CogAbility: Add menu to sort and filter Tags window

This commit is contained in:
Arnaud Jamin
2023-11-03 23:38:53 -04:00
parent 31d5fa9db8
commit 429123dbd3
4 changed files with 154 additions and 65 deletions
+3 -3
View File
@@ -3,6 +3,8 @@
- CogWindow: Add reset window position menu item or reset layout (window can get far away)
- CogWindow: Try to remove CogWindow dependency to cogimgui. Should only depends on imgui (currently use setdpiscale of cogimgui)
- CogWindow: Overlay window should have achnoring options (top bottom left right center mid)
- CogWindow: Hide menu is not saved anymore
- CogEngine: More stats in the stats window
- CogEngine: Overlay mode of stats.
@@ -22,6 +24,4 @@
- CogSample: Add more debug for area (change color on tick, duration ...)
- CogDebug: Check KismetExecutionMessage for warnings. As an exemple it is used by GEngine::GetWorldFromContextObject.
- CogDebug: Rework Tickness and Duration params.
- CogInput: Add gamepad stick drag to set their values
- CogDebug: Rework Thickness and Duration params.