Cog Sample: Adding more gameplay

Cog Sample: Make Area a component instead of an actor
Cog Sample: Add Basic actor for Projectiles, Areas, etc...
Cog Sample: Start to add Projectile
Cog Sample: Start to add SpawnPrediction
This commit is contained in:
Arnaud Jamin
2023-10-26 12:33:50 -04:00
parent 07e9db10af
commit 42ca1afc6a
67 changed files with 2462 additions and 669 deletions
@@ -12,6 +12,8 @@ DECLARE_LOG_CATEGORY_EXTERN(LogCogControlRotation, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogInput, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogPosition, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogPossession, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogPredictedActor, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogProjectile, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogRotation, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogSkeleton, Warning, All);
DECLARE_LOG_CATEGORY_EXTERN(LogCogTargetAcquisition, Warning, All);