ActionAsset))
|
||||
, TCHAR_TO_ANSI(*GetNameSafe(ActionsAsset.Get()))
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -13,9 +13,13 @@ class COGINPUT_API UCogInputWindow_Actions : public UCogWindow
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
TWeakObjectPtr<UCogInputDataAsset_Actions> ActionsAsset;
|
||||
|
||||
protected:
|
||||
|
||||
void RenderHelp()
|
||||
void RenderHelp();
|
||||
|
||||
virtual void PreRender(ImGuiWindowFlags& WindowFlags) override;
|
||||
|
||||
@@ -25,8 +29,6 @@ protected:
|
||||
|
||||
virtual void DrawAxis(const char* Format, const char* ActionName, float CurrentValue, float* InjectValue);
|
||||
|
||||
TWeakObjectPtr<UCogInputDataAsset_Actions> ActionsAsset;
|
||||
|
||||
private:
|
||||
|
||||
UPROPERTY(Config)
|
||||
|
||||
Reference in New Issue
Block a user