mirror of
https://github.com/Ed94/Cog.git
synced 2026-06-13 08:02:23 -07:00
Rename CogWindow plugin to Cog.
Fix Config saving not working
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@@ -33,7 +33,7 @@ public class CogSample : ModuleRules
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"CogEngine",
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"CogImgui",
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"CogInput",
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"CogWindow",
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"Cog",
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});
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}
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}
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@@ -5,7 +5,7 @@
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#if ENABLE_COG
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#include "CogAll.h"
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#include "CogSampleWindow_Team.h"
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#include "CogWindowManager.h"
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#include "CogSubsystem.h"
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#endif
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -14,10 +14,12 @@ void UCogSampleGameInstance::Init()
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Super::Init();
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#if ENABLE_COG
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if (UCogWindowManager* CogSubSystem = GetSubsystem<UCogWindowManager>())
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if (UCogSubsystem* CogSubSystem = GetSubsystem<UCogSubsystem>())
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{
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Cog::AddAllWindows(*CogSubSystem);
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CogSubSystem->AddWindow<FCogSampleWindow_Team>("Gameplay.Team");
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CogSubSystem->Activate();
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}
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#endif
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}
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@@ -3,7 +3,7 @@
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#include "CoreMinimal.h"
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#include "CogSampleGameInstance.generated.h"
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class UCogWindowManager;
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class UCogSubsystem;
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class UCogSampleAbilitySystemComponent;
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UCLASS()
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@@ -9,7 +9,7 @@
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#if ENABLE_COG
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#include "CogAll.h"
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#include "CogSampleWindow_Team.h"
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#include "CogWindowManager.h"
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#include "CogSubsystem.h"
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#endif //ENABLE_COG
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//--------------------------------------------------------------------------------------------------------------------------
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@@ -5,7 +5,7 @@
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#include "GameFramework/GameStateBase.h"
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#include "CogSampleGameState.generated.h"
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class UCogWindowManager;
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class UCogSubsystem;
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class UCogSampleAbilitySystemComponent;
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UCLASS()
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@@ -42,7 +42,7 @@ protected:
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#if ENABLE_COG
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TObjectPtr<UCogWindowManager> CogWindowManager = nullptr;
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TObjectPtr<UCogSubsystem> CogWindowManager = nullptr;
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float _ClientFramerateSmooth = 0.0f;
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@@ -3,8 +3,8 @@
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#if ENABLE_COG
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#include "CogImguiHelper.h"
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#include "CogWindowHelper.h"
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#include "CogWindowWidgets.h"
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#include "CogHelper.h"
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#include "CogWidgets.h"
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#include "CogSampleTeamInterface.h"
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//--------------------------------------------------------------------------------------------------------------------------
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