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Cleanup
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@@ -1,15 +1,11 @@
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#pragma once
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#include "CoreMinimal.h"
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#include "CogSampleGameInstance.generated.h"
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class UCogSubsystem;
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class UCogSampleAbilitySystemComponent;
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UCLASS()
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class UCogSampleGameInstance : public UGameInstance
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{
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GENERATED_BODY()
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virtual void Init() override;
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void Init() override;
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};
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