mirror of
https://github.com/Ed94/Cog.git
synced 2026-07-18 23:31:31 -07:00
Fix includes
Fix collision draw functions not using draw settings
This commit is contained in:
@@ -227,6 +227,11 @@ void FCogEngineWindow_Plots::RenderPlots(const TArray<FCogDebugPlotEntry*>& Visi
|
||||
|
||||
FCogDebugPlotEntry& Entry = *PlotPtr;
|
||||
|
||||
if (Entry.Values.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Entry.CurrentRow == PlotIndex)
|
||||
{
|
||||
//--------------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user