Fix includes

Fix collision draw functions not using draw settings
This commit is contained in:
Arnaud Jamin
2024-06-05 09:39:05 -04:00
parent 8949050964
commit 3539881135
4 changed files with 15 additions and 8 deletions
@@ -227,6 +227,11 @@ void FCogEngineWindow_Plots::RenderPlots(const TArray<FCogDebugPlotEntry*>& Visi
FCogDebugPlotEntry& Entry = *PlotPtr;
if (Entry.Values.empty())
{
continue;
}
if (Entry.CurrentRow == PlotIndex)
{
//--------------------------------------------------------------------------------